Player Matchup

Olorun
Olorun
CallMeL3Bob
Olorun
Level 40
God Stats
13W - 30L
1,536 SR
Queue Stats
223W - 406L
1,280 Elo+
Party 1
Ares
Ares
HB Romeo
Ares
Level 106
God Stats
3W - 2L
1,788 SR
Queue Stats
249W - 478L
1,373 Elo+
Party 1
Fenrir
Fenrir
WOAD Jackal
Fenrir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 105L
1,428 Elo+
Party 1
Team Averages
Level 96
1,608 SR
1,361 Elo+

VS

Team Averages
Level 96
1,282 SR
1,583 Elo+
Cabrakan
Cabrakan
DJ-BLiTz
Cabrakan
Level 126
God Stats
3W - 5L
1,382 SR
Queue Stats
424W - 251L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Robbedthasafe904
Aphrodite
Level 114
God Stats
2W - 6L
1,162 SR
Queue Stats
111W - 149L
1,446 Elo+
Solo
Ishtar
Ishtar
aaTillDeath
Ishtar
Level 47
God Stats
0W - 2L
1,302 SR
Queue Stats
104W - 54L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 0 / 7
11,260
662
22,778
14,279
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
15
2 / 1 / 7
10,668
628
11,839
20,661
15,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
5 / 3 / 5
12,165
716
18,724
20,511
16,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DJ-BLiTz
Cabrakan
14
0 / 3 / 3
10,812
636
9,426
28,856
39,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
17
3 / 2 / 1
11,172
657
17,547
18,239
11,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
15
1 / 5 / 2
10,398
612
18,405
22,442
11,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
0
7
6.5
L
Cabrakan
DJ-BLiTz
Cabrakan
0
3
3
0.5
W
Ares
2
1
7
5.5
L
Aphrodite
3
2
1
1.75
W
Fenrir
5
3
5
2.5
L
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,341
Damage
45,378
55,451
Taken
69,537
40,295
Mitigated
62,547
16,299
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
22,778
12,096
909
8,630
14,279
8,260
870
7,582
6,697
51,867
5,497
L
Cabrakan
DJ-BLiTz
Cabrakan
9,426
1,457
0
4,643
28,856
39,171
23
12,907
15,949
26,752
0
W
Ares
11,839
955
0
1,362
20,661
15,450
169
10,294
10,367
25,044
0
L
Aphrodite
17,547
1,532
10,346
11,385
18,239
11,655
0
8,719
9,520
48,829
0
W
Fenrir
18,724
5,000
336
5,062
20,511
16,585
687
9,721
10,790
0
41,703
L
Ishtar
18,405
13,571
0
4,795
22,442
11,721
226
10,583
11,859
0
51,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
32,382
155
Minions Killed
174
6
Camps Cleared
9
930,210
Distance Traveled
905,324
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,260
662
79
5
2
266,156
1
L
Cabrakan
10,812
636
15
1
1
320,006
5
W
Ares
10,668
628
32
2
1
322,919
1
L
Aphrodite
11,172
657
79
5
4
331,321
1
W
Fenrir
12,165
716
44
3
3
341,135
3
L
Ishtar
10,398
612
80
5
4
253,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role