Player Matchup

Cerberus
Cerberus
BluthorX
Cerberus
Level 123
God Stats
6W - 9L
1,403 SR
Queue Stats
136W - 131L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
ByProb
Nu Wa
Level 49
God Stats
4W - 2L
1,494 SR
Queue Stats
91W - 82L
1,517 Elo+
Party 2
Tyr
Tyr
DrFluffyNinja
Tyr
Level 155
God Stats
3W - 2L
1,587 SR
Queue Stats
271W - 266L
1,448 Elo+
Solo
Neith
Neith
ZRkillerBUSH
Neith
Level 118
God Stats
77W - 93L
1,522 SR
Queue Stats
333W - 311L
1,525 Elo+
Solo
Anhur
Anhur
iraqi_beast_
Anhur
Level 62
God Stats
111W - 134L
1,584 SR
Queue Stats
125W - 141L
1,476 Elo+
Solo
Team Averages
Level 101
1,518 SR
1,501 Elo+

VS

Team Averages
Level 77
1,486 SR
1,495 Elo+
Ishtar
Ishtar
DrDino123
Ishtar
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 49L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Illtellhughwhat
Nu Wa
Level 87
God Stats
2W - 1L
1,726 SR
Queue Stats
135W - 152L
1,418 Elo+
Solo
Kali
Kali
LimitsGG
Kali
Level 29
God Stats
3W - 5L
1,540 SR
Queue Stats
69W - 66L
1,518 Elo+
Party 1
Hachiman
Hachiman
ThinkQuick69
Hachiman
Level 87
God Stats
12W - 13L
1,151 SR
Queue Stats
188W - 190L
1,492 Elo+
Party 1
Chang'e
Chang'e
gokufanboy123
Chang'e
Level 26
God Stats
3W - 3L
1,512 SR
Queue Stats
64W - 74L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BluthorX
Cerberus
20
5 / 0 / 17
13,342
785
15,492
24,586
41,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
ByProb
Nu Wa
19
6 / 1 / 14
12,930
761
18,262
12,699
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 14
12,032
708
11,050
25,565
21,451
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 0 / 15
13,817
813
28,041
14,201
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 13
13,448
791
18,703
23,981
15,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DrDino123
Ishtar
18
2 / 3 / 3
10,764
633
9,746
17,346
7,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 2
11,102
653
13,774
14,269
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
1 / 5 / 7
11,217
660
9,188
22,401
8,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
ThinkQuick69
Hachiman
17
2 / 9 / 8
10,756
633
21,395
24,997
9,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
18
5 / 8 / 4
11,068
651
14,385
24,559
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
30
Kills
11
11
Deaths
30
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BluthorX
Cerberus
5
0
17
13.5
W
Nu Wa
ByProb
Nu Wa
6
1
14
13
L
Ishtar
DrDino123
Ishtar
2
3
3
1.17
W
2
5
14
1.8
L
1
5
2
0.4
L
Kali
1
5
7
0.9
L
Hachiman
ThinkQuick69
Hachiman
2
9
8
0.67
W
10
0
15
17.5
L
Chang'e
5
8
4
0.88
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,548
Damage
68,488
101,032
Taken
103,572
94,794
Mitigated
38,977
32,148
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BluthorX
Cerberus
15,492
645
0
8,948
24,586
41,739
637
5,397
19,189
38,135
0
W
Nu Wa
ByProb
Nu Wa
18,262
4,094
0
1,469
12,699
6,519
3,481
3,782
8,917
45,383
0
L
Ishtar
DrDino123
Ishtar
9,746
6,384
0
2,399
17,346
7,635
0
6,541
10,444
0
48,821
W
11,050
801
0
6,973
25,565
21,451
193
8,125
16,171
0
32,769
L
13,774
2,492
0
0
14,269
4,952
0
6,361
7,632
54,490
0
L
Kali
9,188
2,654
0
3,109
22,401
8,927
0
7,463
14,472
0
34,066
L
Hachiman
ThinkQuick69
Hachiman
21,395
10,231
0
1,276
24,997
9,203
0
6,811
17,845
0
55,206
W
28,041
11,951
0
7,039
14,201
9,889
4,136
4,256
9,945
0
80,420
L
Chang'e
14,385
3,211
1,979
2,986
24,559
8,260
156
6,021
18,098
34,846
0
W
18,703
10,550
716
7,003
23,981
15,196
4,177
6,599
17,382
0
65,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,569
Gold Earned
54,907
306
Minions Killed
285
0
Camps Cleared
0
1,787,835
Distance Traveled
1,481,708
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,342
785
48
3
0
406,132
3
W
Nu Wa
12,930
761
47
3
0
339,622
3
L
Ishtar
10,764
633
68
4
0
301,601
1
W
Tyr
12,032
708
39
2
0
374,026
0
L
Nu Wa
11,102
653
78
5
0
287,960
3
L
Kali
11,217
660
32
2
0
350,979
4
L
Hachiman
10,756
633
61
4
0
278,962
1
W
Neith
13,817
813
82
5
0
336,796
2
L
Chang'e
11,068
651
46
3
0
262,206
1
W
Anhur
13,448
791
90
5
0
331,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role