Player Matchup

Merlin
Merlin
Redmarty
Merlin
Level 55
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Yelldirhelm
Cthulhu
Level 117
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
YellowPack
Hercules
Level 134
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Zimonix
Danzaburou
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
palagrisen
Arachne
Level 62
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,618 SR
1,500 Elo+

VS

Team Averages
Level 52
1,544 SR
1,500 Elo+
Discordia
Discordia
BlackR0ma
Discordia
Level 22
God Stats
5W - 7L
1,460 SR
Queue Stats
58W - 68L
1,496 Elo+
Party 3
Charybdis
Charybdis
Joabawz
Charybdis
Level 47
God Stats
8W - 4L
1,595 SR
Queue Stats
277W - 225L
1,561 Elo+
Party 1
Mercury
Mercury
Karniival
Mercury
Level 107
God Stats
1W - 4L
1,309 SR
Queue Stats
264W - 218L
1,526 Elo+
Party 1
Bacchus
Bacchus
Nekzo
Bacchus
Level 18
God Stats
33W - 19L
1,486 SR
Queue Stats
126W - 77L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
criolimez
Tsukuyomi
Level 65
God Stats
7W - 5L
1,870 SR
Queue Stats
205W - 196L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Redmarty
Merlin
17
1 / 1 / 2
10,350
493
9,552
14,118
6,779
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Yelldirhelm
Cthulhu
11
0 / 4 / 1
8,326
396
7,735
20,237
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
YellowPack
Hercules
16
7 / 4 / 1
11,158
531
18,004
23,636
28,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Zimonix
Danzaburou
13
0 / 4 / 1
8,105
386
5,636
11,736
4,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
palagrisen
Arachne
12
0 / 8 / 2
7,781
371
5,000
24,511
9,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackR0ma
Discordia
17
7 / 2 / 5
11,305
538
18,366
10,717
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Joabawz
Charybdis
17
1 / 2 / 7
10,466
498
11,501
11,717
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Karniival
Mercury
18
7 / 2 / 7
11,666
556
15,251
23,673
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Nekzo
Bacchus
16
3 / 0 / 9
11,034
525
7,994
15,621
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
criolimez
Tsukuyomi
17
3 / 2 / 6
10,791
514
12,486
16,578
13,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
21
21
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlackR0ma
Discordia
7
2
5
4.75
W
Charybdis
Joabawz
Charybdis
1
2
7
2.25
W
Mercury
Karniival
Mercury
7
2
7
5.25
W
Bacchus
Nekzo
Bacchus
3
0
9
7.5
L
Merlin
Redmarty
Merlin
1
1
2
2
L
Cthulhu
Yelldirhelm
Cthulhu
0
4
1
0.13
L
Hercules
YellowPack
Hercules
7
4
1
1.88
L
Danzaburou
Zimonix
Danzaburou
0
4
1
0.13
W
Tsukuyomi
criolimez
Tsukuyomi
3
2
6
3
L
Arachne
palagrisen
Arachne
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
65,598
94,238
Taken
78,306
68,089
Mitigated
60,203
22,327
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlackR0ma
Discordia
18,366
653
0
724
10,717
5,685
0
2,543
8,174
90,051
0
W
Charybdis
Joabawz
Charybdis
11,501
6,714
0
3,661
11,717
6,085
3,070
2,323
9,394
0
103,715
W
Mercury
Karniival
Mercury
15,251
7,605
0
3,206
23,673
11,273
880
4,561
19,112
0
114,273
W
Bacchus
Nekzo
Bacchus
7,994
1,163
0
2,434
15,621
23,457
586
4,431
11,190
34,921
0
L
Merlin
Redmarty
Merlin
9,552
353
169
7,904
14,118
6,779
571
7,931
6,187
93,994
0
L
Cthulhu
Yelldirhelm
Cthulhu
7,735
415
169
1,320
20,237
18,470
111
3,224
17,013
37,144
0
L
Hercules
YellowPack
Hercules
18,004
4,861
0
6,017
23,636
28,818
582
6,096
17,540
0
72,662
L
Danzaburou
Zimonix
Danzaburou
5,636
2,209
0
1,069
11,736
4,626
860
4,366
7,370
0
38,630
W
Tsukuyomi
criolimez
Tsukuyomi
12,486
2,698
0
5,971
16,578
13,703
564
3,940
12,638
0
77,503
L
Arachne
palagrisen
Arachne
5,000
3,114
0
5,679
24,511
9,396
0
4,743
19,768
0
46,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
55,262
479
Minions Killed
619
0
Camps Cleared
0
2,001,622
Distance Traveled
2,271,300
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,305
538
138
7
0
430,877
4
W
Charybdis
10,466
498
163
8
0
406,054
1
W
Mercury
11,666
556
149
7
0
509,787
2
W
Bacchus
11,034
525
39
2
0
485,267
0
L
Merlin
10,350
493
168
8
0
402,064
3
L
Cthulhu
8,326
396
61
3
0
409,104
5
L
Hercules
11,158
531
111
5
0
413,681
1
L
Danzaburou
8,105
386
73
3
0
392,357
0
W
Tsukuyomi
10,791
514
130
6
0
439,315
2
L
Arachne
7,781
371
66
3
0
384,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role