Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze I
 
Odin
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze IV
suicidexReaper94
Ares
Bronze IV
Level 42
God Stats
0W - 3L
1,545 SR
Queue Stats
0W - 11L
1,009 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,515 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,524 SR
1,496 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
PainLess726
Cu Chulainn
Gold V
Level 140
God Stats
1W - 0L
1,254 SR
Queue Stats
17W - 18L
1,470 MMR
Party 1
Thoth
Thoth
Silver II
StormBreaks
Thoth
Silver II
Level 149
God Stats
2W - 1L
1,819 SR
Queue Stats
15W - 18L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 5 / 0
7,111
646
6,099
10,160
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
10
0 / 3 / 1
6,722
611
5,856
15,272
11,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,728
612
6,371
11,337
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ah Muzen CabBaba YagaCabrakanPersephoneAtlas

VS

Bans
SobekBacchusChaacGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
6 / 0 / 4
8,530
775
14,163
8,285
3,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PainLess726
Cu Chulainn
11
2 / 1 / 8
7,751
705
7,419
10,557
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 0 / 7
8,679
789
10,477
3,601
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
0
0.2
L
Odin
 
Odin
0
3
1
0.17
W
Cupid
 
Cupid
6
0
4
8
W
Cu Chulainn
PainLess726
Cu Chulainn
2
1
8
6
W
3
0
7
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
32,059
36,769
Taken
22,443
22,836
Mitigated
14,204
6,401
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,099
544
0
1,907
10,160
3,267
0
2,850
6,784
26,935
0
L
Odin
 
Odin
5,856
599
580
3,564
15,272
11,148
0
4,807
9,897
0
16,916
W
Cupid
 
Cupid
14,163
9,137
319
3,498
8,285
3,640
690
4,694
3,237
0
30,608
W
Cu Chulainn
PainLess726
Cu Chulainn
7,419
1,926
0
3,017
10,557
9,031
0
6,595
3,740
1,107
15,333
W
10,477
383
0
738
3,601
1,533
399
973
2,478
39,595
0
L
6,371
208
0
350
11,337
8,421
0
2,605
8,283
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,561
Gold Earned
24,960
114
Minions Killed
125
1
Camps Cleared
8
639,587
Distance Traveled
651,059
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,111
646
60
5
1
204,132
2
L
Odin
6,722
611
31
3
0
231,443
4
W
Cupid
8,530
775
26
2
3
217,026
3
W
Cu Chulainn
7,751
705
8
1
2
234,132
1
W
Thoth
8,679
789
91
8
3
199,901
1
L
Ares
6,728
612
23
2
0
204,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role