Player Matchup

Hades
Hades
DazedPath
Hades
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,192 Elo+
Solo
Nox
Nox
JoshPopsOff
Nox
Level 130
God Stats
5W - 2L
1,809 SR
Queue Stats
104W - 89L
1,534 Elo+
Party 1
Tyr
Tyr
Sneaky Ray
Tyr
Level 146
God Stats
29W - 22L
1,695 SR
Queue Stats
146W - 134L
1,579 Elo+
Party 1
Ishtar
Ishtar
SolTheCakeman
Ishtar
Level 105
God Stats
2W - 2L
1,563 SR
Queue Stats
5W - 6L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
Level 157
God Stats
264W - 204L
1,611 SR
Queue Stats
654W - 635L
1,534 Elo+
Party 1
Team Averages
Level 126
1,636 SR
1,474 Elo+

VS

Team Averages
Level 111
1,514 SR
1,554 Elo+
Shiva
Shiva
ArcticZero
Shiva
Level 89
God Stats
3W - 1L
1,853 SR
Queue Stats
51W - 31L
1,712 Elo+
Solo
Tiamat
Tiamat
DoceMaracuja
Tiamat
Level 108
God Stats
7W - 5L
1,590 SR
Queue Stats
185W - 195L
1,513 Elo+
Solo
Hel
Hel
Tinkervero
Hel
Level 102
God Stats
1W - 1L
1,146 SR
Queue Stats
10W - 10L
1,520 Elo+
Solo
Fenrir
Fenrir
W0dinson
Fenrir
Level 126
God Stats
98W - 129L
1,481 SR
Queue Stats
690W - 746L
1,516 Elo+
Solo
Skadi
Skadi
its Blanco
Skadi
Level 129
God Stats
19W - 16L
1,500 SR
Queue Stats
175W - 186L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DazedPath
Hades
15
1 / 3 / 7
9,598
960
8,447
14,376
13,230
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 4
10,420
1,042
12,942
12,383
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 8
9,633
963
9,341
23,869
21,914
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 3 / 6
9,734
973
11,580
13,084
6,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
15
3 / 4 / 6
10,449
1,045
24,826
12,287
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

192

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
4 / 1 / 7
10,815
1,082
16,973
17,886
22,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
1 / 1 / 10
10,057
1,006
9,102
9,531
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 7
9,921
992
7,453
11,299
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
W0dinson
Fenrir
17
7 / 5 / 5
11,285
1,129
18,911
21,851
15,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
17
5 / 0 / 11
11,979
1,198
20,320
12,608
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
9
Kills
18
18
Deaths
9
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
1
7
7.5
L
Hades
DazedPath
Hades
1
3
7
1.5
W
Tiamat
1
1
10
6
L
4
3
4
2
L
0
5
8
0.8
L
1
3
6
1.33
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
3
4
6
1.5
W
1
2
7
2.25
W
Fenrir
W0dinson
Fenrir
7
5
5
1.9
W
Skadi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,136
Damage
72,759
75,999
Taken
73,175
52,676
Mitigated
58,439
6,332
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
16,973
1,451
51
1,365
17,886
22,682
0
5,494
12,392
0
35,568
L
Hades
DazedPath
Hades
8,447
1,307
486
1,073
14,376
13,230
0
3,815
10,425
22,774
0
W
Tiamat
9,102
452
99
1,588
9,531
7,571
0
2,578
6,953
14,740
0
L
12,942
882
0
99
12,383
5,915
0
1,808
10,448
22,546
0
L
9,341
1,307
0
1,979
23,869
21,914
0
5,685
17,931
0
20,559
L
11,580
7,112
0
1,521
13,084
6,086
0
3,422
9,484
0
26,103
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
24,826
7,919
0
1,174
12,287
5,531
0
1,825
10,360
37
56,750
W
7,453
477
7,726
6,958
11,299
6,457
0
3,098
8,201
20,889
0
W
Fenrir
W0dinson
Fenrir
18,911
4,326
0
4,856
21,851
15,845
0
6,403
15,234
0
27,194
W
Skadi
20,320
10,039
0
939
12,608
5,884
0
3,853
8,755
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
54,057
197
Minions Killed
236
3
Camps Cleared
5
973,188
Distance Traveled
1,035,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,815
1,082
40
4
0
219,386
0
L
Hades
9,598
960
24
2
1
182,280
1
W
Tiamat
10,057
1,006
6
1
0
184,157
0
L
Nox
10,420
1,042
37
4
0
181,268
0
L
Tyr
9,633
963
19
2
1
204,995
0
L
Ishtar
9,734
973
46
5
0
209,645
1
L
Ah Muzen Cab
10,449
1,045
71
7
1
195,000
1
W
Hel
9,921
992
56
6
0
211,547
0
W
Fenrir
11,285
1,129
19
2
2
217,681
0
W
Skadi
11,979
1,198
115
12
3
202,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role