Player Matchup

Merlin
Merlin
 
Merlin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lost Parabatai
Skadi
Level 42
God Stats
12W - 17L
1,821 SR
Queue Stats
39W - 30L
1,554 Elo+
Solo
Amaterasu
Amaterasu
SucreMistik82
Amaterasu
Level 156
God Stats
7W - 8L
1,277 SR
Queue Stats
263W - 352L
1,316 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,457 Elo+

VS

Team Averages
Level 36
1,429 SR
1,339 Elo+
Thor
Thor
CF33RMU
Thor
Level 15
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 16L
1,359 Elo+
Party 1
Janus
Janus
Ichiisonnn
Janus
Level 66
God Stats
0W - 1L
1,293 SR
Queue Stats
24W - 36L
1,344 Elo+
Party 1
Cerberus
Cerberus
liniisonnn
Cerberus
Level 26
God Stats
1W - 1L
1,686 SR
Queue Stats
9W - 16L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 0 / 9
11,012
734
10,936
9,633
4,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 4
11,212
747
20,485
11,668
4,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
SucreMistik82
Amaterasu
15
4 / 2 / 7
10,717
714
13,563
21,730
20,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CF33RMU
Thor
14
1 / 3 / 1
9,116
608
10,240
11,508
5,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
13
1 / 4 / 2
9,256
617
9,408
11,975
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
liniisonnn
Cerberus
13
1 / 6 / 3
9,950
663
8,657
28,811
18,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
9
6.5
L
Thor
CF33RMU
Thor
1
3
1
0.5
L
Janus
1
4
2
0.5
W
7
2
4
4.5
W
Amaterasu
SucreMistik82
Amaterasu
4
2
7
3.75
L
Cerberus
liniisonnn
Cerberus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,984
Damage
28,305
43,031
Taken
52,294
29,077
Mitigated
27,641
11,104
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,936
1,155
0
3,490
9,633
4,165
501
2,999
6,458
45,687
0
L
Thor
CF33RMU
Thor
10,240
1,314
0
737
11,508
5,429
0
3,862
7,646
0
26,681
L
Janus
9,408
613
0
1,315
11,975
3,781
144
1,570
10,405
41,963
0
W
20,485
8,721
0
1,316
11,668
4,865
1,234
4,869
6,542
0
60,757
W
Amaterasu
SucreMistik82
Amaterasu
13,563
7,378
182
6,116
21,730
20,047
620
9,529
11,728
0
28,517
L
Cerberus
liniisonnn
Cerberus
8,657
730
382
8,157
28,811
18,431
0
5,902
22,909
24,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
28,322
166
Minions Killed
154
8
Camps Cleared
4
879,352
Distance Traveled
809,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,012
734
87
6
1
296,890
3
L
Thor
9,116
608
39
3
3
292,579
4
L
Janus
9,256
617
76
5
0
267,253
2
W
Skadi
11,212
747
54
4
4
284,794
3
W
Amaterasu
10,717
714
25
2
3
297,668
3
L
Cerberus
9,950
663
39
3
1
250,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role