Player Matchup

Bacchus
Bacchus
ArmchairFiber
Bacchus
Level 138
God Stats
8W - 2L
1,706 SR
Queue Stats
152W - 102L
1,684 Elo+
Party 1
Ishtar
Ishtar
Igotcandymeat
Ishtar
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 35L
1,825 Elo+
Party 1
Tyr
Tyr
SpatulaOfPurity
Tyr
Level 160
God Stats
7W - 2L
1,613 SR
Queue Stats
136W - 89L
1,665 Elo+
Party 1
Team Averages
Level 148
1,607 SR
1,725 Elo+

VS

Team Averages
Level 108
1,578 SR
1,563 Elo+
King Arthur
King Arthur
NotableNeko
King Arthur
Level 160
God Stats
4W - 3L
1,602 SR
Queue Stats
108W - 73L
1,655 Elo+
Party 2
Hades
Hades
rinnegan_wrld999
Hades
Level 35
God Stats
6W - 6L
1,439 SR
Queue Stats
125W - 150L
1,393 Elo+
Solo
Ullr
Ullr
ziZombieHunter
Ullr
Level 128
God Stats
20W - 9L
1,692 SR
Queue Stats
130W - 74L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 1 / 4
10,555
660
12,145
16,482
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 1
10,368
648
18,452
13,328
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 2
9,493
593
12,245
21,023
23,769
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotableNeko
King Arthur
15
0 / 1 / 3
9,278
580
17,317
22,245
24,900
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 0 / 3
9,795
612
10,080
12,583
8,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 1
10,274
642
13,737
13,231
7,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
4
2
W
3
2
1
1.75
L
King Arthur
NotableNeko
King Arthur
0
1
3
1.5
W
1
1
2
2
L
1
0
3
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
41,134
50,833
Taken
48,059
55,013
Mitigated
40,243
13,944
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
12,145
1,644
765
3,297
16,482
23,886
0
4,219
12,263
22,943
0
W
18,452
12,998
0
3,467
13,328
7,358
55
2,319
11,009
0
60,624
L
King Arthur
NotableNeko
King Arthur
17,317
1,757
0
3,500
22,245
24,900
0
5,920
16,325
0
35,186
W
12,245
1,056
0
6,415
21,023
23,769
0
3,882
17,141
261
39,578
L
10,080
735
1,090
3,479
12,583
8,242
0
2,264
10,319
35,688
0
L
13,737
6,309
0
788
13,231
7,101
0
4,727
8,504
0
49,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
29,347
175
Minions Killed
179
6
Camps Cleared
8
911,166
Distance Traveled
886,260
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,555
660
22
1
0
310,274
3
W
Ishtar
10,368
648
88
6
3
267,762
0
L
King Arthur
9,278
580
41
3
1
316,656
2
W
Tyr
9,493
593
65
4
3
333,130
4
L
Hades
9,795
612
50
3
3
278,502
6
L
Ullr
10,274
642
88
6
4
291,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role