Player Matchup

Fafnir
Fafnir
BluePhoenix5421
Fafnir
Level 133
God Stats
8W - 4L
1,857 SR
Queue Stats
357W - 322L
1,542 Elo+
Party 3
Ishtar
Ishtar
Cynthex
Ishtar
Level 147
God Stats
7W - 12L
1,594 SR
Queue Stats
195W - 178L
1,509 Elo+
Party 1
Vamana
Vamana
LlamaRhoades999
Vamana
Level 85
God Stats
11W - 7L
1,729 SR
Queue Stats
260W - 230L
1,698 Elo+
Solo
Set
Set
SMILEY FACE m77
Set
Level 126
God Stats
4W - 7L
1,853 SR
Queue Stats
310W - 265L
1,616 Elo+
Party 3
Kukulkan
Kukulkan
VGN Cindy
Kukulkan
Level 139
God Stats
4W - 1L
1,903 SR
Queue Stats
191W - 207L
1,600 Elo+
Party 1
Team Averages
Level 126
1,787 SR
1,593 Elo+

VS

Team Averages
Level 148
1,645 SR
1,610 Elo+
Poseidon
Poseidon
Krizcto
Poseidon
Level 160
God Stats
5W - 7L
1,744 SR
Queue Stats
251W - 253L
1,668 Elo+
Party 2
Lancelot
Lancelot
SenpaiZH
Lancelot
Level 155
God Stats
2W - 0L
1,772 SR
Queue Stats
39W - 32L
1,622 Elo+
Solo
Xing Tian
Xing Tian
SuperbDrunk
Xing Tian
Level 160
God Stats
2W - 2L
1,473 SR
Queue Stats
154W - 141L
1,589 Elo+
Solo
Scylla
Scylla
Vidapixelada
Scylla
Level 155
God Stats
1W - 0L
1,737 SR
Queue Stats
164W - 145L
1,648 Elo+
Party 2
Ishtar
Ishtar
mikeybones80
Ishtar
Level 109
God Stats
9W - 11L
1,500 SR
Queue Stats
187W - 198L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
9,535
433
6,181
19,287
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Cynthex
Ishtar
16
1 / 6 / 2
9,987
454
8,955
19,396
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
6 / 2 / 0
12,244
557
18,105
25,890
20,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 2
9,750
443
11,531
22,354
11,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VGN Cindy
Kukulkan
18
5 / 3 / 3
11,843
538
16,187
14,780
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Krizcto
Poseidon
19
5 / 3 / 2
12,747
579
9,056
14,483
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SenpaiZH
Lancelot
19
5 / 2 / 5
13,335
606
19,972
24,946
20,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
SuperbDrunk
Xing Tian
16
0 / 2 / 6
10,708
487
8,896
19,164
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
19
5 / 5 / 4
12,458
566
13,034
14,142
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
20
7 / 1 / 4
13,210
600
20,291
20,368
10,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
22
22
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Ishtar
Cynthex
Ishtar
1
6
2
0.33
W
Poseidon
Krizcto
Poseidon
5
3
2
2
L
6
2
0
3
L
1
6
2
0.33
W
Lancelot
SenpaiZH
Lancelot
5
2
5
3.75
W
Xing Tian
SuperbDrunk
Xing Tian
0
2
6
1.5
L
Kukulkan
VGN Cindy
Kukulkan
5
3
3
2.17
W
Scylla
5
5
4
1.4
W
Ishtar
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
71,249
101,707
Taken
93,103
69,417
Mitigated
65,543
23,361
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,181
1,480
0
4,130
19,287
22,634
0
8,658
10,523
19,080
0
L
Ishtar
Cynthex
Ishtar
8,955
6,068
0
6,555
19,396
8,037
1,398
4,401
14,483
0
84,537
W
Poseidon
Krizcto
Poseidon
9,056
1,210
0
5,474
14,483
5,883
3,306
3,960
10,247
108,363
0
L
18,105
7,789
0
8,737
25,890
20,002
0
4,613
21,200
0
121,929
L
11,531
4,563
0
1,496
22,354
11,518
0
6,327
15,864
0
96,692
W
Lancelot
SenpaiZH
Lancelot
19,972
3,920
0
13,871
24,946
20,203
567
3,191
21,755
0
112,476
W
Xing Tian
SuperbDrunk
Xing Tian
8,896
826
0
2,198
19,164
22,376
410
5,773
13,391
35,416
0
L
Kukulkan
VGN Cindy
Kukulkan
16,187
1,099
0
2,443
14,780
7,226
494
7,080
7,544
113,564
0
W
Scylla
13,034
1,724
0
3,274
14,142
6,261
2,387
3,192
10,950
89,762
0
W
Ishtar
20,291
13,134
0
10,329
20,368
10,820
3,354
6,570
13,798
0
126,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,359
Gold Earned
62,458
661
Minions Killed
712
0
Camps Cleared
0
2,123,505
Distance Traveled
2,166,071
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,535
433
32
1
0
432,764
8
L
Ishtar
9,987
454
134
6
0
354,599
0
W
Poseidon
12,747
579
160
7
0
458,372
1
L
Vamana
12,244
557
204
9
0
477,050
11
L
Set
9,750
443
130
6
0
455,794
2
W
Lancelot
13,335
606
173
8
0
476,712
5
W
Xing Tian
10,708
487
29
1
0
443,715
7
L
Kukulkan
11,843
538
161
7
0
403,298
6
W
Scylla
12,458
566
151
7
0
388,813
4
W
Ishtar
13,210
600
199
9
0
398,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role