Player Matchup

Ishtar
Ishtar
DMXDogSounds
Ishtar
Level 108
God Stats
15W - 10L
1,406 SR
Queue Stats
82W - 70L
1,455 Elo+
Party 1
Hades
Hades
Mission_Lazarus
Hades
Level 108
God Stats
120W - 54L
1,654 SR
Queue Stats
144W - 84L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
jerkmaster69
Gilgamesh
Level 28
God Stats
2W - 4L
1,321 SR
Queue Stats
119W - 70L
1,580 Elo+
Party 1
Team Averages
Level 81
1,460 SR
1,543 Elo+

VS

Team Averages
Level 87
1,619 SR
1,599 Elo+
Fenrir
Fenrir
DrewBuckets
Fenrir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 2
Sun Wukong
Sun Wukong
Rahulio_
Sun Wukong
Level 16
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 0L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
Rogue Shadow367
Kukulkan
Level 142
God Stats
4W - 3L
1,642 SR
Queue Stats
19W - 19L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
9 / 5 / 4
13,681
684
18,235
15,657
8,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 9
13,523
676
23,995
17,748
15,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jerkmaster69
Gilgamesh
15
1 / 6 / 5
11,796
590
7,632
23,676
27,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 2 / 7
15,283
764
13,341
22,312
23,801
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rahulio_
Sun Wukong
18
3 / 7 / 11
13,252
663
11,221
24,053
25,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
6 / 5 / 7
14,251
713
21,149
12,088
6,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
15
15
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
9
5
4
2.2
W
Fenrir
6
2
7
4.75
L
3
4
9
1.88
W
Sun Wukong
Rahulio_
Sun Wukong
3
7
11
1.21
W
Kukulkan
6
5
7
1.9
L
Gilgamesh
jerkmaster69
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
45,711
57,081
Taken
58,453
51,965
Mitigated
55,414
8,853
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
18,235
8,549
0
1,630
15,657
8,194
853
4,963
10,694
0
65,852
W
Fenrir
13,341
3,399
0
6,059
22,312
23,801
785
8,536
13,776
0
28,701
L
23,995
772
739
5,313
17,748
15,775
394
8,075
9,673
63,108
0
W
Sun Wukong
Rahulio_
Sun Wukong
11,221
2,630
0
3,200
24,053
25,246
1,022
11,114
12,939
0
23,549
W
Kukulkan
21,149
1,232
0
198
12,088
6,367
1,178
5,050
7,038
91,241
0
L
Gilgamesh
jerkmaster69
Gilgamesh
7,632
1,917
327
844
23,676
27,996
68
9,312
14,364
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
42,786
235
Minions Killed
196
12
Camps Cleared
5
920,725
Distance Traveled
1,052,997
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
13,681
684
100
5
2
301,631
2
W
Fenrir
15,283
764
19
1
0
399,985
0
L
Hades
13,523
676
91
5
4
315,397
2
W
Sun Wukong
13,252
663
26
1
1
326,557
2
W
Kukulkan
14,251
713
151
8
4
326,455
5
L
Gilgamesh
11,796
590
44
2
6
303,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role