Player Matchup

Skadi
Skadi
Cfamdad
Skadi
Level 86
God Stats
109W - 76L
1,592 SR
Queue Stats
294W - 316L
1,414 Elo+
Solo
Ishtar
Ishtar
Suarez_Susanoo
Ishtar
Level 101
God Stats
3W - 4L
1,691 SR
Queue Stats
180W - 176L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
VitorJinzo
Baron Samedi
Level 158
God Stats
5W - 2L
1,654 SR
Queue Stats
223W - 204L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
kaitokit1412
Erlang Shen
Level 139
God Stats
7W - 5L
1,603 SR
Queue Stats
543W - 601L
1,341 Elo+
Solo
Aphrodite
Aphrodite
meapfluffy123
Aphrodite
Level 109
God Stats
9W - 9L
1,559 SR
Queue Stats
94W - 102L
1,382 Elo+
Solo
Team Averages
Level 119
1,620 SR
1,392 Elo+

VS

Team Averages
Level 99
1,548 SR
1,427 Elo+
Artemis
Artemis
GoatMaster247
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 286L
1,370 Elo+
Solo
Vamana
Vamana
Nacho_E_G_T
Vamana
Level 120
God Stats
1W - 4L
1,735 SR
Queue Stats
7W - 14L
1,428 Elo+
Solo
Thoth
Thoth
Ravenwiccam
Thoth
Level 147
God Stats
1W - 2L
1,699 SR
Queue Stats
177W - 189L
1,443 Elo+
Solo
Sylvanus
Sylvanus
niwa2828
Sylvanus
Level 56
God Stats
4W - 6L
1,500 SR
Queue Stats
98W - 117L
1,451 Elo+
Solo
Fenrir
Fenrir
zErikAAC
Fenrir
Level 85
God Stats
2W - 4L
1,305 SR
Queue Stats
102W - 109L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cfamdad
Skadi
11
0 / 2 / 2
6,598
471
4,521
8,499
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 2
6,796
485
9,680
12,264
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VitorJinzo
Baron Samedi
13
4 / 1 / 1
7,981
570
7,480
9,097
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
kaitokit1412
Erlang Shen
13
1 / 0 / 0
8,104
579
8,306
10,792
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
meapfluffy123
Aphrodite
10
2 / 1 / 4
6,503
465
7,928
12,710
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 5 / 0
6,288
449
4,506
10,299
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
13
0 / 1 / 0
7,836
560
5,766
12,532
13,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 1
7,588
542
3,236
5,934
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
niwa2828
Sylvanus
10
0 / 1 / 1
6,229
445
5,033
13,385
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
zErikAAC
Fenrir
11
3 / 2 / 0
6,772
484
5,031
12,590
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cfamdad
Skadi
0
2
2
0.5
L
Artemis
1
5
0
0.2
L
Vamana
0
1
0
0
L
1
2
1
0.75
W
4
1
2
5
W
Baron Samedi
VitorJinzo
Baron Samedi
4
1
1
4.5
W
Erlang Shen
kaitokit1412
Erlang Shen
1
0
0
1
W
Aphrodite
meapfluffy123
Aphrodite
2
1
4
4
L
Sylvanus
niwa2828
Sylvanus
0
1
1
0.5
L
Fenrir
zErikAAC
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
23,572
53,362
Taken
54,740
25,614
Mitigated
31,312
28,281
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cfamdad
Skadi
4,521
1,459
0
2,599
8,499
3,482
0
197
8,302
0
52,091
L
Artemis
4,506
2,232
0
795
10,299
3,244
0
3,377
6,922
0
36,586
L
Vamana
5,766
2,317
0
3,988
12,532
13,474
0
0
12,532
0
62,246
L
3,236
266
0
1,001
5,934
2,109
774
3,415
2,519
52,040
0
W
9,680
5,247
0
4,434
12,264
4,390
418
2,482
9,782
0
39,171
W
Baron Samedi
VitorJinzo
Baron Samedi
7,480
1,262
140
3,144
9,097
4,257
49
2,504
6,593
55,584
0
W
Erlang Shen
kaitokit1412
Erlang Shen
8,306
4,968
0
6,220
10,792
8,447
0
0
10,792
0
61,036
W
Aphrodite
meapfluffy123
Aphrodite
7,928
1,233
3,948
7,796
12,710
5,038
158
3,086
9,624
35,141
0
L
Sylvanus
niwa2828
Sylvanus
5,033
2,657
1,607
6,141
13,385
7,466
76
5,414
7,971
24,987
0
L
Fenrir
zErikAAC
Fenrir
5,031
1,467
0
4,346
12,590
5,019
0
3,202
9,388
0
36,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
34,713
423
Minions Killed
380
0
Camps Cleared
0
1,260,055
Distance Traveled
1,219,322
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,598
471
96
7
0
239,291
2
L
Artemis
6,288
449
64
5
0
224,343
3
L
Vamana
7,836
560
127
9
0
283,412
1
L
Thoth
7,588
542
97
7
0
190,825
8
W
Ishtar
6,796
485
52
4
0
258,232
3
W
Baron Samedi
7,981
570
97
7
0
239,526
5
W
Erlang Shen
8,104
579
122
9
0
258,737
1
W
Aphrodite
6,503
465
56
4
0
264,269
0
L
Sylvanus
6,229
445
36
3
0
246,096
3
L
Fenrir
6,772
484
56
4
0
274,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role