Player Matchup

Bellona
Bellona
Bubbleytrouble
Bellona
Level 67
God Stats
13W - 11L
1,538 SR
Queue Stats
23W - 29L
1,418 Elo+
Party 2
Ishtar
Ishtar
MeliodasRN
Ishtar
Level 85
God Stats
2W - 2L
1,312 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
Scorp1onRyder
Cernunnos
Level 100
God Stats
5W - 2L
1,309 SR
Queue Stats
23W - 21L
1,432 Elo+
Party 2
Team Averages
Level 84
1,386 SR
1,426 Elo+

VS

Team Averages
Level 64
1,523 SR
1,256 Elo+
Kukulkan
Kukulkan
Big_Daddy_J30
Kukulkan
Level 92
God Stats
5W - 2L
1,835 SR
Queue Stats
409W - 527L
1,311 Elo+
Party 1
Merlin
Merlin
archer2787
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,200 Elo+
Party 1
King Arthur
King Arthur
frogman0089
King Arthur
Level 77
God Stats
3W - 12L
1,233 SR
Queue Stats
503W - 665L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,972
712
6,798
16,736
16,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
MeliodasRN
Ishtar
15
3 / 4 / 9
10,239
731
10,890
14,152
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
Scorp1onRyder
Cernunnos
16
10 / 0 / 5
11,384
813
15,939
10,604
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big_Daddy_J30
Kukulkan
16
6 / 4 / 1
10,447
746
19,484
14,729
8,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
archer2787
Merlin
9
0 / 6 / 2
7,684
549
2,477
7,701
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
frogman0089
King Arthur
13
1 / 6 / 4
8,408
601
6,946
17,191
20,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
7
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Big_Daddy_J30
Kukulkan
6
4
1
1.63
W
3
3
8
2.33
W
Ishtar
MeliodasRN
Ishtar
3
4
9
1.88
W
Cernunnos
Scorp1onRyder
Cernunnos
10
0
5
12.5
L
Merlin
archer2787
Merlin
0
6
2
0.17
L
King Arthur
frogman0089
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
28,907
41,492
Taken
39,621
27,626
Mitigated
30,792
12,335
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Big_Daddy_J30
Kukulkan
19,484
1,712
0
2,558
14,729
8,250
0
432
14,297
55,569
0
W
6,798
2,109
45
3,801
16,736
16,302
640
8,767
7,346
255
25,860
W
Ishtar
MeliodasRN
Ishtar
10,890
6,249
0
3,797
14,152
6,075
960
9,580
4,572
0
42,004
W
Cernunnos
Scorp1onRyder
Cernunnos
15,939
7,183
360
4,332
10,604
5,249
1,944
4,635
5,969
0
46,637
L
Merlin
archer2787
Merlin
2,477
203
0
0
7,701
2,522
0
118
7,583
7,992
0
L
King Arthur
frogman0089
King Arthur
6,946
766
0
2,150
17,191
20,020
0
158
17,033
0
22,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
26,539
160
Minions Killed
112
8
Camps Cleared
3
712,061
Distance Traveled
575,461
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,447
746
81
6
3
223,455
1
W
Bellona
9,972
712
34
2
3
246,162
3
W
Ishtar
10,239
731
61
4
4
224,365
1
W
Cernunnos
11,384
813
65
5
1
241,534
5
L
Merlin
7,684
549
10
1
0
124,621
0
L
King Arthur
8,408
601
21
2
0
227,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role