Player Matchup

Thoth
Thoth
Call_Pizza_Pollo
Thoth
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 185L
1,299 Elo+
Solo
Da Ji
Da Ji
Dor_op
Da Ji
Level 43
God Stats
5W - 4L
1,618 SR
Queue Stats
111W - 96L
1,478 Elo+
Party 3
Anhur
Anhur
Dymon_Khotyse
Anhur
Level 105
God Stats
0W - 2L
1,263 SR
Queue Stats
256W - 234L
1,429 Elo+
Party 3
Ares
Ares
deku_herooo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
eiettore-pacioso
Chang'e
Level 38
God Stats
0W - 4L
1,428 SR
Queue Stats
2W - 4L
1,632 Elo+
Party 2
Team Averages
Level 47
1,462 SR
1,468 Elo+

VS

Team Averages
Level 56
1,664 SR
1,555 Elo+
Loki
Loki
BocataVegano
Loki
Level 61
God Stats
1W - 1L
1,832 SR
Queue Stats
36W - 18L
1,466 Elo+
Party 1
Izanami
Izanami
Eastiin
Izanami
Level 64
God Stats
2W - 1L
1,563 SR
Queue Stats
60W - 39L
1,658 Elo+
Party 1
King Arthur
King Arthur
Propagandalf17
King Arthur
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
41W - 16L
1,673 Elo+
Party 1
Eset
Eset
QueenBear7205
Eset
Level 81
God Stats
24W - 21L
1,490 SR
Queue Stats
123W - 142L
1,407 Elo+
Solo
Bacchus
Bacchus
Yuumekai
Bacchus
Level 67
God Stats
6W - 2L
1,703 SR
Queue Stats
31W - 13L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,051
505
1,702
6,123
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Dor_op
Da Ji
9
2 / 2 / 2
5,353
535
5,509
9,472
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,408
541
1,035
5,376
1,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 2
4,794
479
610
6,393
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 1
5,639
564
4,358
6,170
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,152
615
4,425
8,471
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Eastiin
Izanami
11
3 / 1 / 0
6,397
640
3,704
5,207
1,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Propagandalf17
King Arthur
11
0 / 1 / 2
5,804
580
4,975
7,615
4,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 2 / 1
5,524
552
3,934
3,905
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Yuumekai
Bacchus
8
0 / 1 / 4
5,134
513
2,780
6,396
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
1
4
1
0.38
L
Da Ji
Dor_op
Da Ji
2
2
2
1.5
L
1
1
0
1
W
Izanami
Eastiin
Izanami
3
1
0
3
W
King Arthur
Propagandalf17
King Arthur
0
1
2
1
W
3
2
1
1.75
W
Bacchus
Yuumekai
Bacchus
0
1
4
2
L
1
3
2
0.67
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
19,818
33,534
Taken
31,594
13,016
Mitigated
14,284
7,594
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,425
1,321
0
2,573
8,471
2,596
0
714
7,757
0
31,751
L
1,702
156
0
250
6,123
2,271
0
2,865
3,258
24,970
0
L
Da Ji
Dor_op
Da Ji
5,509
1,376
0
3,030
9,472
3,528
0
1,238
8,234
0
32,276
L
1,035
309
0
1,344
5,376
1,592
0
634
4,742
0
35,841
W
Izanami
Eastiin
Izanami
3,704
2,789
0
920
5,207
1,507
0
57
5,150
0
54,448
W
King Arthur
Propagandalf17
King Arthur
4,975
405
0
405
7,615
4,669
0
4,240
3,375
0
38,783
W
3,934
201
513
823
3,905
1,085
132
1,112
2,793
34,128
0
W
Bacchus
Yuumekai
Bacchus
2,780
279
0
1,048
6,396
4,427
208
547
5,849
10,390
0
L
610
100
0
384
6,393
3,680
0
1,977
4,416
3,115
0
L
4,358
352
252
2,334
6,170
1,945
84
0
6,170
34,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
29,011
225
Minions Killed
283
0
Camps Cleared
0
967,799
Distance Traveled
1,091,333
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,152
615
64
6
0
240,903
0
L
Thoth
5,051
505
35
4
0
179,389
2
L
Da Ji
5,353
535
52
5
0
221,648
3
L
Anhur
5,408
541
59
6
0
189,062
1
W
Izanami
6,397
640
106
11
0
199,703
2
W
King Arthur
5,804
580
48
5
0
218,682
4
W
Eset
5,524
552
49
5
0
209,584
5
W
Bacchus
5,134
513
16
2
0
222,461
4
L
Ares
4,794
479
4
0
0
184,168
2
L
Chang'e
5,639
564
75
8
0
193,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role