Player Matchup

Ishtar
Ishtar
Catfxshh
Ishtar
Level 122
God Stats
3W - 0L
1,773 SR
Queue Stats
44W - 32L
1,672 Elo+
Party 2
Ganesha
Ganesha
I n1fty I
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,644 Elo+
Party 2
Set
Set
MeloBizu
Set
Level 29
God Stats
2W - 0L
1,838 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Neith
Neith
SirSanji4
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Discordia
Discordia
xDivine Anger
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 2
Team Averages
Level 77
1,622 SR
1,668 Elo+

VS

Team Averages
Level 49
1,364 SR
1,453 Elo+
Neith
Neith
BlackJesus1711
Neith
Level 25
God Stats
86W - 76L
1,538 SR
Queue Stats
197W - 183L
1,497 Elo+
Party 3
Ishtar
Ishtar
ElderlyDart2869
Ishtar
Level 86
God Stats
0W - 3L
1,173 SR
Queue Stats
21W - 15L
1,528 Elo+
Solo
Hades
Hades
MrLight-_-Skin
Hades
Level 62
God Stats
10W - 9L
1,344 SR
Queue Stats
108W - 129L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
MrTakeYoBiscuit
Cthulhu
Level 47
God Stats
2W - 4L
1,262 SR
Queue Stats
102W - 120L
1,368 Elo+
Party 1
Poseidon
Poseidon
rp99901
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 264L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Catfxshh
Ishtar
18
14 / 2 / 9
10,827
902
22,380
12,412
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
I n1fty I
Ganesha
15
0 / 2 / 26
9,154
763
2,157
11,854
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

16
9 / 3 / 15
9,674
806
14,075
11,975
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SirSanji4
Neith
14
1 / 3 / 13
7,978
665
7,108
8,489
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xDivine Anger
Discordia
16
7 / 1 / 12
9,393
783
20,895
10,429
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
8,499
708
7,942
13,446
5,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 3
9,808
817
10,722
15,484
6,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 4
8,095
675
8,390
15,209
7,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 2
7,253
604
6,440
15,823
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
rp99901
Poseidon
15
2 / 6 / 4
9,293
774
5,986
15,267
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
31
Kills
10
11
Deaths
31
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Ishtar
Catfxshh
Ishtar
14
2
9
9.25
L
4
6
3
0.92
W
Ganesha
I n1fty I
Ganesha
0
2
26
6.5
W
9
3
15
5.5
L
1
6
4
0.5
L
0
6
2
0.17
W
Neith
SirSanji4
Neith
1
3
13
2.5
L
Poseidon
rp99901
Poseidon
2
6
4
0.67
W
Discordia
xDivine Anger
Discordia
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,615
Damage
39,480
55,159
Taken
75,229
35,811
Mitigated
40,462
11,068
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
5,277
0
3,345
13,446
5,733
468
5,300
7,816
0
29,239
W
Ishtar
Catfxshh
Ishtar
22,380
12,665
0
4,495
12,412
6,497
1,788
4,657
7,578
0
63,124
L
10,722
6,594
0
1,326
15,484
6,574
66
3,109
12,096
0
25,498
W
Ganesha
I n1fty I
Ganesha
2,157
174
0
1,532
11,854
12,355
195
4,649
7,039
4,643
0
W
14,075
6,057
0
1,882
11,975
7,730
129
3,530
8,404
0
25,446
L
8,390
931
110
1,998
15,209
7,697
0
4,096
10,899
23,363
0
L
6,440
423
123
958
15,823
14,835
0
4,327
11,210
17,134
0
W
Neith
SirSanji4
Neith
7,108
2,531
0
1,018
8,489
4,528
256
2,981
5,363
0
14,798
L
Poseidon
rp99901
Poseidon
5,986
573
0
1,179
15,267
5,623
0
4,885
10,156
24,807
0
W
Discordia
xDivine Anger
Discordia
20,895
3,272
255
1,886
10,429
4,701
102
4,345
5,959
37,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
42,948
179
Minions Killed
171
0
Camps Cleared
0
1,145,481
Distance Traveled
1,074,534
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,499
708
42
4
0
203,162
0
W
Ishtar
10,827
902
81
7
0
228,333
2
L
Ishtar
9,808
817
41
3
0
206,524
1
W
Ganesha
9,154
763
0
0
0
205,621
1
W
Set
9,674
806
33
3
0
229,794
2
L
Hades
8,095
675
19
2
0
214,101
0
L
Cthulhu
7,253
604
24
2
0
229,743
0
W
Neith
7,978
665
24
2
0
231,619
0
L
Poseidon
9,293
774
45
4
0
221,004
0
W
Discordia
9,393
783
41
3
0
250,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role