Player Matchup

Kali
Kali
AfricanHustler
Kali
Level 127
God Stats
14W - 8L
1,612 SR
Queue Stats
127W - 142L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
AlexisMuffin
Gilgamesh
Level 43
God Stats
6W - 4L
1,623 SR
Queue Stats
103W - 97L
1,571 Elo+
Solo
Ra
Ra
MuchLongDino
Ra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 190L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
haakon019
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 190L
1,458 Elo+
Party 1
Ishtar
Ishtar
scopes52
Ishtar
Level 67
God Stats
3W - 2L
1,727 SR
Queue Stats
269W - 280L
1,500 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,498 Elo+

VS

Team Averages
Level 105
1,350 SR
1,429 Elo+
Serqet
Serqet
Mundore
Serqet
Level 160
God Stats
5W - 6L
1,451 SR
Queue Stats
283W - 284L
1,514 Elo+
Party 3
Olorun
Olorun
NertMaGert
Olorun
Level 155
God Stats
2W - 3L
1,337 SR
Queue Stats
250W - 248L
1,514 Elo+
Party 3
Sobek
Sobek
PercivaltheBold
Sobek
Level 44
God Stats
6W - 12L
1,336 SR
Queue Stats
14W - 28L
1,334 Elo+
Party 3
Vulcan
Vulcan
Scorpiot30
Vulcan
Level 108
God Stats
2W - 2L
1,328 SR
Queue Stats
214W - 203L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShyGuyThighs
Ah Muzen Cab
Level 57
God Stats
1W - 1L
1,299 SR
Queue Stats
14W - 23L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,690
481
5,573
15,845
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
AlexisMuffin
Gilgamesh
13
2 / 2 / 1
7,963
498
9,775
13,680
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,940
434
4,923
10,167
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
haakon019
Cthulhu
11
0 / 1 / 1
7,026
439
5,620
18,324
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
scopes52
Ishtar
13
0 / 2 / 0
7,863
491
5,487
8,105
2,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mundore
Serqet
16
10 / 0 / 3
9,926
620
14,064
13,119
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
NertMaGert
Olorun
14
3 / 1 / 4
8,700
544
11,920
10,295
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 9
7,789
487
2,920
10,374
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Scorpiot30
Vulcan
14
0 / 1 / 2
8,246
515
5,348
8,921
4,512
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ShyGuyThighs
Ah Muzen Cab
13
1 / 1 / 2
8,025
502
9,366
9,710
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Gilgamesh
AlexisMuffin
Gilgamesh
2
2
1
1.25
L
0
5
1
0.1
W
Serqet
Mundore
Serqet
10
0
3
11.5
W
Olorun
NertMaGert
Olorun
3
1
4
5
W
0
0
9
4.5
W
Vulcan
Scorpiot30
Vulcan
0
1
2
1
W
Ah Muzen Cab
ShyGuyThighs
Ah Muzen Cab
1
1
2
2
L
Cthulhu
haakon019
Cthulhu
0
1
1
0.5
L
Ishtar
scopes52
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
43,618
66,121
Taken
52,419
31,931
Mitigated
29,851
21,062
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
2,034
0
3,122
15,845
5,921
0
3,601
11,338
0
66,026
L
Gilgamesh
AlexisMuffin
Gilgamesh
9,775
3,009
0
6,014
13,680
9,478
570
6,379
7,079
0
51,558
L
4,923
334
451
1,832
10,167
3,243
90
4,104
5,557
48,699
0
W
Serqet
Mundore
Serqet
14,064
2,759
0
5,530
13,119
6,659
0
2,133
10,986
0
73,518
W
Olorun
NertMaGert
Olorun
11,920
4,443
1,114
3,969
10,295
5,260
0
3,424
6,871
81,930
0
W
2,920
581
73
4,056
10,374
9,337
494
3,242
7,132
14,436
0
W
Vulcan
Scorpiot30
Vulcan
5,348
1,611
0
2,174
8,921
4,512
449
657
8,264
58,521
0
W
Ah Muzen Cab
ShyGuyThighs
Ah Muzen Cab
9,366
3,772
0
1,904
9,710
4,083
1,404
1,087
8,623
0
65,404
L
Cthulhu
haakon019
Cthulhu
5,620
431
423
6,246
18,324
10,317
0
5,803
11,218
30,732
0
L
Ishtar
scopes52
Ishtar
5,487
3,205
0
2,974
8,105
2,972
630
301
7,732
0
66,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
42,686
483
Minions Killed
468
0
Camps Cleared
0
1,528,293
Distance Traveled
1,594,670
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,690
481
94
6
0
318,831
7
L
Gilgamesh
7,963
498
98
6
0
294,734
3
L
Ra
6,940
434
97
6
0
300,238
0
W
Serqet
9,926
620
125
8
0
397,088
5
W
Olorun
8,700
544
124
8
0
285,771
7
W
Sobek
7,789
487
25
2
0
321,692
0
W
Vulcan
8,246
515
89
6
0
291,186
3
W
Ah Muzen Cab
8,025
502
105
7
0
298,933
4
L
Cthulhu
7,026
439
39
2
0
335,957
0
L
Ishtar
7,863
491
155
10
0
278,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role