Player Matchup

Artemis
Artemis
HelloYourDead
Artemis
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 26L
1,662 Elo+
Party 1
Shiva
Shiva
Jeffarto
Shiva
Level 107
God Stats
2W - 0L
1,678 SR
Queue Stats
19W - 7L
1,918 Elo+
Party 1
Ra
Ra
Pelyi
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 22L
1,664 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,748 Elo+

VS

Team Averages
Level 38
1,423 SR
1,172 Elo+
Izanami
Izanami
Liberalizator
Izanami
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Ra
Ra
Pecсtor
Ra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,097 Elo+
Party 2
Chaac
Chaac
skarpizon
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
6 / 0 / 14
8,858
886
19,485
11,870
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Jeffarto
Shiva
14
7 / 2 / 12
9,760
976
8,430
12,523
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
8 / 1 / 13
9,495
950
11,536
8,030
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 7 / 1
6,662
666
6,265
12,123
4,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 2
6,872
687
5,934
12,360
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
skarpizon
Chaac
10
1 / 8 / 1
6,537
654
8,073
19,218
14,472
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
21
Kills
3
3
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
0
14
13
W
Shiva
Jeffarto
Shiva
7
2
12
6.5
L
Izanami
1
7
1
0.21
L
1
6
2
0.33
W
Ra
8
1
13
14.5
L
Chaac
skarpizon
Chaac
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
20,272
32,423
Taken
43,701
18,879
Mitigated
24,346
17,667
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
19,485
13,186
0
3,693
11,870
4,886
1,806
1,581
10,289
0
43,604
W
Shiva
Jeffarto
Shiva
8,430
1,119
710
4,466
12,523
10,559
101
2,961
9,562
0
20,274
L
Izanami
6,265
4,251
0
714
12,123
4,806
0
3,706
8,201
0
17,198
L
5,934
235
942
2,161
12,360
5,068
0
3,112
9,010
31,584
0
W
Ra
11,536
1,798
4,574
4,224
8,030
3,434
793
1,545
6,485
38,103
0
L
Chaac
skarpizon
Chaac
8,073
1,985
0
3,136
19,218
14,472
0
4,382
14,494
0
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
20,071
130
Minions Killed
98
5
Camps Cleared
4
594,700
Distance Traveled
500,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,858
886
43
4
1
182,730
1
W
Shiva
9,760
976
17
2
2
211,654
0
L
Izanami
6,662
666
25
3
1
161,011
3
L
Ra
6,872
687
54
5
3
173,813
2
W
Ra
9,495
950
70
7
2
200,316
3
L
Chaac
6,537
654
19
2
0
165,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role