Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
Ascendancyyy
Thoth
Gold V
Level 153
God Stats
9W - 10L
1,598 SR
Queue Stats
422W - 446L
1,261 MMR
Solo
Arachne
Arachne
Gold IV
DarthPanda47
Arachne
Gold IV
Level 130
God Stats
20W - 15L
1,587 SR
Queue Stats
203W - 217L
1,216 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
belcebu67
Zhong Kui
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 250L
1,225 MMR
Solo
Guan Yu
Guan Yu
Silver I
minimaNNz
Guan Yu
Silver I
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
274W - 289L
1,156 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,537 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,398 SR
1,225 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
BewareDovahkiin
Freya
Gold V
Level 146
God Stats
0W - 2L
1,289 SR
Queue Stats
318W - 336L
1,346 MMR
Solo
Cupid
Cupid
Gold V
MrPugas
Cupid
Gold V
Level 109
God Stats
3W - 4L
1,204 SR
Queue Stats
269W - 280L
1,326 MMR
Solo
Yemoja
Yemoja
Gold IV
NetRunRed
Yemoja
Gold IV
Level 138
God Stats
17W - 14L
1,498 SR
Queue Stats
184W - 183L
1,284 MMR
Solo
Susano
Susano
Silver V
PvPCobra
Susano
Silver V
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 108L
670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
7,221
555
5,233
4,510
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 1 / 1
7,478
575
9,882
6,207
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
DarthPanda47
Arachne
12
4 / 0 / 1
7,505
577
4,993
10,713
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
belcebu67
Zhong Kui
12
2 / 1 / 3
7,642
588
6,573
11,133
8,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
minimaNNz
Guan Yu
9
0 / 0 / 2
6,203
477
3,981
10,520
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NemesisUllrKali

VS

Bans
LancelotRatatoskrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 2 / 1
6,424
494
5,092
6,081
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 0
5,775
444
3,540
11,075
4,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
MrPugas
Cupid
12
0 / 0 / 1
6,471
498
3,049
7,344
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
NetRunRed
Yemoja
10
1 / 0 / 0
6,130
472
3,796
10,797
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
PvPCobra
Susano
9
1 / 4 / 0
5,577
429
5,025
10,077
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Poseidon
 
Poseidon
0
2
1
0.25
W
4
1
1
4.5
L
1
4
0
0.25
W
Arachne
DarthPanda47
Arachne
4
0
1
4.5
L
Cupid
MrPugas
Cupid
0
0
1
0.5
L
Yemoja
NetRunRed
Yemoja
1
0
0
1
L
Susano
PvPCobra
Susano
1
4
0
0.25
W
Zhong Kui
belcebu67
Zhong Kui
2
1
3
3.5
W
Guan Yu
minimaNNz
Guan Yu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
20,502
43,083
Taken
45,374
23,851
Mitigated
17,424
20,886
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,233
1,411
0
1,475
4,510
2,131
629
849
3,661
0
63,871
L
Poseidon
 
Poseidon
5,092
1,503
0
2,806
6,081
2,376
0
3,965
2,116
42,553
0
W
9,882
414
0
1,350
6,207
2,335
111
2,859
3,348
54,421
0
L
3,540
1,451
0
3,131
11,075
4,008
0
6,527
4,156
40,274
0
W
Arachne
DarthPanda47
Arachne
4,993
3,479
0
4,823
10,713
5,064
75
942
9,771
0
68,959
L
Cupid
MrPugas
Cupid
3,049
2,164
614
3,751
7,344
2,259
1,023
0
7,344
0
58,388
L
Yemoja
NetRunRed
Yemoja
3,796
1,107
2,991
4,116
10,797
5,398
0
2,473
8,114
24,385
0
L
Susano
PvPCobra
Susano
5,025
1,174
0
2,682
10,077
3,383
0
2,710
7,189
0
30,933
W
Zhong Kui
belcebu67
Zhong Kui
6,573
1,456
0
8,357
11,133
8,967
0
4,778
6,355
50,304
0
W
Guan Yu
minimaNNz
Guan Yu
3,981
177
1,698
3,183
10,520
5,354
0
3,000
7,520
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
30,377
424
Minions Killed
327
0
Camps Cleared
0
1,251,087
Distance Traveled
1,195,196
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,221
555
109
8
0
215,987
7
L
Poseidon
6,424
494
87
7
0
255,427
3
W
Thoth
7,478
575
96
7
0
254,738
3
L
Freya
5,775
444
55
4
0
220,526
2
W
Arachne
7,505
577
96
7
0
291,716
1
L
Cupid
6,471
498
93
7
0
217,739
4
L
Yemoja
6,130
472
34
3
0
231,745
5
L
Susano
5,577
429
58
4
0
269,759
3
W
Zhong Kui
7,642
588
85
7
0
221,849
2
W
Guan Yu
6,203
477
38
3
0
266,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role