Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Grejtmozus
Chiron
Level 157
God Stats
1W - 2L
1,685 SR
Queue Stats
195W - 162L
1,641 Elo+
Party 1
Chaac
Chaac
MiniTerror
Chaac
Level 159
God Stats
4W - 2L
1,563 SR
Queue Stats
152W - 115L
1,554 Elo+
Party 1
Team Averages
Level 156
1,550 SR
1,539 Elo+

VS

Team Averages
Level 120
1,628 SR
1,524 Elo+
Chang'e
Chang'e
CaptainWulf
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,591 Elo+
Solo
Rama
Rama
KaPaHDaLII
Rama
Level 74
God Stats
9W - 7L
1,585 SR
Queue Stats
190W - 194L
1,540 Elo+
Solo
Vulcan
Vulcan
Klambii
Vulcan
Level 125
God Stats
16W - 16L
1,644 SR
Queue Stats
500W - 507L
1,538 Elo+
Solo
Bellona
Bellona
SentinelPalas
Bellona
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,541 Elo+
Solo
Sol
Sol
bigbenichbin
Sol
Level 159
God Stats
3W - 2L
1,912 SR
Queue Stats
262W - 261L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 7
8,240
749
5,511
15,198
10,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
 
Skadi
15
1 / 2 / 7
7,992
727
17,392
11,365
6,753
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
 
Nox
14
2 / 1 / 6
7,972
725
8,413
6,699
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Grejtmozus
Chiron
15
4 / 1 / 9
8,772
797
17,093
12,152
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
4 / 0 / 8
8,719
793
10,303
14,312
13,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaptainWulf
Chang'e
15
1 / 3 / 2
7,444
677
9,269
12,366
10,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
6,195
563
2,776
7,793
3,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Klambii
Vulcan
15
0 / 2 / 1
7,283
662
10,662
8,637
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
0 / 3 / 1
6,931
630
10,297
21,601
19,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 0
7,336
667
11,686
11,032
4,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
14
Kills
2
4
Deaths
14
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
W
Skadi
 
Skadi
1
2
7
2.25
W
Nox
 
Nox
2
1
6
5
L
Chang'e
CaptainWulf
Chang'e
1
3
2
0.67
W
Chiron
Grejtmozus
Chiron
4
1
9
8.5
L
0
4
0
0
L
Vulcan
Klambii
Vulcan
0
2
1
0.25
W
Chaac
4
0
8
8
L
Bellona
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,712
Damage
44,690
59,726
Taken
61,429
41,279
Mitigated
42,872
41,550
Healing
30,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,511
2,506
11,534
9,051
15,198
10,683
313
8,716
6,482
0
8,448
W
Skadi
 
Skadi
17,392
5,849
0
2,252
11,365
6,753
965
6,187
5,178
0
29,183
W
Nox
 
Nox
8,413
437
768
857
6,699
3,466
126
3,377
3,322
18,101
0
L
Chang'e
CaptainWulf
Chang'e
9,269
856
7,791
5,292
12,366
10,647
0
1,908
10,458
16,428
0
W
Chiron
Grejtmozus
Chiron
17,093
7,458
3,591
5,679
12,152
6,507
504
6,141
6,011
0
41,006
L
2,776
1,899
545
865
7,793
3,169
0
326
7,467
0
6,227
L
Vulcan
Klambii
Vulcan
10,662
3,693
570
1,068
8,637
4,618
0
932
7,705
31,529
0
W
Chaac
10,303
1,357
2,536
5,282
14,312
13,870
0
7,196
7,116
0
23,446
L
Bellona
10,297
1,814
732
6,924
21,601
19,908
0
3,548
18,053
0
14,262
L
11,686
3,190
1,883
4,938
11,032
4,530
0
1,699
9,333
22,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
35,189
137
Minions Killed
105
0
Camps Cleared
0
1,127,756
Distance Traveled
943,832
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,240
749
10
1
0
242,995
0
W
Skadi
7,992
727
29
3
0
215,195
1
W
Nox
7,972
725
24
2
0
213,307
1
L
Chang'e
7,444
677
20
2
0
203,185
2
W
Chiron
8,772
797
47
4
0
211,225
1
L
Rama
6,195
563
10
1
0
111,911
0
L
Vulcan
7,283
662
32
3
0
231,335
3
W
Chaac
8,719
793
27
2
0
245,034
0
L
Bellona
6,931
630
8
1
0
199,063
5
L
Sol
7,336
667
35
3
0
198,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role