Player Matchup

Lancelot
Lancelot
Elord64
Lancelot
Level 87
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 2
Janus
Janus
King0fRage
Janus
Level 59
God Stats
15W - 15L
1,563 SR
Queue Stats
71W - 80L
1,432 Elo+
Solo
Raijin
Raijin
NoGoodNiCKK
Raijin
Level 141
God Stats
0W - 2L
1,410 SR
Queue Stats
17W - 22L
1,483 Elo+
Solo
Hou Yi
Hou Yi
TOEz4OmEEzY
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
xXSpr4yNPr4y77Xx
Guan Yu
Level 44
God Stats
24W - 26L
1,471 SR
Queue Stats
125W - 151L
1,421 Elo+
Solo
Team Averages
Level 70
1,494 SR
1,412 Elo+

VS

Team Averages
Level 71
1,348 SR
1,459 Elo+
Ishtar
Ishtar
Aabc12
Ishtar
Level 75
God Stats
3W - 5L
1,313 SR
Queue Stats
573W - 597L
1,545 Elo+
Solo
Ravana
Ravana
Abrhan_Sato
Ravana
Level 62
God Stats
5W - 8L
1,341 SR
Queue Stats
161W - 205L
1,401 Elo+
Solo
Nike
Nike
Inubiza
Nike
Level 144
God Stats
4W - 1L
1,416 SR
Queue Stats
86W - 78L
1,517 Elo+
Party 1
Ares
Ares
ManOfTheWoodz
Ares
Level 56
God Stats
7W - 0L
1,385 SR
Queue Stats
82W - 86L
1,387 Elo+
Solo
Bastet
Bastet
Ohonder16
Bastet
Level 18
God Stats
5W - 3L
1,283 SR
Queue Stats
26W - 26L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Elord64
Lancelot
17
1 / 4 / 5
11,204
934
14,637
17,583
9,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
16
1 / 7 / 4
11,178
932
10,426
13,804
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
5 / 3 / 2
12,922
1,077
23,351
19,791
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
16
0 / 2 / 5
10,788
899
5,562
8,754
3,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 5
12,343
1,029
14,642
29,077
34,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

142

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aabc12
Ishtar
20
6 / 1 / 12
13,524
1,127
37,239
14,919
7,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
16
0 / 2 / 3
10,183
849
2,154
3,571
2,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Inubiza
Nike
19
10 / 1 / 8
14,278
1,190
24,834
21,295
18,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 3 / 17
14,048
1,171
11,503
22,847
34,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Ohonder16
Bastet
19
4 / 1 / 9
13,085
1,090
9,296
12,265
6,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
8
Kills
23
23
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aabc12
Ishtar
6
1
12
12
W
Ravana
0
2
3
0.75
L
Lancelot
Elord64
Lancelot
1
4
5
0.88
W
Nike
Inubiza
Nike
10
1
8
14
L
Janus
1
7
4
0.43
W
3
3
17
3.83
L
Raijin
5
3
2
2
W
Bastet
Ohonder16
Bastet
4
1
9
8.5
L
Hou Yi
0
2
5
1.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,618
Damage
85,026
89,009
Taken
74,897
61,487
Mitigated
70,186
14,776
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aabc12
Ishtar
37,239
28,898
0
5,540
14,919
7,740
0
4,393
10,526
0
70,758
W
Ravana
2,154
891
0
74
3,571
2,673
0
2,142
1,429
0
5,114
L
Lancelot
Elord64
Lancelot
14,637
2,863
0
2,394
17,583
9,565
0
1,571
16,012
0
17,919
W
Nike
Inubiza
Nike
24,834
4,122
0
989
21,295
18,615
0
10,983
10,312
0
50,856
L
Janus
10,426
1,311
366
776
13,804
5,433
0
728
13,076
37,039
0
W
11,503
1,957
0
1,578
22,847
34,383
0
9,967
12,880
26,977
0
L
Raijin
23,351
1,481
156
2,081
19,791
8,633
0
2,443
17,348
56,487
0
W
Bastet
Ohonder16
Bastet
9,296
3,759
0
2,110
12,265
6,775
0
6,292
5,973
0
24,969
L
Hou Yi
5,562
3,582
0
128
8,754
3,783
0
983
7,771
0
16,728
L
14,642
3,968
2,820
6,055
29,077
34,073
0
5,778
23,299
0
25,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,435
Gold Earned
65,118
213
Minions Killed
211
3
Camps Cleared
10
1,007,227
Distance Traveled
964,111
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,524
1,127
94
8
2
232,121
0
W
Ravana
10,183
849
6
1
1
39,784
0
L
Lancelot
11,204
934
11
1
0
232,310
0
W
Nike
14,278
1,190
54
5
1
250,571
0
L
Janus
11,178
932
62
5
0
171,635
0
W
Ares
14,048
1,171
23
2
1
222,382
1
L
Raijin
12,922
1,077
90
8
2
208,480
0
W
Bastet
13,085
1,090
34
3
5
219,253
0
L
Hou Yi
10,788
899
28
2
0
172,299
1
L
Guan Yu
12,343
1,029
22
2
1
222,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role