Player Matchup

Kali
Kali
BaRiVaNoXyS
Kali
Level 109
God Stats
3W - 6L
1,405 SR
Queue Stats
13W - 22L
1,350 Elo+
Party 1
Nike
Nike
DarooxV7
Nike
Level 29
God Stats
11W - 5L
1,627 SR
Queue Stats
25W - 28L
1,433 Elo+
Solo
Vulcan
Vulcan
Sm4rTeK
Vulcan
Level 127
God Stats
1W - 0L
1,542 SR
Queue Stats
18W - 20L
1,423 Elo+
Party 1
Hades
Hades
hassasin0308
Hades
Level 130
God Stats
2W - 1L
1,668 SR
Queue Stats
42W - 41L
1,506 Elo+
Party 1
Ishtar
Ishtar
ħãčħìķð
Ishtar
Level 153
God Stats
8W - 10L
1,490 SR
Queue Stats
189W - 203L
1,396 Elo+
Party 1
Team Averages
Level 110
1,547 SR
1,421 Elo+

VS

Team Averages
Level 14
1,475 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ewatjes
Bellona
Level 17
God Stats
8W - 5L
1,635 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Ironkide
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
PandorixNL
Tyr
Level 26
God Stats
0W - 2L
1,239 SR
Queue Stats
7W - 7L
1,470 Elo+
Party 2
Loki
Loki
半月新糖
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 6
9,064
824
11,555
12,770
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
13
1 / 4 / 7
7,546
686
6,085
12,316
10,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Sm4rTeK
Vulcan
14
1 / 2 / 9
7,826
711
9,993
5,538
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 9
9,279
844
12,050
8,818
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 8
8,408
764
5,293
7,407
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 2
7,562
687
5,141
5,317
2,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Ewatjes
Bellona
13
2 / 0 / 4
7,106
646
2,979
12,134
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Ironkide
Kukulkan
13
1 / 6 / 1
7,321
666
1,357
8,463
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 4 / 5
8,687
790
8,225
14,169
13,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 7
7,560
687
6,765
12,353
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
17
Kills
13
14
Deaths
18
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
W
7
4
6
2.5
W
Nike
1
4
7
1.13
L
Bellona
Ewatjes
Bellona
2
0
4
4
L
Kukulkan
Ironkide
Kukulkan
1
6
1
0.25
L
6
4
5
2.13
W
Vulcan
Sm4rTeK
Vulcan
1
2
9
2.75
W
5
1
9
9.5
W
3
3
8
2.33
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
24,467
46,849
Taken
52,436
30,407
Mitigated
34,281
10,889
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,141
2,137
0
937
5,317
2,513
0
1,935
3,382
0
23,690
W
11,555
6,096
66
4,188
12,770
7,160
300
347
12,423
0
24,316
W
Nike
6,085
530
0
1,156
12,316
10,312
121
263
12,053
0
17,732
L
Bellona
Ewatjes
Bellona
2,979
712
0
482
12,134
8,870
0
5,524
6,610
0
9,134
L
Kukulkan
Ironkide
Kukulkan
1,357
965
0
0
8,463
3,742
0
2,617
5,846
15,649
0
L
8,225
844
0
665
14,169
13,818
0
6,660
7,509
0
21,231
W
Vulcan
Sm4rTeK
Vulcan
9,993
3,115
0
448
5,538
2,388
745
0
5,538
23,693
0
W
12,050
1,035
549
4,056
8,818
6,227
1,023
747
8,071
38,089
0
W
5,293
1,959
0
426
7,407
4,320
868
0
7,407
0
25,961
L
6,765
1,867
0
224
12,353
5,338
0
5,307
7,046
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
38,236
192
Minions Killed
139
0
Camps Cleared
0
1,096,477
Distance Traveled
1,061,837
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,562
687
49
4
0
202,164
1
W
Kali
9,064
824
16
1
0
225,045
0
W
Nike
7,546
686
20
2
0
208,833
0
L
Bellona
7,106
646
8
1
0
241,991
1
L
Kukulkan
7,321
666
34
3
0
163,078
0
L
Tyr
8,687
790
31
3
0
234,002
3
W
Vulcan
7,826
711
32
3
0
251,432
0
W
Hades
9,279
844
70
6
0
202,216
0
W
Ishtar
8,408
764
54
5
0
208,951
0
L
Loki
7,560
687
17
2
0
220,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role