Player Matchup

Izanami
Izanami
ElTupak96
Izanami
Level 39
God Stats
0W - 3L
1,188 SR
Queue Stats
7W - 28L
1,250 Elo+
Solo
Skadi
Skadi
SailorMoonGuard4
Skadi
Level 154
God Stats
66W - 56L
1,533 SR
Queue Stats
451W - 493L
1,390 Elo+
Solo
Arachne
Arachne
SillyRabbit6570
Arachne
Level 85
God Stats
36W - 30L
1,574 SR
Queue Stats
68W - 82L
1,342 Elo+
Solo
Olorun
Olorun
ogpanth3r
Olorun
Level 65
God Stats
0W - 1L
1,227 SR
Queue Stats
25W - 15L
1,484 Elo+
Solo
Yemoja
Yemoja
xMysticbane
Yemoja
Level 68
God Stats
1W - 2L
1,273 SR
Queue Stats
101W - 88L
1,354 Elo+
Solo
Team Averages
Level 82
1,359 SR
1,364 Elo+

VS

Team Averages
Level 99
1,611 SR
1,374 Elo+
Baron Samedi
Baron Samedi
BlackStallion919
Baron Samedi
Level 109
God Stats
5W - 1L
1,658 SR
Queue Stats
186W - 210L
1,358 Elo+
Solo
Bastet
Bastet
Capt Obannon
Bastet
Level 92
God Stats
2W - 0L
1,744 SR
Queue Stats
97W - 106L
1,352 Elo+
Solo
Ishtar
Ishtar
IX-IGERM4NY-XI
Ishtar
Level 81
God Stats
3W - 3L
1,438 SR
Queue Stats
51W - 52L
1,400 Elo+
Solo
Ullr
Ullr
MR HOOSIER 219
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,299 Elo+
Solo
Cabrakan
Cabrakan
ZaddyRey
Cabrakan
Level 106
God Stats
17W - 8L
1,714 SR
Queue Stats
110W - 131L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElTupak96
Izanami
16
1 / 2 / 1
10,413
521
6,689
7,911
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 4 / 4
9,657
483
10,347
12,533
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 6 / 8
9,950
498
17,191
20,927
10,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
ogpanth3r
Olorun
16
7 / 2 / 0
9,944
497
11,381
14,002
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
15
3 / 1 / 7
9,959
498
4,513
11,620
13,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackStallion919
Baron Samedi
17
2 / 4 / 7
10,423
521
10,033
13,827
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
3 / 4 / 4
10,344
517
9,371
19,159
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 0
9,686
484
7,086
17,401
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 2 / 2
9,551
478
4,970
15,858
6,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ZaddyRey
Cabrakan
18
6 / 2 / 2
11,555
578
10,486
17,807
14,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
18
Kills
14
15
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackStallion919
Baron Samedi
2
4
7
1.38
W
Bastet
3
4
4
1.25
L
Izanami
ElTupak96
Izanami
1
2
1
0.75
W
2
7
0
0.29
W
1
2
2
1
L
4
4
4
1.5
L
3
6
8
1.17
W
Cabrakan
ZaddyRey
Cabrakan
6
2
2
3.5
L
Olorun
ogpanth3r
Olorun
7
2
0
3.5
L
Yemoja
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
41,946
66,993
Taken
84,052
39,825
Mitigated
44,660
19,794
Healing
27,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackStallion919
Baron Samedi
10,033
958
226
2,336
13,827
7,195
940
1,173
12,654
81,791
0
W
Bastet
9,371
3,236
0
10,142
19,159
8,271
1,252
1,863
17,296
0
74,534
L
Izanami
ElTupak96
Izanami
6,689
4,384
0
199
7,911
3,514
2,382
3,218
4,693
0
76,519
W
7,086
3,990
134
3,052
17,401
7,595
2,562
6,627
10,774
0
71,087
W
4,970
2,013
114
4,138
15,858
6,863
644
4,811
11,047
0
74,545
L
10,347
5,888
0
2,612
12,533
5,477
0
5,425
7,108
0
58,380
L
17,191
13,099
0
4,326
20,927
10,060
657
7,235
13,692
0
63,523
W
Cabrakan
ZaddyRey
Cabrakan
10,486
1,473
0
7,814
17,807
14,736
1,344
270
17,537
87,064
0
L
Olorun
ogpanth3r
Olorun
11,381
4,020
0
6,134
14,002
7,508
2,549
1,809
12,193
63,275
7,116
L
Yemoja
4,513
976
3,933
2,590
11,620
13,266
430
2,832
8,788
30,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
51,559
472
Minions Killed
684
0
Camps Cleared
0
1,771,360
Distance Traveled
1,779,682
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,423
521
151
8
0
319,792
5
W
Bastet
10,344
517
131
7
0
411,348
1
L
Izanami
10,413
521
155
8
0
344,920
0
W
Ishtar
9,686
484
119
6
0
363,064
4
W
Ullr
9,551
478
119
6
0
337,947
0
L
Skadi
9,657
483
90
5
0
291,267
13
L
Arachne
9,950
498
69
3
0
395,978
5
W
Cabrakan
11,555
578
164
8
0
347,531
10
L
Olorun
9,944
497
108
5
0
360,591
2
L
Yemoja
9,959
498
50
3
0
378,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role