Player Matchup

Guan Yu
Guan Yu
DUDDEL DUTIN
Guan Yu
Level 131
God Stats
0W - 1L
1,519 SR
Queue Stats
183W - 190L
1,504 Elo+
Solo
Ishtar
Ishtar
FlacKii
Ishtar
Level 85
God Stats
0W - 4L
1,405 SR
Queue Stats
19W - 27L
1,532 Elo+
Solo
Artio
Artio
LungaPlays
Artio
Level 49
God Stats
9W - 10L
1,500 SR
Queue Stats
168W - 174L
1,492 Elo+
Solo
Hades
Hades
WoHoDa
Hades
Level 88
God Stats
5W - 13L
1,325 SR
Queue Stats
59W - 69L
1,477 Elo+
Solo
Nox
Nox
lydia10202222
Nox
Level 105
God Stats
12W - 14L
1,474 SR
Queue Stats
42W - 49L
1,475 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,496 Elo+

VS

Team Averages
Level 111
1,563 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BROOKLYYN
Baron Samedi
Level 120
God Stats
3W - 7L
1,608 SR
Queue Stats
110W - 129L
1,439 Elo+
Solo
Skadi
Skadi
DustSoul
Skadi
Level 99
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Nanuc
Guan Yu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,749 Elo+
Solo
Bacchus
Bacchus
Rodrob0n
Bacchus
Level 88
God Stats
7W - 1L
1,941 SR
Queue Stats
105W - 116L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DUDDEL DUTIN
Guan Yu
14
4 / 2 / 2
8,330
757
9,999
15,824
14,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
FlacKii
Ishtar
13
0 / 4 / 2
7,253
659
6,112
10,854
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
0 / 3 / 4
7,168
652
7,616
15,098
11,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
WoHoDa
Hades
14
2 / 3 / 2
7,362
669
7,785
9,635
6,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 5 / 3
7,663
697
4,011
9,403
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 7
8,965
815
13,812
5,160
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
BROOKLYYN
Baron Samedi
16
4 / 2 / 9
8,679
789
12,154
12,273
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
DustSoul
Skadi
15
3 / 3 / 4
8,426
766
10,532
8,593
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Nanuc
Guan Yu
14
2 / 1 / 9
7,854
714
9,608
14,564
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Rodrob0n
Bacchus
14
3 / 1 / 5
8,647
786
6,177
15,939
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
17
17
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
7
8.5
W
Baron Samedi
BROOKLYYN
Baron Samedi
4
2
9
4.25
L
Guan Yu
DUDDEL DUTIN
Guan Yu
4
2
2
2.5
W
Skadi
DustSoul
Skadi
3
3
4
1.67
L
Ishtar
FlacKii
Ishtar
0
4
2
0.25
L
Artio
0
3
4
0.67
W
Guan Yu
Nanuc
Guan Yu
2
1
9
6.5
W
Bacchus
Rodrob0n
Bacchus
3
1
5
5.5
L
Hades
WoHoDa
Hades
2
3
2
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
52,283
60,814
Taken
56,529
42,203
Mitigated
45,601
14,441
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,812
326
365
2,013
5,160
2,055
301
1,048
4,048
34,131
0
W
Baron Samedi
BROOKLYYN
Baron Samedi
12,154
1,742
2,122
4,185
12,273
5,680
0
5,064
6,975
33,057
0
L
Guan Yu
DUDDEL DUTIN
Guan Yu
9,999
865
2,290
4,185
15,824
14,688
0
8,563
6,963
0
22,624
W
Skadi
DustSoul
Skadi
10,532
2,938
0
1,192
8,593
2,782
774
3,631
4,810
0
34,670
L
Ishtar
FlacKii
Ishtar
6,112
2,799
0
1,093
10,854
4,493
0
4,509
6,176
0
24,996
L
Artio
7,616
811
533
2,604
15,098
11,457
0
8,356
6,593
17,736
0
W
Guan Yu
Nanuc
Guan Yu
9,608
758
2,809
2,718
14,564
15,851
167
4,688
9,700
0
16,836
W
Bacchus
Rodrob0n
Bacchus
6,177
857
1,233
4,411
15,939
19,233
0
4,121
11,584
24,395
0
L
Hades
WoHoDa
Hades
7,785
580
1,300
2,436
9,635
6,782
0
5,699
3,874
18,695
0
L
4,011
288
0
0
9,403
4,783
0
5,016
4,349
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
42,571
159
Minions Killed
230
0
Camps Cleared
0
1,050,762
Distance Traveled
1,155,919
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,965
815
67
6
0
241,389
0
W
Baron Samedi
8,679
789
52
5
0
209,899
1
L
Guan Yu
8,330
757
27
2
0
244,508
2
W
Skadi
8,426
766
68
6
0
213,892
1
L
Ishtar
7,253
659
42
4
0
201,891
1
L
Artio
7,168
652
19
2
0
229,950
0
W
Guan Yu
7,854
714
14
1
0
244,627
1
W
Bacchus
8,647
786
29
3
0
246,112
2
L
Hades
7,362
669
27
2
0
176,895
0
L
Nox
7,663
697
44
4
0
197,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role