Player Matchup

Medusa
Medusa
FaT_X_CooKie
Medusa
Level 46
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kaneki2159
Cthulhu
Level 32
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 16L
1,390 Elo+
Party 3
Bellona
Bellona
Linktwill
Bellona
Level 15
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Llamadrama15942
Hun Batz
Level 29
God Stats
1W - 2L
1,425 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 3
Tiamat
Tiamat
Zacking69
Tiamat
Level 107
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,373 SR
1,459 Elo+

VS

Team Averages
Level 58
1,519 SR
1,498 Elo+
Poseidon
Poseidon
CaptainCookie71
Poseidon
Level 106
God Stats
28W - 15L
1,600 SR
Queue Stats
160W - 143L
1,548 Elo+
Party 2
Rama
Rama
Egzile20
Rama
Level 46
God Stats
1W - 1L
1,507 SR
Queue Stats
42W - 11L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
WiserCylinder232
Kuzenbo
Level 84
God Stats
9W - 7L
1,464 SR
Queue Stats
186W - 146L
1,476 Elo+
Party 2
Thanatos
Thanatos
mahisaid
Thanatos
Level 23
God Stats
8W - 9L
1,346 SR
Queue Stats
120W - 101L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
mobsymbol
Jormungandr
Level 29
God Stats
9W - 3L
1,681 SR
Queue Stats
102W - 100L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 0
6,773
356
4,814
15,855
6,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kaneki2159
Cthulhu
10
1 / 8 / 1
7,506
395
13,385
23,629
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Linktwill
Bellona
9
1 / 7 / 1
6,526
343
4,540
15,196
11,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
6
0 / 6 / 0
5,858
308
1,864
10,335
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Zacking69
Tiamat
13
0 / 7 / 0
7,669
404
9,112
16,293
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
10 / 0 / 6
11,736
618
18,696
12,133
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
17
7 / 1 / 9
11,212
590
17,293
14,886
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 10
10,114
532
10,373
15,939
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
mahisaid
Thanatos
15
4 / 0 / 1
9,601
505
1,950
13,804
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
mobsymbol
Jormungandr
18
4 / 0 / 13
11,462
603
13,710
11,895
11,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
2
Kills
34
34
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
0
6
13
W
Rama
7
1
9
11.5
L
Medusa
0
6
0
0
L
Cthulhu
Kaneki2159
Cthulhu
1
8
1
0.19
L
Bellona
Linktwill
Bellona
1
7
1
0.21
L
Hun Batz
0
6
0
0
W
9
1
10
14
L
Tiamat
Zacking69
Tiamat
0
7
0
0
W
Thanatos
mahisaid
Thanatos
4
0
1
4.5
W
Jormungandr
mobsymbol
Jormungandr
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
62,022
81,308
Taken
68,657
48,237
Mitigated
46,844
10,198
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
18,696
3,896
0
4,394
12,133
5,751
2,677
7,054
5,079
107,545
0
W
Rama
17,293
14,808
0
7,490
14,886
6,977
7,144
5,561
9,325
0
101,026
L
Medusa
4,814
2,156
0
873
15,855
6,105
0
7,850
7,888
0
37,576
L
Cthulhu
Kaneki2159
Cthulhu
13,385
1,682
1,092
3,407
23,629
17,259
0
12,683
10,325
42,673
0
L
Bellona
Linktwill
Bellona
4,540
1,661
0
985
15,196
11,793
0
6,344
8,428
0
17,532
L
Hun Batz
1,864
899
0
922
10,335
3,520
0
4,935
5,243
0
17,854
W
10,373
3,673
898
6,196
15,939
16,344
1,590
6,056
9,883
41,018
0
L
Tiamat
Zacking69
Tiamat
9,112
1,103
0
2,919
16,293
9,560
0
9,397
6,645
62,268
0
W
Thanatos
mahisaid
Thanatos
1,950
23
0
9,419
13,804
6,068
928
1,080
12,724
0
75,802
W
Jormungandr
mobsymbol
Jormungandr
13,710
5,283
0
750
11,895
11,704
857
2,746
9,149
86,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
54,125
268
Minions Killed
648
0
Camps Cleared
0
1,497,185
Distance Traveled
1,852,226
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,736
618
197
10
0
426,137
2
W
Rama
11,212
590
156
8
0
321,836
4
L
Medusa
6,773
356
49
3
0
332,875
4
L
Cthulhu
7,506
395
50
3
0
343,356
3
L
Bellona
6,526
343
24
1
0
311,819
1
L
Hun Batz
5,858
308
39
2
0
199,937
1
W
Kuzenbo
10,114
532
48
3
0
346,020
4
L
Tiamat
7,669
404
106
6
0
309,198
2
W
Thanatos
9,601
505
104
5
0
400,133
0
W
Jormungandr
11,462
603
143
8
0
358,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role