Player Matchup

Khepri
Khepri
Devilhead
Khepri
Level 157
God Stats
2W - 0L
1,737 SR
Queue Stats
193W - 207L
1,509 Elo+
Solo
Vulcan
Vulcan
Protester24Hour
Vulcan
Level 45
God Stats
2W - 0L
1,713 SR
Queue Stats
117W - 93L
1,603 Elo+
Solo
Horus
Horus
Zooner_07
Horus
Level 128
God Stats
5W - 3L
1,532 SR
Queue Stats
458W - 475L
1,626 Elo+
Solo
Odin
Odin
fermax28
Odin
Level 158
God Stats
2W - 2L
1,205 SR
Queue Stats
534W - 539L
1,506 Elo+
Solo
Jing Wei
Jing Wei
kjgod
Jing Wei
Level 134
God Stats
3W - 5L
1,418 SR
Queue Stats
420W - 464L
1,498 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,549 Elo+

VS

Team Averages
Level 142
1,641 SR
1,585 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ainah
Xbalanque
Level 160
God Stats
3W - 5L
1,385 SR
Queue Stats
294W - 231L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
JoyKrx1878
Guan Yu
Level 87
God Stats
7W - 2L
2,044 SR
Queue Stats
331W - 334L
1,662 Elo+
Solo
Geb
Geb
MrOrient
Geb
Level 151
God Stats
6W - 10L
1,498 SR
Queue Stats
270W - 286L
1,555 Elo+
Solo
Hun Batz
Hun Batz
StronkIzun
Hun Batz
Level 155
God Stats
3W - 3L
1,779 SR
Queue Stats
356W - 253L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Devilhead
Khepri
15
0 / 4 / 20
10,029
771
7,041
23,741
39,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 4 / 12
11,575
890
29,983
19,070
11,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Zooner_07
Horus
16
3 / 3 / 18
9,905
762
16,471
23,052
32,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
17
1 / 2 / 21
10,259
789
14,789
19,136
23,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
kjgod
Jing Wei
19
11 / 2 / 11
11,587
891
22,522
15,370
9,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 6 / 11
9,833
756
13,121
30,799
26,875
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Ainah
Xbalanque
17
2 / 6 / 7
9,930
764
19,851
17,618
9,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
JoyKrx1878
Guan Yu
18
4 / 4 / 8
10,135
780
17,016
22,288
28,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 5 / 12
9,986
768
13,743
23,808
26,067
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
StronkIzun
Hun Batz
16
5 / 3 / 3
10,755
827
12,580
10,319
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
23
Kills
13
15
Deaths
24
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
11
1.08
L
Xbalanque
Ainah
Xbalanque
2
6
7
0.92
W
Khepri
Devilhead
Khepri
0
4
20
2.5
L
Guan Yu
JoyKrx1878
Guan Yu
4
4
8
2
L
1
5
12
1.4
W
8
4
12
3.5
L
Hun Batz
StronkIzun
Hun Batz
5
3
3
2.17
W
Horus
Zooner_07
Horus
3
3
18
4
W
Odin
1
2
21
5.75
W
Jing Wei
kjgod
Jing Wei
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
76,311
100,369
Taken
104,832
116,099
Mitigated
96,351
38,932
Healing
35,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,121
2,207
3,090
6,863
30,799
26,875
487
13,132
17,667
21,412
0
L
Xbalanque
Ainah
Xbalanque
19,851
7,637
1,043
2,249
17,618
9,111
2,006
6,829
10,789
0
42,245
W
Khepri
Devilhead
Khepri
7,041
627
1,886
2,005
23,741
39,080
873
6,635
17,106
15,443
0
L
Guan Yu
JoyKrx1878
Guan Yu
17,016
3,439
7,088
7,607
22,288
28,554
886
6,625
15,663
0
36,186
L
13,743
704
3,651
3,500
23,808
26,067
168
7,933
15,875
22,318
0
W
29,983
9,571
2,567
4,497
19,070
11,465
3,005
4,078
14,992
53,183
0
L
Hun Batz
StronkIzun
Hun Batz
12,580
3,484
288
285
10,319
5,744
1,130
2,505
7,814
0
24,979
W
Horus
Zooner_07
Horus
16,471
5,735
10,714
11,041
23,052
32,132
538
6,826
16,226
0
22,478
W
Odin
14,789
3,038
1,143
2,773
19,136
23,851
768
5,714
13,422
0
35,047
W
Jing Wei
kjgod
Jing Wei
22,522
15,565
0
2,306
15,370
9,571
4,611
3,611
11,759
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
50,639
146
Minions Killed
141
0
Camps Cleared
0
1,160,625
Distance Traveled
987,306
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,833
756
16
1
0
195,988
0
L
Xbalanque
9,930
764
54
4
0
161,743
0
W
Khepri
10,029
771
12
1
0
218,773
0
L
Guan Yu
10,135
780
35
3
0
241,879
0
L
Geb
9,986
768
11
1
0
242,095
2
W
Vulcan
11,575
890
48
4
0
222,911
3
L
Hun Batz
10,755
827
25
2
0
145,601
2
W
Horus
9,905
762
10
1
0
235,361
4
W
Odin
10,259
789
42
3
0
249,457
1
W
Jing Wei
11,587
891
34
3
0
234,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role