Player Matchup

Sobek
Sobek
Addiction21life
Sobek
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 51L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlkFrost17
Ah Muzen Cab
Level 76
God Stats
3W - 0L
1,386 SR
Queue Stats
124W - 132L
1,368 Elo+
Solo
Xbalanque
Xbalanque
Gattsu1999
Xbalanque
Level 87
God Stats
4W - 12L
1,101 SR
Queue Stats
518W - 583L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Ivan Dragos Jab
Ao Kuang
Level 109
God Stats
7W - 8L
1,389 SR
Queue Stats
168W - 190L
1,329 Elo+
Solo
Cthulhu
Cthulhu
ZenkoFox
Cthulhu
Level 160
God Stats
2W - 0L
1,701 SR
Queue Stats
13W - 14L
1,373 Elo+
Solo
Team Averages
Level 92
1,367 SR
1,341 Elo+

VS

Team Averages
Level 99
1,533 SR
1,449 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DaddyYisTTV
Janus
Level 127
God Stats
1W - 1L
1,666 SR
Queue Stats
168W - 161L
1,423 Elo+
Solo
Sol
Sol
DwayNewolF111
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo
Nox
Nox
Pandii44
Nox
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,423 Elo+
Solo
Thor
Thor
SKRAPS79
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,256
726
2,226
11,883
9,798
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
AlkFrost17
Ah Muzen Cab
17
3 / 0 / 5
8,707
871
8,036
6,694
3,426
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
Gattsu1999
Xbalanque
14
2 / 2 / 5
7,904
790
11,277
7,945
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
7 / 1 / 5
8,708
871
6,601
8,769
4,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ZenkoFox
Cthulhu
10
0 / 1 / 2
6,452
645
2,244
5,038
3,987
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 1 / 5
7,442
744
7,892
5,866
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 4 / 3
7,922
792
8,196
8,070
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
6,525
653
2,488
3,649
1,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,207
721
4,419
5,492
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
2 / 6 / 5
7,037
704
5,551
9,524
3,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
7
7
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
5
2.5
W
2
3
3
1.17
W
Ah Muzen Cab
AlkFrost17
Ah Muzen Cab
3
0
5
5.5
L
2
4
3
0.88
L
1
1
2
2
W
Xbalanque
Gattsu1999
Xbalanque
2
2
5
2.25
W
Ao Kuang
7
1
5
9.5
L
2
2
3
1.75
L
Thor
2
6
5
0.75
W
Cthulhu
ZenkoFox
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
28,546
40,329
Taken
32,601
25,546
Mitigated
13,912
18,239
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,892
280
562
2,066
5,866
2,652
0
979
4,887
19,113
0
W
2,226
201
748
2,976
11,883
9,798
216
5,062
6,605
4,223
0
W
Ah Muzen Cab
AlkFrost17
Ah Muzen Cab
8,036
1,667
2,671
3,186
6,694
3,426
252
4,531
2,043
0
24,041
L
8,196
347
429
1,297
8,070
3,529
0
3,675
4,395
21,958
0
L
2,488
623
0
1,039
3,649
1,235
0
961
2,688
8,357
0
W
Xbalanque
Gattsu1999
Xbalanque
11,277
2,385
2,187
2,713
7,945
3,809
300
3,765
4,128
0
22,865
W
Ao Kuang
6,601
2,658
393
2,640
8,769
4,526
652
5,343
3,346
7,795
0
L
4,419
877
907
1,043
5,492
2,503
0
1,528
3,964
8,407
0
L
Thor
5,551
2,548
1,687
935
9,524
3,993
0
3,928
5,596
0
7,553
W
Cthulhu
ZenkoFox
Cthulhu
2,244
37
372
353
5,038
3,987
0
3,786
1,212
7,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,027
Gold Earned
36,133
109
Minions Killed
116
0
Camps Cleared
0
976,356
Distance Traveled
796,664
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,442
744
31
3
0
187,391
0
W
Sobek
7,256
726
8
1
0
197,920
0
W
Ah Muzen Cab
8,707
871
42
4
0
201,338
0
L
Janus
7,922
792
38
4
0
168,602
1
L
Sol
6,525
653
19
2
0
106,187
1
W
Xbalanque
7,904
790
39
4
0
191,892
0
W
Ao Kuang
8,708
871
9
1
0
190,965
0
L
Nox
7,207
721
25
3
0
177,612
1
L
Thor
7,037
704
3
0
0
156,872
0
W
Cthulhu
6,452
645
11
1
0
194,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role