Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NotFzde
Mercury
Level 83
God Stats
2W - 2L
1,524 SR
Queue Stats
11W - 11L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Stargazer-97
Baron Samedi
Level 106
God Stats
33W - 27L
1,309 SR
Queue Stats
269W - 279L
1,483 Elo+
Solo
Ra
Ra
atlas09822
Ra
Level 61
God Stats
22W - 10L
1,603 SR
Queue Stats
121W - 126L
1,437 Elo+
Party 3
Medusa
Medusa
fjm2002
Medusa
Level 87
God Stats
4W - 2L
1,548 SR
Queue Stats
125W - 129L
1,443 Elo+
Party 3
Team Averages
Level 93
1,497 SR
1,472 Elo+

VS

Team Averages
Level 87
1,576 SR
1,487 Elo+
Cthulhu
Cthulhu
IshtarIsBestGirl
Cthulhu
Level 102
God Stats
7W - 7L
1,749 SR
Queue Stats
260W - 319L
1,530 Elo+
Party 2
Ishtar
Ishtar
Spudstaa
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,645 Elo+
Solo
Thor
Thor
Superlatja
Thor
Level 81
God Stats
20W - 28L
1,502 SR
Queue Stats
322W - 383L
1,436 Elo+
Party 2
Hercules
Hercules
eazzy_17
Hercules
Level 64
God Stats
1W - 1L
1,570 SR
Queue Stats
158W - 189L
1,392 Elo+
Party 1
Poseidon
Poseidon
sergo_mahina93
Poseidon
Level 84
God Stats
5W - 5L
1,557 SR
Queue Stats
203W - 240L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 3 / 8
8,777
516
12,418
16,940
19,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
NotFzde
Mercury
16
8 / 1 / 4
9,702
571
9,893
14,475
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Stargazer-97
Baron Samedi
13
1 / 1 / 12
8,350
491
8,728
10,439
10,302
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 3 / 7
8,900
524
10,910
11,211
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
fjm2002
Medusa
16
5 / 0 / 3
9,630
566
11,149
13,974
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,178
481
12,097
18,259
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Spudstaa
Ishtar
13
1 / 5 / 0
7,800
459
9,093
12,903
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 2
7,974
469
4,641
15,722
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
eazzy_17
Hercules
12
0 / 4 / 3
7,375
434
6,299
15,875
12,498
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
12
3 / 4 / 1
7,735
455
10,012
10,409
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
7
8
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
8
2.33
L
2
3
1
0.83
W
Mercury
NotFzde
Mercury
8
1
4
10
L
Ishtar
Spudstaa
Ishtar
1
5
0
0.2
W
Baron Samedi
Stargazer-97
Baron Samedi
1
1
12
7
L
1
5
2
0.4
W
4
3
7
2.5
L
Hercules
eazzy_17
Hercules
0
4
3
0.38
W
Medusa
fjm2002
Medusa
5
0
3
6.5
L
Poseidon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,098
Damage
42,142
67,039
Taken
73,168
48,236
Mitigated
51,509
29,798
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,418
2,620
0
8,187
16,940
19,326
270
4,221
12,465
0
58,917
L
12,097
1,792
1,078
3,056
18,259
20,943
0
8,181
10,009
43,038
0
W
Mercury
NotFzde
Mercury
9,893
7,187
296
3,662
14,475
6,549
0
2,568
11,769
0
79,656
L
Ishtar
Spudstaa
Ishtar
9,093
4,750
0
3,371
12,903
5,820
0
708
12,155
0
67,598
W
Baron Samedi
Stargazer-97
Baron Samedi
8,728
2,307
2,656
4,159
10,439
10,302
58
4,807
5,555
24,178
0
L
4,641
1,474
0
3,442
15,722
7,877
0
2,882
12,599
0
51,299
W
10,910
1,741
1,850
3,411
11,211
5,759
498
7,076
3,619
75,901
0
L
Hercules
eazzy_17
Hercules
6,299
1,732
0
3,458
15,875
12,498
260
3,422
11,760
0
37,148
W
Medusa
fjm2002
Medusa
11,149
5,252
0
5,577
13,974
6,300
0
2,440
11,522
0
85,130
L
Poseidon
10,012
1,720
0
350
10,409
4,371
0
4,445
5,816
53,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
39,062
490
Minions Killed
411
0
Camps Cleared
0
1,634,966
Distance Traveled
1,571,252
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,777
516
88
5
0
331,810
3
L
Cthulhu
8,178
481
64
4
0
324,922
0
W
Mercury
9,702
571
117
7
0
368,273
0
L
Ishtar
7,800
459
112
7
0
276,927
2
W
Baron Samedi
8,350
491
25
1
0
307,140
5
L
Thor
7,974
469
86
5
0
325,604
3
W
Ra
8,900
524
123
7
0
305,631
3
L
Hercules
7,375
434
59
3
0
310,258
0
W
Medusa
9,630
566
137
8
0
322,112
3
L
Poseidon
7,735
455
90
5
0
333,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role