Player Matchup

Rama
Rama
CazadorDePen3s
Rama
Level 25
God Stats
4W - 1L
1,537 SR
Queue Stats
157W - 56L
1,708 Elo+
Party 1
Da Ji
Da Ji
NairobiCDP_
Da Ji
Level 156
God Stats
4W - 2L
1,769 SR
Queue Stats
453W - 249L
1,676 Elo+
Party 1
Sol
Sol
kkodinattor
Sol
Level 129
God Stats
2W - 1L
1,518 SR
Queue Stats
207W - 180L
1,584 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,656 Elo+

VS

Team Averages
Level 19
1,577 SR
1,444 Elo+
Izanami
Izanami
MustangAsse
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OrmeSauce63
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Agni
Agni
fetywouap
Agni
Level 42
God Stats
0W - 1L
1,732 SR
Queue Stats
121W - 37L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 12
9,409
1,045
13,937
8,549
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
10 / 1 / 14
9,131
1,015
13,496
8,388
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 15
8,126
903
10,019
8,163
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MustangAsse
Izanami
10
0 / 11 / 1
6,031
670
4,339
13,033
4,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OrmeSauce63
Cthulhu
9
0 / 8 / 1
6,374
708
5,031
16,584
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
11
2 / 8 / 0
7,252
806
5,172
12,324
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
27
Kills
2
2
Deaths
27
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
12
18
L
Izanami
MustangAsse
Izanami
0
11
1
0.05
W
10
1
14
17
L
Cthulhu
OrmeSauce63
Cthulhu
0
8
1
0.06
L
Agni
2
8
0
0.25
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
14,542
25,100
Taken
41,941
11,510
Mitigated
24,130
9,024
Healing
743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,937
11,363
0
2,976
8,549
3,621
1,254
3,848
4,701
0
33,895
L
Izanami
MustangAsse
Izanami
4,339
2,902
0
419
13,033
4,598
0
2,550
10,483
0
10,866
W
13,496
4,009
0
1,985
8,388
4,308
0
3,439
4,949
0
22,556
L
Cthulhu
OrmeSauce63
Cthulhu
5,031
932
0
324
16,584
15,371
0
4,171
12,413
8,996
0
L
Agni
5,172
512
0
0
12,324
4,161
0
2,065
10,259
17,026
0
W
10,019
6,031
0
4,063
8,163
3,581
1,667
3,407
4,756
27,708
4,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
19,657
105
Minions Killed
59
8
Camps Cleared
1
538,943
Distance Traveled
465,132
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,409
1,045
39
4
2
181,579
1
L
Izanami
6,031
670
19
2
0
145,836
1
W
Da Ji
9,131
1,015
14
2
2
184,592
1
L
Cthulhu
6,374
708
16
2
0
167,859
0
L
Agni
7,252
806
24
3
1
151,437
1
W
Sol
8,126
903
52
6
4
172,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role