Player Matchup

Cerberus
Cerberus
FaT_X_CooKie
Cerberus
Level 46
God Stats
1W - 2L
1,640 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Thanatos
Thanatos
Linktwill
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Tiamat
Tiamat
Zacking69
Tiamat
Level 107
God Stats
2W - 2L
1,835 SR
Queue Stats
8W - 6L
1,637 Elo+
Party 1
Team Averages
Level 56
1,658 SR
1,470 Elo+

VS

Team Averages
Level 73
1,550 SR
1,634 Elo+
Chaac
Chaac
CaptK0CKsparrow
Chaac
Level 27
God Stats
1W - 2L
1,777 SR
Queue Stats
23W - 6L
1,763 Elo+
Party 2
Hera
Hera
HammondMain
Hera
Level 107
God Stats
4W - 1L
1,443 SR
Queue Stats
148W - 43L
1,760 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lucifer11202000
Cu Chulainn
Level 86
God Stats
2W - 2L
1,430 SR
Queue Stats
33W - 35L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaT_X_CooKie
Cerberus
13
2 / 1 / 3
9,216
658
8,007
24,007
18,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Linktwill
Thanatos
12
1 / 8 / 3
8,295
593
5,712
15,280
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Zacking69
Tiamat
13
2 / 6 / 3
8,645
618
11,358
12,490
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
11,391
814
13,824
20,820
21,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 8
10,663
762
23,213
8,252
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
lucifer11202000
Cu Chulainn
14
2 / 3 / 7
9,743
696
7,780
15,064
8,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
15
15
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Cerberus
FaT_X_CooKie
Cerberus
2
1
3
3.5
W
7
1
8
11
L
Thanatos
Linktwill
Thanatos
1
8
3
0.31
L
Tiamat
Zacking69
Tiamat
2
6
3
0.58
W
Cu Chulainn
lucifer11202000
Cu Chulainn
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
44,817
51,777
Taken
44,136
34,917
Mitigated
33,753
15,147
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,824
2,597
3,983
9,349
20,820
21,940
63
6,178
14,033
115
38,311
L
Cerberus
FaT_X_CooKie
Cerberus
8,007
1,210
420
7,259
24,007
18,952
0
10,432
13,575
33,995
0
W
23,213
5,867
672
828
8,252
3,277
1,037
5,693
2,559
52,107
0
L
Thanatos
Linktwill
Thanatos
5,712
686
0
6,168
15,280
7,656
0
7,099
8,181
0
14,623
L
Tiamat
Zacking69
Tiamat
11,358
1,223
0
1,300
12,490
8,309
0
6,271
6,219
34,659
0
W
Cu Chulainn
lucifer11202000
Cu Chulainn
7,780
759
0
2,390
15,064
8,536
537
7,730
7,334
0
36,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
31,797
125
Minions Killed
152
3
Camps Cleared
9
730,532
Distance Traveled
815,189
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,391
814
24
2
1
283,740
3
L
Cerberus
9,216
658
62
4
0
273,961
0
W
Hera
10,663
762
66
5
4
263,161
2
L
Thanatos
8,295
593
23
2
1
235,693
1
L
Tiamat
8,645
618
40
3
2
220,878
2
W
Cu Chulainn
9,743
696
62
4
4
268,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role