Player Matchup

Fenrir
Fenrir
BasicDream
Fenrir
Level 88
God Stats
24W - 27L
1,609 SR
Queue Stats
78W - 89L
1,500 Elo+
Party 2
Chang'e
Chang'e
EvolutionVR
Chang'e
Level 126
God Stats
32W - 32L
1,608 SR
Queue Stats
526W - 565L
1,453 Elo+
Solo
Ishtar
Ishtar
FinessGod Ju
Ishtar
Level 128
God Stats
10W - 12L
1,706 SR
Queue Stats
529W - 520L
1,523 Elo+
Solo
Tyr
Tyr
SmoKybay
Tyr
Level 68
God Stats
5W - 8L
1,660 SR
Queue Stats
117W - 124L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
ZacLaF
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Team Averages
Level 85
1,617 SR
1,498 Elo+

VS

Team Averages
Level 50
1,724 SR
1,700 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hollowed03
Janus
Level 46
God Stats
6W - 1L
1,692 SR
Queue Stats
102W - 31L
1,737 Elo+
Party 1
Tyr
Tyr
IEdenI
Tyr
Level 28
God Stats
8W - 0L
2,042 SR
Queue Stats
43W - 8L
1,786 Elo+
Party 1
Ishtar
Ishtar
TheeAutist
Ishtar
Level 48
God Stats
3W - 1L
1,655 SR
Queue Stats
112W - 36L
1,776 Elo+
Party 1
Neith
Neith
sunvoltxxx
Neith
Level 21
God Stats
2W - 0L
1,733 SR
Queue Stats
11W - 2L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasicDream
Fenrir
13
1 / 2 / 2
7,201
720
1,955
8,468
3,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
EvolutionVR
Chang'e
13
0 / 5 / 1
7,020
702
4,207
10,346
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
14
0 / 4 / 2
7,265
727
6,392
12,555
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 5 / 3
8,019
802
8,483
14,189
9,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
ZacLaF
Sylvanus
13
2 / 5 / 1
7,356
736
3,285
13,684
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 6
8,590
859
8,426
7,414
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
14
3 / 0 / 12
7,943
794
15,100
4,275
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
IEdenI
Tyr
14
6 / 1 / 10
8,273
827
9,727
10,262
12,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
TheeAutist
Ishtar
14
3 / 2 / 9
8,158
816
9,458
6,862
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
5 / 4 / 9
8,334
833
8,927
10,529
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
21
21
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
6
7
L
Fenrir
BasicDream
Fenrir
1
2
2
1
L
Chang'e
EvolutionVR
Chang'e
0
5
1
0.1
L
Ishtar
0
4
2
0.25
W
Janus
3
0
12
9
W
Tyr
IEdenI
Tyr
6
1
10
11
L
4
5
3
1.1
W
Ishtar
TheeAutist
Ishtar
3
2
9
3.75
L
Sylvanus
ZacLaF
Sylvanus
2
5
1
0.5
W
Neith
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
51,638
59,242
Taken
39,342
36,352
Mitigated
25,565
13,262
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,426
835
1,417
3,759
7,414
3,240
265
2,529
4,885
32,216
0
L
Fenrir
BasicDream
Fenrir
1,955
772
0
1,396
8,468
3,947
0
2,583
5,885
0
8,697
L
Chang'e
EvolutionVR
Chang'e
4,207
256
1,571
2,322
10,346
5,044
288
6,163
4,183
24,631
0
L
Ishtar
6,392
4,000
0
1,724
12,555
5,680
0
3,159
9,396
0
29,723
W
Janus
15,100
1,350
0
1,065
4,275
1,616
436
514
3,761
35,073
0
W
Tyr
IEdenI
Tyr
9,727
1,427
0
1,727
10,262
12,190
335
1,229
9,033
0
12,768
L
8,483
941
0
3,495
14,189
9,419
0
3,366
10,823
0
16,993
W
Ishtar
TheeAutist
Ishtar
9,458
6,006
413
1,444
6,862
2,979
1,137
293
6,569
0
26,744
L
Sylvanus
ZacLaF
Sylvanus
3,285
1,823
958
1,796
13,684
12,262
0
8,255
5,429
6,428
0
W
Neith
8,927
2,701
0
2,955
10,529
5,540
1,078
2,927
7,602
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
41,298
159
Minions Killed
194
0
Camps Cleared
0
974,254
Distance Traveled
1,023,376
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,590
859
58
6
0
223,681
2
L
Fenrir
7,201
720
19
2
0
205,493
1
L
Chang'e
7,020
702
61
6
0
203,594
8
L
Ishtar
7,265
727
51
5
0
179,254
0
W
Janus
7,943
794
43
4
0
206,839
0
W
Tyr
8,273
827
11
1
0
236,981
2
L
Tyr
8,019
802
24
2
0
221,615
1
W
Ishtar
8,158
816
50
5
0
155,231
1
L
Sylvanus
7,356
736
4
0
0
164,298
0
W
Neith
8,334
833
32
3
0
200,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role