Player Matchup

Set
Set
Frizz26
Set
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 189L
1,666 Elo+
Solo
Mulan
Mulan
RedLighting1815
Mulan
Level 125
God Stats
39W - 39L
1,601 SR
Queue Stats
495W - 484L
1,566 Elo+
Solo
Ymir
Ymir
TaskSaW
Ymir
Level 150
God Stats
6W - 9L
1,336 SR
Queue Stats
124W - 125L
1,610 Elo+
Solo
Janus
Janus
TheChiefOfChiefs
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,630 Elo+
Solo
Ishtar
Ishtar
crystalS3TH
Ishtar
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 266L
1,614 Elo+
Solo
Team Averages
Level 128
1,487 SR
1,617 Elo+

VS

Team Averages
Level 130
1,572 SR
1,610 Elo+
Cliodhna
Cliodhna
Bloedblath
Cliodhna
Level 147
God Stats
1W - 3L
1,472 SR
Queue Stats
45W - 28L
1,703 Elo+
Solo
King Arthur
King Arthur
Itz_Anziety
King Arthur
Level 106
God Stats
3W - 6L
1,511 SR
Queue Stats
282W - 275L
1,621 Elo+
Solo
Ishtar
Ishtar
Norwegian Storm
Ishtar
Level 99
God Stats
5W - 6L
1,319 SR
Queue Stats
239W - 260L
1,549 Elo+
Solo
Ganesha
Ganesha
SenpaiZH
Ganesha
Level 155
God Stats
1W - 2L
1,508 SR
Queue Stats
39W - 32L
1,633 Elo+
Solo
Hades
Hades
vanboydave63
Hades
Level 143
God Stats
8W - 1L
2,049 SR
Queue Stats
188W - 181L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
2 / 3 / 4
11,715
488
11,621
19,530
10,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 2 / 3
12,758
532
27,738
34,150
36,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ymir
TaskSaW
Ymir
14
0 / 4 / 5
8,875
370
11,333
31,071
29,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 2
11,354
473
15,638
17,210
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
19
1 / 3 / 1
12,307
513
11,650
14,394
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bloedblath
Cliodhna
20
6 / 0 / 9
13,738
572
22,054
27,091
15,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Itz_Anziety
King Arthur
19
4 / 4 / 7
12,977
541
23,156
36,068
39,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 3
11,793
491
14,236
19,851
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SenpaiZH
Ganesha
17
0 / 1 / 15
11,543
481
8,665
23,386
33,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 7
12,658
527
18,835
18,458
14,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
17
17
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bloedblath
Cliodhna
6
0
9
10.5
L
Set
2
3
4
1.33
W
King Arthur
Itz_Anziety
King Arthur
4
4
7
1.88
W
2
2
3
1.75
L
3
2
3
2.25
W
Ganesha
SenpaiZH
Ganesha
0
1
15
7.5
L
Ymir
TaskSaW
Ymir
0
4
5
0.63
L
4
5
2
1
L
Ishtar
1
3
1
0.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
86,946
116,355
Taken
124,854
90,955
Mitigated
112,061
31,945
Healing
62,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bloedblath
Cliodhna
22,054
5,408
0
17,777
27,091
15,454
4,648
5,268
21,823
0
140,563
L
Set
11,621
5,391
0
1,534
19,530
10,504
0
4,890
14,640
0
128,725
W
King Arthur
Itz_Anziety
King Arthur
23,156
5,817
0
17,130
36,068
39,441
493
6,332
29,736
0
123,565
W
14,236
8,064
0
7,882
19,851
9,620
193
4,346
15,505
0
108,051
L
27,738
4,224
0
15,378
34,150
36,885
318
3,181
30,969
0
128,365
W
Ganesha
SenpaiZH
Ganesha
8,665
959
0
6,954
23,386
33,219
303
6,963
16,423
39,570
0
L
Ymir
TaskSaW
Ymir
11,333
2,164
568
9,125
31,071
29,077
0
11,827
19,244
27,530
0
L
15,638
1,581
0
868
17,210
7,005
428
5,986
11,224
86,055
0
L
Ishtar
11,650
5,917
0
4,472
14,394
7,484
0
2,244
12,150
0
123,977
W
18,835
1,418
3,146
9,311
18,458
14,327
0
8,330
10,128
117,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,009
Gold Earned
62,709
728
Minions Killed
757
0
Camps Cleared
0
2,230,527
Distance Traveled
2,377,845
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,738
572
162
7
0
523,210
2
L
Set
11,715
488
147
6
0
487,300
6
W
King Arthur
12,977
541
195
8
0
462,389
4
W
Ishtar
11,793
491
196
8
0
430,438
7
L
Mulan
12,758
532
200
8
0
424,331
7
W
Ganesha
11,543
481
8
0
0
471,888
10
L
Ymir
8,875
370
32
1
0
441,259
5
L
Janus
11,354
473
143
6
0
443,240
0
L
Ishtar
12,307
513
206
9
0
434,397
9
W
Hades
12,658
527
196
8
0
489,920
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role