Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
BowOrDie
Bacchus
Gold III
Level 77
God Stats
5W - 11L
1,348 SR
Queue Stats
204W - 260L
1,284 MMR
Party 1
Sol
Sol
Gold III
iGnarly
Sol
Gold III
Level 159
God Stats
128W - 131L
1,581 SR
Queue Stats
464W - 528L
1,419 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,476 SR
1,401 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,539 SR
1,390 MMR
Cerberus
Cerberus
Bronze III
LexyHexy
Cerberus
Bronze III
Level 64
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 4L
1,421 MMR
Party 2
Ullr
Ullr
Bronze IV
Steadly
Ullr
Bronze IV
Level 146
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 4L
1,330 MMR
Solo
Freya
Freya
Bronze III
mirosso
Freya
Bronze III
Level 66
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 4L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
7 / 0 / 5
7,243
1,035
7,400
5,452
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BowOrDie
Bacchus
10
3 / 2 / 8
6,356
908
3,654
10,436
10,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
10
2 / 0 / 9
6,181
883
8,906
6,722
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
ThothAthenaAchillesYmirAh Muzen Cab

VS

Bans
XbalanqueMedusaAtlasHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LexyHexy
Cerberus
8
1 / 3 / 1
5,188
741
2,679
8,604
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
Steadly
Ullr
8
0 / 3 / 2
4,854
693
3,838
5,789
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
mirosso
Freya
8
0 / 6 / 2
4,771
682
2,766
8,085
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
1
2
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
5
9.5
W
Bacchus
BowOrDie
Bacchus
3
2
8
3.5
L
Cerberus
LexyHexy
Cerberus
1
3
1
0.5
L
Ullr
Steadly
Ullr
0
3
2
0.33
W
Sol
2
0
9
6.5
L
Freya
mirosso
Freya
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
9,283
22,610
Taken
22,478
15,321
Mitigated
11,916
9,340
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,400
2,330
778
2,094
5,452
1,945
851
962
4,437
0
29,531
W
Bacchus
BowOrDie
Bacchus
3,654
255
257
2,480
10,436
10,638
175
2,092
8,197
8,672
0
L
Cerberus
LexyHexy
Cerberus
2,679
107
199
1,454
8,604
6,219
0
5,182
3,422
8,973
0
L
Ullr
Steadly
Ullr
3,838
1,408
0
266
5,789
2,245
0
2,247
3,542
0
16,060
W
Sol
8,906
3,896
0
3,731
6,722
2,738
1,561
2,407
4,257
24,505
3,726
L
Freya
mirosso
Freya
2,766
797
0
450
8,085
3,452
0
4,178
3,907
9,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,780
Gold Earned
14,813
87
Minions Killed
75
6
Camps Cleared
1
439,993
Distance Traveled
361,609
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,243
1,035
60
9
2
141,523
0
W
Bacchus
6,356
908
2
0
0
156,869
2
L
Cerberus
5,188
741
42
6
1
127,956
0
L
Ullr
4,854
693
17
2
0
126,795
2
W
Sol
6,181
883
25
4
4
141,601
2
L
Freya
4,771
682
16
2
0
106,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role