Player Matchup

Zhong Kui
Zhong Kui
BucFringe
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,521 Elo+
Party 3
Thor
Thor
Dharloth
Thor
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,559 Elo+
Party 3
Olorun
Olorun
Elsch
Olorun
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 211L
1,530 Elo+
Party 2
Tiamat
Tiamat
Martinjrhath
Tiamat
Level 129
God Stats
1W - 3L
1,240 SR
Queue Stats
151W - 155L
1,442 Elo+
Party 3
Thoth
Thoth
lIBlackbirdIl
Thoth
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 155L
1,558 Elo+
Party 2
Team Averages
Level 126
1,448 SR
1,522 Elo+

VS

Team Averages
Level 106
1,603 SR
1,763 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Ballcadeias
Shiva
Level 160
God Stats
4W - 1L
1,588 SR
Queue Stats
160W - 88L
1,810 Elo+
Party 1
Janus
Janus
ToxicMcToxicity
Janus
Level 29
God Stats
7W - 1L
1,714 SR
Queue Stats
409W - 126L
1,974 Elo+
Party 1
Vamana
Vamana
whatismute
Vamana
Level 23
God Stats
4W - 0L
1,715 SR
Queue Stats
203W - 69L
2,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BucFringe
Zhong Kui
11
1 / 5 / 3
6,632
829
9,849
11,479
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
13
4 / 4 / 2
7,996
1,000
6,918
9,033
5,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Elsch
Olorun
13
2 / 5 / 6
7,809
976
4,939
9,738
4,713
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
10
0 / 5 / 4
6,384
798
7,481
10,017
5,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
7,058
882
8,146
8,457
3,292
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 17
8,795
1,099
7,186
15,742
17,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
 
Scylla
14
6 / 2 / 9
8,422
1,053
8,361
8,111
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 14
7,159
895
4,937
10,809
9,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 2 / 10
9,431
1,179
16,065
6,439
3,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
whatismute
Vamana
14
6 / 1 / 12
8,913
1,114
9,815
19,145
17,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
24
24
Deaths
10
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
17
5.75
W
Scylla
 
Scylla
6
2
9
5.25
W
0
3
14
2.33
L
Zhong Kui
BucFringe
Zhong Kui
1
5
3
0.5
L
Thor
4
4
2
1.25
L
Olorun
Elsch
Olorun
2
5
6
1
L
Tiamat
0
5
4
0.4
W
9
2
10
7
L
2
5
3
0.7
W
Vamana
whatismute
Vamana
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
46,364
48,724
Taken
60,246
25,960
Mitigated
51,051
12,469
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,186
734
4,248
3,657
15,742
17,440
1,191
5,551
10,191
0
11,932
W
Scylla
 
Scylla
8,361
327
405
280
8,111
3,917
3,552
3,974
4,137
18,751
0
W
4,937
376
4,340
2,391
10,809
9,025
326
7,330
3,479
0
9,592
L
Zhong Kui
BucFringe
Zhong Kui
9,849
461
772
1,542
11,479
7,176
530
5,407
6,072
14,524
0
L
Thor
6,918
1,318
1,010
434
9,033
5,364
384
5,177
3,856
0
10,954
L
Olorun
Elsch
Olorun
4,939
2,717
2,921
2,042
9,738
4,713
633
4,105
5,633
9,616
0
L
Tiamat
7,481
342
1,000
1,272
10,017
5,415
48
4,678
5,339
10,661
0
W
16,065
1,110
113
440
6,439
3,503
2,119
3,070
3,369
36,590
0
L
8,146
438
1,026
450
8,457
3,292
398
5,059
3,398
18,518
0
W
Vamana
whatismute
Vamana
9,815
5,235
2,803
8,285
19,145
17,166
1,037
10,490
8,655
0
18,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
42,720
67
Minions Killed
101
0
Camps Cleared
0
789,460
Distance Traveled
812,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,795
1,099
6
1
0
169,450
0
W
Scylla
8,422
1,053
26
3
0
155,697
0
W
Shiva
7,159
895
16
2
0
149,566
2
L
Zhong Kui
6,632
829
13
2
0
164,161
2
L
Thor
7,996
1,000
9
1
0
157,176
3
L
Olorun
7,809
976
13
2
0
142,956
0
L
Tiamat
6,384
798
14
2
0
160,876
1
W
Janus
9,431
1,179
44
6
0
171,194
2
L
Thoth
7,058
882
18
2
0
164,291
1
W
Vamana
8,913
1,114
9
1
0
166,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role