Player Matchup

Janus
Janus
GEZOHNIDAS
Janus
Level 125
God Stats
5W - 12L
1,400 SR
Queue Stats
132W - 206L
1,365 Elo+
Party 2
Osiris
Osiris
JCramP
Osiris
Level 156
God Stats
2W - 0L
1,534 SR
Queue Stats
109W - 62L
1,715 Elo+
Party 2
Hou Yi
Hou Yi
luciaaZero
Hou Yi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,835 Elo+
Party 2
Team Averages
Level 98
1,478 SR
1,639 Elo+

VS

Team Averages
Level 78
1,589 SR
1,484 Elo+
Lancelot
Lancelot
Arigatototo
Lancelot
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 116L
1,376 Elo+
Solo
Anubis
Anubis
DarkStriker66
Anubis
Level 89
God Stats
11W - 5L
1,797 SR
Queue Stats
135W - 122L
1,539 Elo+
Party 1
Medusa
Medusa
RayoYakim
Medusa
Level 79
God Stats
43W - 40L
1,469 SR
Queue Stats
237W - 232L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 5 / 8
12,868
677
11,442
12,473
5,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
JCramP
Osiris
18
5 / 4 / 13
13,902
732
18,683
24,820
36,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
luciaaZero
Hou Yi
20
12 / 2 / 7
15,301
805
40,682
14,962
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arigatototo
Lancelot
18
9 / 5 / 2
13,805
727
19,157
31,164
39,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 10 / 8
11,494
605
12,893
22,678
13,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RayoYakim
Medusa
17
1 / 5 / 6
11,723
617
9,352
24,280
11,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
11
11
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Arigatototo
Lancelot
9
5
2
2
L
1
10
8
0.5
W
Janus
3
5
8
1.4
W
Osiris
JCramP
Osiris
5
4
13
2.88
L
Medusa
RayoYakim
Medusa
1
5
6
0.8
W
Hou Yi
luciaaZero
Hou Yi
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,807
Damage
41,402
52,255
Taken
78,122
49,614
Mitigated
63,874
4,947
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Arigatototo
Lancelot
19,157
3,916
109
5,575
31,164
39,105
56
4,242
26,922
0
43,231
L
12,893
599
0
5,016
22,678
13,594
0
3,098
19,580
40,769
0
W
Janus
11,442
0
0
938
12,473
5,173
300
3,541
8,932
49,789
0
W
Osiris
JCramP
Osiris
18,683
3,440
368
1,105
24,820
36,840
84
6,646
18,174
0
35,341
L
Medusa
RayoYakim
Medusa
9,352
4,280
0
5,222
24,280
11,175
0
4,453
19,827
0
46,698
W
Hou Yi
luciaaZero
Hou Yi
40,682
18,901
0
2,536
14,962
7,601
2,440
3,119
11,843
0
94,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
37,022
212
Minions Killed
187
12
Camps Cleared
4
1,049,793
Distance Traveled
994,669
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,805
727
43
2
3
369,529
4
L
Anubis
11,494
605
63
3
1
264,354
5
W
Janus
12,868
677
95
5
3
339,718
2
W
Osiris
13,902
732
20
1
1
352,888
3
L
Medusa
11,723
617
81
4
0
360,786
17
W
Hou Yi
15,301
805
97
5
8
357,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role