Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Babba HummeI
Bacchus
Level 87
God Stats
7W - 3L
1,714 SR
Queue Stats
217W - 222L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
Jkiuztr1480
Kuzenbo
Level 156
God Stats
5W - 9L
1,321 SR
Queue Stats
555W - 426L
1,567 Elo+
Party 1
Anhur
Anhur
Rockoro
Anhur
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
75W - 95L
1,461 Elo+
Party 1
Izanami
Izanami
xXGGXxSoIJL
Izanami
Level 140
God Stats
3W - 9L
1,200 SR
Queue Stats
319W - 211L
1,582 Elo+
Party 1
Team Averages
Level 134
1,405 SR
1,510 Elo+

VS

Team Averages
Level 134
1,445 SR
1,446 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Siginariys
Awilix
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,223 Elo+
Solo
Charybdis
Charybdis
mikorozis
Charybdis
Level 120
God Stats
2W - 1L
1,127 SR
Queue Stats
72W - 55L
1,501 Elo+
Solo
Achilles
Achilles
neutje11
Achilles
Level 153
God Stats
17W - 10L
1,573 SR
Queue Stats
665W - 660L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xinox89
Tsukuyomi
Level 159
God Stats
38W - 32L
1,523 SR
Queue Stats
998W - 997L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 5 / 8
12,079
755
25,117
24,026
39,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Babba HummeI
Bacchus
19
2 / 8 / 10
11,427
714
9,263
25,873
49,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Jkiuztr1480
Kuzenbo
19
4 / 6 / 8
10,987
687
14,313
19,339
17,320
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Rockoro
Anhur
16
4 / 8 / 8
10,181
636
13,253
17,735
7,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
xXGGXxSoIJL
Izanami
17
3 / 6 / 8
10,394
650
18,817
14,455
6,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
6 / 6 / 22
11,978
749
15,870
26,923
37,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
Siginariys
Awilix
20
10 / 3 / 17
12,554
785
13,389
18,122
10,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
mikorozis
Charybdis
19
2 / 3 / 27
11,438
715
28,912
16,784
9,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
neutje11
Achilles
19
8 / 5 / 22
12,202
763
10,693
26,820
32,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
xinox89
Tsukuyomi
20
7 / 4 / 19
11,836
740
23,149
24,460
13,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
140
21
Kills
33
33
Deaths
21
42
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
5
8
2.4
W
Sobek
 
Sobek
6
6
22
2.83
L
Bacchus
Babba HummeI
Bacchus
2
8
10
0.88
L
Kuzenbo
Jkiuztr1480
Kuzenbo
4
6
8
1.33
L
Anhur
Rockoro
Anhur
4
8
8
1
W
Awilix
Siginariys
Awilix
10
3
17
6.17
W
Charybdis
mikorozis
Charybdis
2
3
27
5.17
W
Achilles
neutje11
Achilles
8
5
22
3.8
L
Izanami
xXGGXxSoIJL
Izanami
3
6
8
1.17
W
Tsukuyomi
xinox89
Tsukuyomi
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,763
Damage
92,013
101,428
Taken
113,109
120,217
Mitigated
104,232
18,084
Healing
39,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
25,117
3,455
1,236
4,121
24,026
39,598
712
3,640
20,386
0
40,946
W
Sobek
 
Sobek
15,870
1,281
1,590
5,713
26,923
37,831
437
5,134
21,789
30,876
0
L
Bacchus
Babba HummeI
Bacchus
9,263
359
1,447
2,899
25,873
49,590
112
2,592
23,281
18,084
0
L
Kuzenbo
Jkiuztr1480
Kuzenbo
14,313
2,400
3,283
1,736
19,339
17,320
70
2,304
17,035
27,096
0
L
Anhur
Rockoro
Anhur
13,253
5,145
1,561
1,311
17,735
7,611
318
4,917
12,818
0
21,933
W
Awilix
Siginariys
Awilix
13,389
5,614
2,409
3,139
18,122
10,748
2,348
3,902
14,220
0
24,208
W
Charybdis
mikorozis
Charybdis
28,912
10,247
1,839
2,453
16,784
9,416
4,532
5,165
11,619
0
61,975
W
Achilles
neutje11
Achilles
10,693
1,396
3,226
4,696
26,820
32,391
1,227
5,039
21,781
0
19,656
L
Izanami
xXGGXxSoIJL
Izanami
18,817
9,168
0
490
14,455
6,098
987
2,417
12,038
0
37,659
W
Tsukuyomi
xinox89
Tsukuyomi
23,149
3,527
5,046
9,032
24,460
13,846
784
4,336
20,124
0
50,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
60,008
141
Minions Killed
199
0
Camps Cleared
0
1,209,025
Distance Traveled
1,396,696
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,079
755
26
2
0
255,055
2
W
Sobek
11,978
749
26
2
0
256,734
2
L
Bacchus
11,427
714
14
1
0
251,585
2
L
Kuzenbo
10,987
687
37
2
0
286,376
2
L
Anhur
10,181
636
26
2
0
208,940
0
W
Awilix
12,554
785
36
2
0
328,562
0
W
Charybdis
11,438
715
67
4
0
259,071
0
W
Achilles
12,202
763
17
1
0
261,474
1
L
Izanami
10,394
650
38
2
0
207,069
0
W
Tsukuyomi
11,836
740
53
3
0
290,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role