Player Matchup

Lancelot
Lancelot
Atl_Plays_
Lancelot
Level 126
God Stats
0W - 2L
1,328 SR
Queue Stats
182W - 204L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
GreatSaiyaman99
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,435 Elo+
Solo
Ne Zha
Ne Zha
JairCruz5
Ne Zha
Level 107
God Stats
2W - 4L
1,187 SR
Queue Stats
87W - 86L
1,481 Elo+
Solo
Sol
Sol
SilverCrowler
Sol
Level 123
God Stats
4W - 3L
1,173 SR
Queue Stats
155W - 153L
1,467 Elo+
Solo
Nemesis
Nemesis
TRAGEDY015
Nemesis
Level 59
God Stats
2W - 2L
1,645 SR
Queue Stats
153W - 138L
1,489 Elo+
Solo
Team Averages
Level 87
1,367 SR
1,472 Elo+

VS

Team Averages
Level 119
1,387 SR
1,486 Elo+
Skadi
Skadi
ArchAngel_1097
Skadi
Level 156
God Stats
1W - 9L
1,498 SR
Queue Stats
204W - 160L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
BurritoSanchez
Heimdallr
Level 101
God Stats
3W - 6L
1,394 SR
Queue Stats
348W - 296L
1,570 Elo+
Party 1
Scylla
Scylla
MikeDegraff3
Scylla
Level 104
God Stats
3W - 4L
1,290 SR
Queue Stats
194W - 192L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
eagleb
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,402 Elo+
Solo
Raijin
Raijin
mUrkd_you
Raijin
Level 106
God Stats
2W - 1L
1,250 SR
Queue Stats
91W - 95L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Atl_Plays_
Lancelot
20
8 / 5 / 11
12,715
669
17,379
36,980
20,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GreatSaiyaman99
Sun Wukong
19
1 / 9 / 13
11,911
627
17,845
33,409
33,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JairCruz5
Ne Zha
19
2 / 8 / 14
11,923
628
16,949
26,727
14,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 5 / 7
13,599
716
28,405
25,858
12,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TRAGEDY015
Nemesis
19
6 / 6 / 15
13,068
688
12,925
25,432
23,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 17
14,330
754
37,783
24,985
12,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
BurritoSanchez
Heimdallr
20
8 / 4 / 23
14,253
750
33,935
17,800
10,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
7 / 4 / 13
13,840
728
20,300
12,717
6,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
eagleb
Gilgamesh
19
2 / 6 / 18
12,748
671
17,193
31,909
36,611
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
mUrkd_you
Raijin
20
7 / 7 / 13
13,698
721
21,775
17,257
9,249
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
117
26
Kills
33
33
Deaths
27
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
6
17
2.92
L
Lancelot
Atl_Plays_
Lancelot
8
5
11
2.7
W
Heimdallr
BurritoSanchez
Heimdallr
8
4
23
4.88
L
Sun Wukong
GreatSaiyaman99
Sun Wukong
1
9
13
0.83
L
Ne Zha
JairCruz5
Ne Zha
2
8
14
1.13
W
Scylla
7
4
13
3.38
L
9
5
7
2.5
L
Nemesis
TRAGEDY015
Nemesis
6
6
15
2.25
W
Gilgamesh
eagleb
Gilgamesh
2
6
18
1.83
W
Raijin
mUrkd_you
Raijin
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,503
Damage
130,986
148,406
Taken
104,668
105,046
Mitigated
75,500
54,574
Healing
38,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,783
16,557
2,191
10,006
24,985
12,505
2,161
7,717
17,268
0
62,019
L
Lancelot
Atl_Plays_
Lancelot
17,379
2,239
2,833
11,415
36,980
20,734
0
12,338
24,642
0
27,923
W
Heimdallr
BurritoSanchez
Heimdallr
33,935
14,299
1,317
4,987
17,800
10,989
2,804
4,281
13,519
0
58,184
L
Sun Wukong
GreatSaiyaman99
Sun Wukong
17,845
2,535
948
9,393
33,409
33,360
0
9,518
23,891
0
40,274
L
Ne Zha
JairCruz5
Ne Zha
16,949
4,631
2,161
4,704
26,727
14,963
0
5,749
20,978
0
31,621
W
Scylla
20,300
118
2,047
2,906
12,717
6,146
1,199
4,272
8,445
41,255
0
L
28,405
7,729
1,807
12,754
25,858
12,905
1,471
5,589
20,269
64,212
0
L
Nemesis
TRAGEDY015
Nemesis
12,925
2,996
3,351
5,208
25,432
23,084
223
9,813
15,619
0
16,456
W
Gilgamesh
eagleb
Gilgamesh
17,193
2,114
2,059
9,408
31,909
36,611
858
6,634
25,275
1,130
28,135
W
Raijin
mUrkd_you
Raijin
21,775
1,022
1,480
1,685
17,257
9,249
465
5,501
11,756
47,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,216
Gold Earned
68,869
180
Minions Killed
217
0
Camps Cleared
0
1,747,653
Distance Traveled
1,648,084
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,330
754
44
2
0
319,749
1
L
Lancelot
12,715
669
29
2
0
339,354
2
W
Heimdallr
14,253
750
37
2
0
333,001
0
L
Sun Wukong
11,911
627
59
3
0
366,259
0
L
Ne Zha
11,923
628
20
1
0
376,828
0
W
Scylla
13,840
728
58
3
0
360,514
1
L
Sol
13,599
716
66
3
0
322,881
0
L
Nemesis
13,068
688
6
0
0
342,331
0
W
Gilgamesh
12,748
671
18
1
0
319,939
0
W
Raijin
13,698
721
60
3
0
314,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role