Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
IRONNEE
Erlang Shen
Level 125
God Stats
1W - 2L
1,248 SR
Queue Stats
75W - 73L
1,420 Elo+
Party 2
Bakasura
Bakasura
Jörmmain14
Bakasura
Level 121
God Stats
5W - 1L
1,761 SR
Queue Stats
164W - 168L
1,497 Elo+
Party 1
Anubis
Anubis
dalvor51
Anubis
Level 104
God Stats
3W - 1L
1,700 SR
Queue Stats
276W - 271L
1,470 Elo+
Solo
Hachiman
Hachiman
xHiyokoSaionji
Hachiman
Level 129
God Stats
5W - 2L
1,497 SR
Queue Stats
332W - 288L
1,519 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,481 Elo+

VS

Team Averages
Level 88
1,414 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Easy117
Anhur
Level 119
God Stats
2W - 1L
1,567 SR
Queue Stats
108W - 106L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_twentyfive
Tsukuyomi
Level 108
God Stats
0W - 2L
1,248 SR
Queue Stats
39W - 55L
1,378 Elo+
Party 3
Geb
Geb
Nieube
Geb
Level 65
God Stats
5W - 5L
1,605 SR
Queue Stats
98W - 105L
1,454 Elo+
Solo
Chaac
Chaac
byleogamer
Chaac
Level 61
God Stats
0W - 2L
1,147 SR
Queue Stats
36W - 24L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 2 / 9
11,067
503
5,367
19,711
17,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
IRONNEE
Erlang Shen
19
2 / 0 / 6
11,450
520
17,442
22,861
22,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Jörmmain14
Bakasura
19
6 / 2 / 5
12,556
571
11,696
17,572
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
dalvor51
Anubis
19
3 / 6 / 8
12,260
557
11,043
15,730
8,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
9 / 5 / 8
12,977
590
24,415
18,892
7,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 4 / 6
11,343
516
14,126
18,067
12,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Easy117
Anhur
17
3 / 5 / 5
10,292
468
11,172
15,925
6,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Mr_twentyfive
Tsukuyomi
15
2 / 6 / 5
9,519
433
9,187
20,849
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Nieube
Geb
14
2 / 3 / 8
10,054
457
9,876
19,511
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
18
2 / 4 / 1
11,993
545
18,047
25,221
26,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
21
Kills
15
15
Deaths
22
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
9
2.75
L
Zhong Kui
 
Zhong Kui
6
4
6
2.25
L
Anhur
Easy117
Anhur
3
5
5
1.1
W
Erlang Shen
IRONNEE
Erlang Shen
2
0
6
5
W
Bakasura
Jörmmain14
Bakasura
6
2
5
4.25
L
Tsukuyomi
Mr_twentyfive
Tsukuyomi
2
6
5
0.75
L
Geb
Nieube
Geb
2
3
8
2
L
Chaac
2
4
1
0.63
W
Anubis
dalvor51
Anubis
3
6
8
1.17
W
Hachiman
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,963
Damage
62,408
94,766
Taken
99,573
66,601
Mitigated
80,500
41,376
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,367
1,007
6,789
7,837
19,711
17,208
741
6,277
13,434
33,668
0
L
Zhong Kui
 
Zhong Kui
14,126
1,321
0
4,391
18,067
12,726
1,840
6,070
11,204
72,966
0
L
Anhur
Easy117
Anhur
11,172
5,541
0
3,374
15,925
6,823
366
1,784
13,469
0
91,282
W
Erlang Shen
IRONNEE
Erlang Shen
17,442
9,555
0
10,841
22,861
22,739
1,156
753
22,108
0
96,452
W
Bakasura
Jörmmain14
Bakasura
11,696
7,378
0
8,142
17,572
9,853
59
3,765
13,807
0
94,507
L
Tsukuyomi
Mr_twentyfive
Tsukuyomi
9,187
1,967
0
6,684
20,849
8,922
0
2,692
16,974
0
78,257
L
Geb
Nieube
Geb
9,876
912
544
3,201
19,511
25,339
160
3,011
16,098
50,410
0
L
Chaac
18,047
5,283
0
8,589
25,221
26,690
366
2,501
22,538
0
105,073
W
Anubis
dalvor51
Anubis
11,043
496
0
5,000
15,730
8,944
1,055
8,153
7,577
87,751
0
W
Hachiman
24,415
11,761
0
2,767
18,892
7,857
2,078
5,726
13,166
0
116,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
53,201
658
Minions Killed
603
0
Camps Cleared
0
2,229,689
Distance Traveled
2,108,614
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,067
503
55
3
0
454,624
10
L
Zhong Kui
11,343
516
144
7
0
396,536
3
L
Anhur
10,292
468
126
6
0
390,166
6
W
Erlang Shen
11,450
520
127
6
0
458,697
5
W
Bakasura
12,556
571
149
7
0
498,968
1
L
Tsukuyomi
9,519
433
102
5
0
445,563
2
L
Geb
10,054
457
49
2
0
424,409
6
L
Chaac
11,993
545
182
8
0
451,940
4
W
Anubis
12,260
557
165
8
0
401,943
4
W
Hachiman
12,977
590
162
7
0
415,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role