Player Matchup

Nemesis
Nemesis
AntBaiano
Nemesis
Level 136
God Stats
64W - 59L
1,564 SR
Queue Stats
610W - 591L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Humilla3ByPorki
Danzaburou
Level 65
God Stats
11W - 15L
1,493 SR
Queue Stats
20W - 31L
1,414 Elo+
Solo
Shiva
Shiva
Pi Loves You
Shiva
Level 112
God Stats
2W - 9L
1,115 SR
Queue Stats
402W - 379L
1,536 Elo+
Party 1
Loki
Loki
solidelas
Loki
Level 73
God Stats
1W - 1L
1,517 SR
Queue Stats
8W - 4L
1,640 Elo+
Solo
Zhong Kui
Zhong Kui
survivorrXD
Zhong Kui
Level 137
God Stats
19W - 16L
1,689 SR
Queue Stats
627W - 676L
1,461 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,514 Elo+

VS

Team Averages
Level 127
1,392 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GabazaN
Thoth
Level 155
God Stats
1W - 0L
1,439 SR
Queue Stats
117W - 87L
1,607 Elo+
Party 2
Medusa
Medusa
I-Chaos1-l
Medusa
Level 68
God Stats
7W - 7L
1,330 SR
Queue Stats
434W - 498L
1,451 Elo+
Solo
Camazotz
Camazotz
ÚGiinji
Camazotz
Level 155
God Stats
1W - 2L
1,193 SR
Queue Stats
185W - 153L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntBaiano
Nemesis
14
5 / 4 / 2
9,547
502
10,408
15,208
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Humilla3ByPorki
Danzaburou
15
3 / 3 / 4
9,456
498
12,438
13,547
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 6
7,833
412
12,199
19,190
19,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
2 / 4 / 3
9,053
476
4,927
12,264
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
survivorrXD
Zhong Kui
14
0 / 8 / 1
8,822
464
7,996
20,520
15,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 0 / 5
12,497
658
17,463
14,373
7,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
13
0 / 1 / 12
8,353
440
6,611
20,089
21,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
GabazaN
Thoth
17
6 / 2 / 3
10,799
568
14,006
8,263
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
I-Chaos1-l
Medusa
14
2 / 5 / 4
9,219
485
5,423
12,479
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
ÚGiinji
Camazotz
15
7 / 4 / 6
10,447
550
12,726
23,627
10,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
12
Kills
21
21
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
5
8.5
W
Ymir
 
Ymir
0
1
12
6
L
Nemesis
AntBaiano
Nemesis
5
4
2
1.5
W
Thoth
GabazaN
Thoth
6
2
3
3.75
L
Danzaburou
Humilla3ByPorki
Danzaburou
3
3
4
1.67
W
Medusa
I-Chaos1-l
Medusa
2
5
4
0.8
L
2
2
6
2.5
L
Loki
2
4
3
0.88
L
Zhong Kui
survivorrXD
Zhong Kui
0
8
1
0.06
W
Camazotz
ÚGiinji
Camazotz
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
56,229
80,729
Taken
78,831
53,365
Mitigated
46,348
19,368
Healing
33,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,463
11,070
0
9,246
14,373
7,009
958
6,393
7,543
0
122,953
W
Ymir
 
Ymir
6,611
1,599
152
5,323
20,089
21,183
0
2,768
17,240
22,247
0
L
Nemesis
AntBaiano
Nemesis
10,408
4,528
0
1,841
15,208
6,816
0
3,868
11,340
42
62,757
W
Thoth
GabazaN
Thoth
14,006
439
0
1,547
8,263
2,996
84
0
8,105
91,448
0
L
Danzaburou
Humilla3ByPorki
Danzaburou
12,438
5,383
0
4,144
13,547
5,604
928
3,910
9,637
0
77,847
W
Medusa
I-Chaos1-l
Medusa
5,423
1,642
0
3,306
12,479
4,766
160
1,126
11,320
0
51,333
L
12,199
1,738
292
5,029
19,190
19,307
0
7,215
11,849
564
33,359
L
Loki
4,927
695
0
1,908
12,264
6,165
0
3,496
8,768
0
62,408
L
Zhong Kui
survivorrXD
Zhong Kui
7,996
445
0
6,154
20,520
15,473
0
2,002
18,518
63,282
0
W
Camazotz
ÚGiinji
Camazotz
12,726
3,896
0
13,792
23,627
10,394
0
2,155
21,248
0
74,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
51,315
486
Minions Killed
570
0
Camps Cleared
0
1,826,965
Distance Traveled
1,959,013
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,497
658
215
11
0
360,147
8
W
Ymir
8,353
440
27
1
0
388,003
6
L
Nemesis
9,547
502
93
5
0
414,480
3
W
Thoth
10,799
568
140
7
0
402,369
3
L
Danzaburou
9,456
498
113
6
0
359,679
1
W
Medusa
9,219
485
91
5
0
385,812
5
L
Shiva
7,833
412
32
2
0
383,857
4
L
Loki
9,053
476
113
6
0
360,174
0
L
Zhong Kui
8,822
464
135
7
0
308,775
7
W
Camazotz
10,447
550
97
5
0
422,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role