Player Matchup

Cernunnos
Cernunnos
Afang23
Cernunnos
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Solo
Apollo
Apollo
Banane Mure
Apollo
Level 117
God Stats
2W - 1L
1,438 SR
Queue Stats
16W - 17L
1,564 Elo+
Solo
Anubis
Anubis
Quenteq
Anubis
Level 148
God Stats
8W - 13L
1,335 SR
Queue Stats
1,225W - 1,243L
1,553 Elo+
Solo
Nemesis
Nemesis
dsythymia2
Nemesis
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
284W - 298L
1,481 Elo+
Solo
Bacchus
Bacchus
ummmreally
Bacchus
Level 157
God Stats
8W - 4L
1,995 SR
Queue Stats
465W - 468L
1,531 Elo+
Solo
Team Averages
Level 124
1,554 SR
1,580 Elo+

VS

Team Averages
Level 127
1,497 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tristan379
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
finbeats
Erlang Shen
Level 144
God Stats
0W - 2L
1,486 SR
Queue Stats
39W - 35L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afang23
Cernunnos
20
11 / 5 / 15
12,719
848
40,200
19,721
11,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
7 / 4 / 17
12,060
804
21,094
13,529
8,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Quenteq
Anubis
20
8 / 3 / 19
12,551
837
25,726
15,489
10,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
dsythymia2
Nemesis
18
5 / 4 / 16
11,721
781
12,774
23,614
25,628
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
ummmreally
Bacchus
15
0 / 5 / 19
10,611
707
10,585
20,109
29,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 5 / 11
11,400
760
11,165
26,901
36,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
 
King Arthur
18
5 / 7 / 8
11,185
746
15,952
22,352
28,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hou Yi
 
Hou Yi
18
2 / 6 / 9
10,158
677
13,377
17,013
10,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Tristan379
Sun Wukong
20
6 / 5 / 11
11,667
778
19,609
31,563
24,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
finbeats
Erlang Shen
17
2 / 8 / 10
10,828
722
13,275
25,738
26,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
68
31
Kills
19
21
Deaths
31
86
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
11
1.9
L
King Arthur
 
King Arthur
5
7
8
1.29
L
Hou Yi
 
Hou Yi
2
6
9
1.08
W
Cernunnos
Afang23
Cernunnos
11
5
15
3.7
W
Apollo
7
4
17
3.88
W
Anubis
Quenteq
Anubis
8
3
19
5.83
L
Sun Wukong
Tristan379
Sun Wukong
6
5
11
2.3
W
Nemesis
dsythymia2
Nemesis
5
4
16
3.25
L
Erlang Shen
finbeats
Erlang Shen
2
8
10
0.88
W
Bacchus
ummmreally
Bacchus
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,379
Damage
73,378
92,462
Taken
123,567
85,109
Mitigated
125,887
30,687
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,165
445
698
2,923
26,901
36,357
269
7,041
19,860
16,803
0
L
King Arthur
 
King Arthur
15,952
622
1,788
1,200
22,352
28,975
144
6,149
16,203
661
30,819
L
Hou Yi
 
Hou Yi
13,377
4,799
2,565
1,269
17,013
10,007
1,005
6,139
10,874
0
38,251
W
Cernunnos
Afang23
Cernunnos
40,200
18,330
1,648
5,231
19,721
11,522
2,367
3,134
16,587
0
61,430
W
Apollo
21,094
10,581
2,337
2,577
13,529
8,183
1,770
923
12,606
0
38,399
W
Anubis
Quenteq
Anubis
25,726
1,141
926
3,853
15,489
10,715
1,753
2,543
12,946
47,329
0
L
Sun Wukong
Tristan379
Sun Wukong
19,609
4,263
1,385
10,602
31,563
24,092
2,069
11,601
19,962
0
29,515
W
Nemesis
dsythymia2
Nemesis
12,774
5,844
3,243
6,551
23,614
25,628
1,829
3,449
20,165
1,058
16,647
L
Erlang Shen
finbeats
Erlang Shen
13,275
6,226
3,410
5,914
25,738
26,456
1,222
6,333
19,405
0
24,455
W
Bacchus
ummmreally
Bacchus
10,585
980
1,060
3,261
20,109
29,061
335
1,777
18,332
18,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
55,238
162
Minions Killed
142
0
Camps Cleared
0
1,289,274
Distance Traveled
1,297,747
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,400
760
11
1
0
253,809
0
L
King Arthur
11,185
746
34
2
0
275,532
0
L
Hou Yi
10,158
677
60
4
0
242,916
1
W
Cernunnos
12,719
848
44
3
0
250,376
0
W
Apollo
12,060
804
41
3
0
270,045
0
W
Anubis
12,551
837
54
4
0
249,537
5
L
Sun Wukong
11,667
778
30
2
0
274,109
0
W
Nemesis
11,721
781
9
1
0
281,108
4
L
Erlang Shen
10,828
722
7
0
0
251,381
0
W
Bacchus
10,611
707
14
1
0
238,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role