Player Matchup

Discordia
Discordia
GRFuego
Discordia
Level 85
God Stats
8W - 9L
1,365 SR
Queue Stats
29W - 34L
1,343 Elo+
Solo
Bacchus
Bacchus
Lihtyx
Bacchus
Level 156
God Stats
1W - 3L
1,706 SR
Queue Stats
87W - 73L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeno-TJE
Tsukuyomi
Level 109
God Stats
1W - 3L
1,311 SR
Queue Stats
158W - 200L
1,351 Elo+
Solo
Neith
Neith
elSheune
Neith
Level 156
God Stats
9W - 14L
1,397 SR
Queue Stats
39W - 52L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
pol4rb34r_BW
Gilgamesh
Level 103
God Stats
1W - 3L
1,423 SR
Queue Stats
234W - 232L
1,417 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,404 Elo+

VS

Team Averages
Level 108
1,477 SR
1,387 Elo+
Ishtar
Ishtar
Gekyumeisreal
Ishtar
Level 124
God Stats
1W - 3L
1,205 SR
Queue Stats
30W - 32L
1,273 Elo+
Solo
Artio
Artio
bandbrazz
Artio
Level 130
God Stats
22W - 20L
1,580 SR
Queue Stats
623W - 668L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
bxbshemtovbxb
Cu Chulainn
Level 127
God Stats
12W - 21L
1,412 SR
Queue Stats
334W - 332L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
lendo93
Ratatoskr
Level 66
God Stats
9W - 13L
1,487 SR
Queue Stats
412W - 469L
1,413 Elo+
Solo
Hel
Hel
thevikinGabry
Hel
Level 94
God Stats
2W - 0L
1,703 SR
Queue Stats
165W - 184L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GRFuego
Discordia
11
0 / 6 / 4
6,767
398
9,014
9,466
3,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Lihtyx
Bacchus
11
1 / 2 / 3
7,573
445
6,108
13,249
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zeno-TJE
Tsukuyomi
13
2 / 7 / 0
7,663
451
10,575
15,066
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
elSheune
Neith
15
4 / 3 / 1
8,852
521
12,299
11,709
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
pol4rb34r_BW
Gilgamesh
15
1 / 3 / 1
8,541
502
3,004
11,959
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,082
534
5,838
12,683
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
bandbrazz
Artio
13
2 / 1 / 10
8,415
495
5,208
14,949
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
bxbshemtovbxb
Cu Chulainn
15
4 / 0 / 6
9,589
564
11,677
12,341
12,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
lendo93
Ratatoskr
12
6 / 2 / 3
7,998
470
5,700
15,035
6,019
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 2 / 6
8,732
514
11,162
9,578
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
21
21
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
GRFuego
Discordia
0
6
4
0.33
W
4
3
1
1.5
L
Bacchus
Lihtyx
Bacchus
1
2
3
1.25
L
Tsukuyomi
Zeno-TJE
Tsukuyomi
2
7
0
0.29
W
Artio
bandbrazz
Artio
2
1
10
7
W
Cu Chulainn
bxbshemtovbxb
Cu Chulainn
4
0
6
7
L
Neith
elSheune
Neith
4
3
1
1.5
W
Ratatoskr
lendo93
Ratatoskr
6
2
3
3.75
L
Gilgamesh
pol4rb34r_BW
Gilgamesh
1
3
1
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,000
Damage
39,585
61,449
Taken
64,586
35,436
Mitigated
46,740
15,517
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GRFuego
Discordia
9,014
229
825
571
9,466
3,853
0
5,041
4,425
44,609
0
W
5,838
3,426
0
1,983
12,683
5,866
0
2,095
10,588
0
80,062
L
Bacchus
Lihtyx
Bacchus
6,108
915
0
2,523
13,249
9,395
23
3,991
9,258
23,001
0
L
Tsukuyomi
Zeno-TJE
Tsukuyomi
10,575
2,758
0
3,360
15,066
5,919
0
5,186
9,880
0
47,387
W
Artio
bandbrazz
Artio
5,208
1,501
322
3,252
14,949
17,956
14
4,637
10,312
19,211
0
W
Cu Chulainn
bxbshemtovbxb
Cu Chulainn
11,677
1,466
0
2,851
12,341
12,487
1,032
1,942
10,399
0
71,312
L
Neith
elSheune
Neith
12,299
5,441
43
5,023
11,709
5,783
1,297
2,109
9,600
0
68,160
W
Ratatoskr
lendo93
Ratatoskr
5,700
557
0
4,196
15,035
6,019
0
2,855
12,180
0
52,332
L
Gilgamesh
pol4rb34r_BW
Gilgamesh
3,004
1,221
0
3,172
11,959
10,486
0
43
11,916
0
63,674
W
11,162
753
3,777
3,572
9,578
4,412
0
3,644
5,934
66,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
43,816
407
Minions Killed
501
0
Camps Cleared
0
1,501,395
Distance Traveled
1,657,725
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,767
398
74
4
0
281,304
9
W
Ishtar
9,082
534
141
8
0
286,896
2
L
Bacchus
7,573
445
20
1
0
308,810
2
L
Tsukuyomi
7,663
451
74
4
0
331,011
5
W
Artio
8,415
495
30
2
0
333,563
6
W
Cu Chulainn
9,589
564
133
8
0
344,267
3
L
Neith
8,852
521
111
7
0
282,275
3
W
Ratatoskr
7,998
470
82
5
0
377,055
0
L
Gilgamesh
8,541
502
128
8
0
297,995
2
W
Hel
8,732
514
115
7
0
315,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role