Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Estree_deodh
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,392 Elo+
Party 1
Chronos
Chronos
NoLuckJustKill-
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 66L
1,484 Elo+
Solo
Neith
Neith
changer91
Neith
Level 39
God Stats
0W - 2L
1,590 SR
Queue Stats
53W - 71L
1,310 Elo+
Solo
Fafnir
Fafnir
teteuf66
Fafnir
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
31W - 40L
1,386 Elo+
Party 1
Team Averages
Level 69
1,480 SR
1,414 Elo+

VS

Team Averages
Level 95
1,408 SR
1,372 Elo+
Pele
Pele
Djehouti
Pele
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,227 Elo+
Solo
Artemis
Artemis
hectoros
Artemis
Level 103
God Stats
2W - 3L
1,348 SR
Queue Stats
171W - 187L
1,401 Elo+
Party 2
Sobek
Sobek
nhsoida
Sobek
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
46W - 53L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
pipajo
Cernunnos
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 197L
1,369 Elo+
Solo
Sol
Sol
schlimm111
Sol
Level 121
God Stats
3W - 3L
1,391 SR
Queue Stats
241W - 243L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 7 / 8
9,515
634
13,717
25,083
34,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Estree_deodh
Kukulkan
15
0 / 4 / 6
8,874
592
10,501
10,330
5,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 4 / 4
11,380
759
25,560
12,439
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
changer91
Neith
17
5 / 5 / 2
10,197
680
17,504
17,425
9,081
Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
teteuf66
Fafnir
16
0 / 7 / 11
10,239
683
8,031
23,892
31,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 4 / 17
10,796
720
16,229
18,798
10,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
hectoros
Artemis
18
12 / 4 / 10
12,030
802
21,541
17,376
9,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
nhsoida
Sobek
18
1 / 2 / 17
11,367
758
4,032
19,571
24,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
pipajo
Cernunnos
17
3 / 2 / 17
10,168
678
15,384
15,030
8,140
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 19
11,975
798
18,733
18,188
9,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
13
Kills
27
27
Deaths
14
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
7
8
0.57
W
Pele
5
4
17
3.38
L
Kukulkan
Estree_deodh
Kukulkan
0
4
6
0.75
L
8
4
4
2.5
L
Neith
changer91
Neith
5
5
2
1.2
W
Artemis
hectoros
Artemis
12
4
10
4.25
W
Sobek
nhsoida
Sobek
1
2
17
4.75
W
Cernunnos
pipajo
Cernunnos
3
2
17
5.75
W
6
2
19
7.75
L
Fafnir
teteuf66
Fafnir
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,313
Damage
75,919
89,169
Taken
88,963
87,978
Mitigated
61,756
18,506
Healing
51,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,717
962
623
1,394
25,083
34,949
0
6,814
18,269
22,215
0
W
Pele
16,229
2,462
1,907
7,435
18,798
10,465
540
12,204
6,594
0
29,005
L
Kukulkan
Estree_deodh
Kukulkan
10,501
1,048
256
1,385
10,330
5,421
968
2,705
7,625
24,109
0
L
25,560
3,661
1,119
1,156
12,439
6,866
0
4,136
8,303
40,330
0
L
Neith
changer91
Neith
17,504
5,071
652
5,399
17,425
9,081
126
2,966
14,459
0
33,771
W
Artemis
hectoros
Artemis
21,541
8,661
2,133
5,261
17,376
9,706
2,337
11,010
6,366
0
35,208
W
Sobek
nhsoida
Sobek
4,032
587
1,462
8,486
19,571
24,166
517
11,660
7,911
9,223
0
W
Cernunnos
pipajo
Cernunnos
15,384
7,460
2,761
6,210
15,030
8,140
603
10,397
4,633
0
30,871
W
18,733
7,208
3,649
12,261
18,188
9,279
3,865
12,538
5,650
47,625
0
L
Fafnir
teteuf66
Fafnir
8,031
2,878
1,958
4,564
23,892
31,661
0
6,144
17,748
14,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
56,336
133
Minions Killed
154
0
Camps Cleared
0
1,247,547
Distance Traveled
1,304,596
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,515
634
10
1
0
232,576
0
W
Pele
10,796
720
37
2
0
254,865
6
L
Kukulkan
8,874
592
41
3
0
230,438
0
L
Chronos
11,380
759
47
3
0
296,323
0
L
Neith
10,197
680
23
2
0
253,323
2
W
Artemis
12,030
802
19
1
0
227,684
0
W
Sobek
11,367
758
9
1
0
268,485
2
W
Cernunnos
10,168
678
30
2
0
283,669
1
W
Sol
11,975
798
59
4
0
269,893
5
L
Fafnir
10,239
683
12
1
0
234,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role