Player Matchup

Baba Yaga
Baba Yaga
Gold II
CnC Detailer
Baba Yaga
Gold II
Level 63
God Stats
15W - 17L
1,687 SR
Queue Stats
275W - 278L
1,657 MMR
Solo
Hercules
Hercules
Gold I
DarkPE
Hercules
Gold I
Level 121
God Stats
1W - 1L
1,624 SR
Queue Stats
187W - 178L
1,615 MMR
Solo
Ullr
Ullr
Gold II
ItchyBangBang
Ullr
Gold II
Level 59
God Stats
4W - 4L
1,515 SR
Queue Stats
179W - 165L
1,628 MMR
Solo
Ymir
Ymir
Gold V
Teasenses
Ymir
Gold V
Level 160
God Stats
3W - 1L
1,840 SR
Queue Stats
22W - 22L
1,555 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
shiningpaladin
Morgan Le Fay
Gold V
Level 82
God Stats
0W - 1L
1,567 SR
Queue Stats
9W - 9L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,647 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,524 SR
1,586 MMR
Yu Huang
Yu Huang
Gold I
 
Yu Huang
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
OnagaTheDraken
Ares
Gold IV
Level 117
God Stats
16W - 13L
1,627 SR
Queue Stats
23W - 23L
1,593 MMR
Solo
Thanatos
Thanatos
Gold I
Sodah
Thanatos
Gold I
Level 118
God Stats
4W - 2L
1,569 SR
Queue Stats
129W - 115L
1,792 MMR
Party 1
Cliodhna
Cliodhna
Gold I
TheBaron
Cliodhna
Gold I
Level 128
God Stats
2W - 4L
1,598 SR
Queue Stats
302W - 307L
1,528 MMR
Party 1
Cupid
Cupid
Gold V
Trigeminol
Cupid
Gold V
Level 136
God Stats
2W - 1L
1,326 SR
Queue Stats
39W - 36L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CnC Detailer
Baba Yaga
10
1 / 3 / 0
6,376
425
4,488
10,819
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
DarkPE
Hercules
13
0 / 3 / 0
6,941
463
6,294
11,829
9,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 1
6,931
462
5,032
7,697
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
10
0 / 1 / 0
6,153
410
3,770
15,539
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
shiningpaladin
Morgan Le Fay
12
0 / 1 / 0
6,539
436
5,122
6,682
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaKing ArthurRavanaKali

VS

Bans
PeleThothLancelotEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 0 / 1
8,519
568
7,465
6,916
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 3
8,461
564
6,075
9,417
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Sodah
Thanatos
16
4 / 0 / 1
10,405
694
12,043
17,160
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
TheBaron
Cliodhna
14
1 / 0 / 0
8,202
547
4,615
10,753
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
14
1 / 1 / 1
8,544
570
9,106
11,140
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
1
2.5
L
Baba Yaga
CnC Detailer
Baba Yaga
1
3
0
0.33
L
Hercules
DarkPE
Hercules
0
3
0
0
L
0
1
1
0.5
W
1
0
3
2.5
W
Thanatos
Sodah
Thanatos
4
0
1
4.5
L
Ymir
0
1
0
0
W
Cliodhna
TheBaron
Cliodhna
1
0
0
1
W
Cupid
1
1
1
1.5
L
Morgan Le Fay
shiningpaladin
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
39,304
52,566
Taken
55,386
32,755
Mitigated
31,135
12,648
Healing
36,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,465
987
391
2,094
6,916
3,213
389
1,828
4,962
79,838
0
L
Baba Yaga
CnC Detailer
Baba Yaga
4,488
681
0
3,386
10,819
4,254
0
2,204
8,615
46,898
0
L
Hercules
DarkPE
Hercules
6,294
1,598
0
2,198
11,829
9,605
0
0
11,829
0
57,268
L
5,032
1,270
0
500
7,697
2,637
0
302
7,395
0
55,044
W
6,075
240
117
3,743
9,417
8,773
220
3,866
5,423
32,975
0
W
Thanatos
Sodah
Thanatos
12,043
2,892
0
17,405
17,160
9,631
361
1,802
15,312
0
92,504
L
Ymir
3,770
371
240
3,125
15,539
13,559
0
8,219
7,320
24,973
0
W
Cliodhna
TheBaron
Cliodhna
4,615
552
0
6,948
10,753
4,531
0
3,385
7,176
0
74,835
W
Cupid
9,106
4,836
0
6,297
11,140
4,987
0
2,007
9,133
0
71,977
L
Morgan Le Fay
shiningpaladin
Morgan Le Fay
5,122
794
0
3,199
6,682
2,700
0
2,815
3,867
42,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
44,131
417
Minions Killed
568
0
Camps Cleared
0
1,356,485
Distance Traveled
1,494,080
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,519
568
139
9
0
270,555
6
L
Baba Yaga
6,376
425
92
6
0
226,443
4
L
Hercules
6,941
463
95
6
0
295,134
4
L
Ullr
6,931
462
103
7
0
272,797
6
W
Ares
8,461
564
27
2
0
305,060
3
W
Thanatos
10,405
694
164
11
0
302,205
3
L
Ymir
6,153
410
39
3
0
293,003
2
W
Cliodhna
8,202
547
115
8
0
374,486
5
W
Cupid
8,544
570
123
8
0
241,774
2
L
Morgan Le Fay
6,539
436
88
6
0
269,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role