Player Matchup

Achilles
Achilles
Platinum II
VainJester310
Achilles
Platinum II
Level 156
God Stats
30W - 37L
1,543 SR
Queue Stats
399W - 446L
1,922 MMR
Solo
Scylla
Scylla
Platinum I
diaperash911
Scylla
Platinum I
Level 160
God Stats
82W - 99L
1,540 SR
Queue Stats
1,076W - 1,282L
1,834 MMR
Solo
Bacchus
Bacchus
Platinum III
korac_
Bacchus
Platinum III
Level 145
God Stats
0W - 4L
1,308 SR
Queue Stats
40W - 41L
1,825 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,464 SR
1,861 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,635 SR
1,807 MMR
Ganesha
Ganesha
Gold IV
Sanemi XII
Ganesha
Gold IV
Level 104
God Stats
17W - 8L
1,616 SR
Queue Stats
35W - 23L
1,753 MMR
Party 1
Medusa
Medusa
Gold III
Stepdown101
Medusa
Gold III
Level 135
God Stats
1W - 2L
1,602 SR
Queue Stats
54W - 46L
1,625 MMR
Party 1
Vulcan
Vulcan
Platinum IV
zzmonster1zz
Vulcan
Platinum IV
Level 141
God Stats
3W - 0L
1,687 SR
Queue Stats
18W - 2L
2,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VainJester310
Achilles
13
0 / 4 / 5
10,082
560
9,410
21,474
21,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
17
3 / 3 / 2
11,622
646
18,038
16,166
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
korac_
Bacchus
15
3 / 6 / 2
11,209
623
12,819
18,947
26,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasAh Muzen CabAresThothBaron Samedi

VS

Bans
FenrirCupidKumbhakarnaChironAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sanemi XII
Ganesha
16
0 / 1 / 13
12,445
691
5,221
14,814
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
9 / 3 / 4
13,446
747
22,447
17,125
8,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
18
3 / 2 / 9
12,316
684
19,190
12,938
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
12
13
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Sanemi XII
Ganesha
0
1
13
6.5
W
Medusa
9
3
4
3.67
L
Achilles
VainJester310
Achilles
0
4
5
0.63
L
Scylla
3
3
2
1.33
L
Bacchus
korac_
Bacchus
3
6
2
0.67
W
Vulcan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
46,858
56,587
Taken
44,877
55,147
Mitigated
33,961
8,714
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Sanemi XII
Ganesha
5,221
537
0
3,493
14,814
19,319
404
9,480
5,334
19,130
0
W
Medusa
22,447
10,842
0
1,227
17,125
8,302
2,063
11,129
5,996
0
64,421
L
Achilles
VainJester310
Achilles
9,410
2,227
0
2,375
21,474
21,186
0
8,824
12,650
0
29,483
L
Scylla
18,038
463
392
4,524
16,166
7,272
0
7,435
8,731
70,408
0
L
Bacchus
korac_
Bacchus
12,819
626
276
1,147
18,947
26,689
0
8,746
10,201
29,564
0
W
Vulcan
19,190
6,172
0
5,162
12,938
6,340
216
10,288
2,650
61,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
38,207
215
Minions Killed
183
9
Camps Cleared
6
926,582
Distance Traveled
984,333
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,445
691
4
0
0
320,620
1
W
Medusa
13,446
747
79
4
1
306,690
0
L
Achilles
10,082
560
42
2
3
296,319
2
L
Scylla
11,622
646
130
7
5
336,212
6
L
Bacchus
11,209
623
43
2
1
294,051
1
W
Vulcan
12,316
684
100
6
5
357,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role