Player Matchup

Chaac
Chaac
AzuTheAzure
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 61L
1,536 Elo+
Party 1
Tiamat
Tiamat
Batdolf_Hitmonly
Tiamat
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 51L
1,554 Elo+
Party 1
Bacchus
Bacchus
nippa0505
Bacchus
Level 50
God Stats
3W - 3L
1,273 SR
Queue Stats
63W - 53L
1,527 Elo+
Party 1
Team Averages
Level 66
1,424 SR
1,539 Elo+

VS

Team Averages
Level 92
1,474 SR
1,513 Elo+
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LxnarBlxssom
Yemoja
Level 20
God Stats
8W - 8L
1,629 SR
Queue Stats
23W - 17L
1,537 Elo+
Party 2
Serqet
Serqet
OriginalSiren
Serqet
Level 115
God Stats
0W - 1L
1,294 SR
Queue Stats
132W - 143L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,446
673
18,691
16,342
16,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 0 / 5
12,293
723
18,080
10,527
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
nippa0505
Bacchus
16
0 / 0 / 12
11,837
696
9,698
12,367
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 6 / 0
9,073
534
11,874
19,031
9,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
0 / 1 / 0
10,159
598
6,920
20,441
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 0
8,719
513
7,515
16,808
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
0
0
W
5
0
7
8.5
W
7
0
5
9.5
L
Yemoja
0
1
0
0
L
0
5
0
0
W
Bacchus
nippa0505
Bacchus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
26,309
39,236
Taken
56,280
43,565
Mitigated
43,254
14,468
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,874
6,548
0
1,847
19,031
9,667
0
9,757
9,274
0
43,197
W
18,691
3,157
0
7,312
16,342
16,586
0
3,881
11,622
0
52,403
W
18,080
2,077
0
4,705
10,527
7,818
1,168
2,431
7,696
72,671
0
L
Yemoja
6,920
1,741
4,876
5,883
20,441
22,338
0
12,336
8,105
25,942
0
L
7,515
1,527
0
1,521
16,808
11,249
0
6,401
10,407
802
17,514
W
Bacchus
nippa0505
Bacchus
9,698
1,797
399
2,052
12,367
19,161
234
1,902
10,240
18,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
27,951
200
Minions Killed
158
9
Camps Cleared
5
1,004,739
Distance Traveled
790,208
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,073
534
72
4
0
248,992
2
W
Chaac
11,446
673
54
3
3
345,470
4
W
Tiamat
12,293
723
126
7
6
333,108
2
L
Yemoja
10,159
598
53
3
3
279,354
8
L
Serqet
8,719
513
33
2
2
261,862
5
W
Bacchus
11,837
696
20
1
0
326,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role