Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Agodin
Ao Kuang
Level 78
God Stats
2W - 6L
1,500 SR
Queue Stats
137W - 120L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Iuvu
Baron Samedi
Level 64
God Stats
20W - 22L
1,526 SR
Queue Stats
109W - 102L
1,536 Elo+
Solo
Mulan
Mulan
MrBhel
Mulan
Level 121
God Stats
10W - 11L
1,607 SR
Queue Stats
24W - 34L
1,443 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,512 Elo+

VS

Team Averages
Level 118
1,474 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DevilFireBear
Ishtar
Level 86
God Stats
8W - 10L
1,648 SR
Queue Stats
379W - 468L
1,390 Elo+
Party 2
Arachne
Arachne
VelitelTanku
Arachne
Level 105
God Stats
11W - 9L
1,562 SR
Queue Stats
77W - 80L
1,489 Elo+
Solo
Jormungandr
Jormungandr
grootsbiscuits
Jormungandr
Level 129
God Stats
2W - 3L
1,122 SR
Queue Stats
332W - 403L
1,403 Elo+
Party 2
Lancelot
Lancelot
hardtulipaprimo
Lancelot
Level 157
God Stats
6W - 5L
1,536 SR
Queue Stats
334W - 355L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 4 / 1
9,659
508
12,626
13,303
6,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
13
0 / 1 / 2
8,261
435
2,766
13,286
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Agodin
Ao Kuang
17
3 / 3 / 2
10,536
555
6,931
19,358
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Iuvu
Baron Samedi
17
1 / 3 / 0
10,410
548
7,384
11,511
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
MrBhel
Mulan
15
2 / 1 / 1
9,397
495
13,790
16,256
9,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
4 / 0 / 2
10,723
564
8,940
9,171
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 2
10,385
547
6,081
13,215
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
VelitelTanku
Arachne
17
1 / 1 / 6
10,091
531
8,938
17,164
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
grootsbiscuits
Jormungandr
14
1 / 1 / 6
9,140
481
7,270
10,824
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
16
3 / 4 / 0
9,965
524
10,882
18,765
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
12
12
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
1
0.38
L
Horus
 
Horus
0
1
2
1
W
Kukulkan
 
Kukulkan
4
0
2
5
L
Ao Kuang
Agodin
Ao Kuang
3
3
2
1.33
W
3
1
2
4
L
Baron Samedi
Iuvu
Baron Samedi
1
3
0
0.33
L
Mulan
MrBhel
Mulan
2
1
1
2.5
W
Arachne
VelitelTanku
Arachne
1
1
6
4
W
Jormungandr
grootsbiscuits
Jormungandr
1
1
6
4
W
Lancelot
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
42,111
73,714
Taken
69,139
45,833
Mitigated
38,852
31,852
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,626
3,882
650
3,369
13,303
6,151
1,464
3,539
9,764
0
88,488
L
Horus
 
Horus
2,766
1,626
827
3,644
13,286
12,532
0
3,507
9,631
0
33,056
W
Kukulkan
 
Kukulkan
8,940
1,060
0
2,275
9,171
4,565
576
4,205
4,966
98,880
0
L
Ao Kuang
Agodin
Ao Kuang
6,931
1,984
0
10,772
19,358
10,400
0
515
18,715
83,308
0
W
6,081
3,123
0
5,472
13,215
5,233
240
423
12,792
0
82,191
L
Baron Samedi
Iuvu
Baron Samedi
7,384
339
201
2,693
11,511
6,829
0
7,055
4,456
101,457
0
L
Mulan
MrBhel
Mulan
13,790
3,327
0
9,696
16,256
9,921
1,050
2,627
13,062
0
74,288
W
Arachne
VelitelTanku
Arachne
8,938
6,684
0
6,602
17,164
7,859
0
2,596
14,568
0
100,625
W
Jormungandr
grootsbiscuits
Jormungandr
7,270
2,047
2,151
3,476
10,824
7,838
0
1,908
8,916
39,003
0
W
Lancelot
10,882
2,122
0
6,590
18,765
13,357
1,038
5,183
13,582
4,704
59,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
50,304
643
Minions Killed
653
0
Camps Cleared
0
1,867,272
Distance Traveled
1,847,480
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,659
508
147
8
0
342,777
7
L
Horus
8,261
435
28
1
0
411,183
7
W
Kukulkan
10,723
564
173
9
0
357,791
7
L
Ao Kuang
10,536
555
154
8
0
375,670
2
W
Ishtar
10,385
547
168
9
0
342,046
5
L
Baron Samedi
10,410
548
180
9
0
334,531
2
L
Mulan
9,397
495
134
7
0
403,111
5
W
Arachne
10,091
531
144
8
0
420,821
5
W
Jormungandr
9,140
481
54
3
0
362,692
10
W
Lancelot
9,965
524
114
6
0
364,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role