Player Matchup

Jing Wei
Jing Wei
Hoodlumcrow
Jing Wei
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,499 Elo+
Solo
Atlas
Atlas
Larmos
Atlas
Level 125
God Stats
69W - 60L
1,642 SR
Queue Stats
399W - 424L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
lalamenoir
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,715 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,611 Elo+

VS

Team Averages
Level 98
1,441 SR
1,420 Elo+
Artemis
Artemis
Blackpragor
Artemis
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 12L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mariasrb
Morgan Le Fay
Level 138
God Stats
142W - 156L
1,512 SR
Queue Stats
505W - 674L
1,417 Elo+
Solo
Hercules
Hercules
imtuguuud
Hercules
Level 86
God Stats
0W - 2L
1,312 SR
Queue Stats
74W - 81L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hoodlumcrow
Jing Wei
16
4 / 2 / 6
10,899
681
12,103
12,130
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Larmos
Atlas
16
5 / 1 / 9
12,476
780
14,916
19,177
23,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
lalamenoir
Zhong Kui
16
6 / 2 / 7
11,453
716
18,674
14,907
11,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackpragor
Artemis
15
2 / 3 / 2
10,304
644
14,386
12,693
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Mariasrb
Morgan Le Fay
14
2 / 6 / 2
9,666
604
13,271
17,579
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
imtuguuud
Hercules
13
1 / 6 / 3
9,365
585
11,197
23,218
25,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blackpragor
Artemis
2
3
2
1
W
Jing Wei
Hoodlumcrow
Jing Wei
4
2
6
3.5
W
Atlas
Larmos
Atlas
5
1
9
9.5
L
Morgan Le Fay
Mariasrb
Morgan Le Fay
2
6
2
0.5
L
Hercules
imtuguuud
Hercules
1
6
3
0.42
W
Zhong Kui
lalamenoir
Zhong Kui
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
38,854
46,214
Taken
53,490
40,321
Mitigated
40,271
11,828
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blackpragor
Artemis
14,386
7,274
475
2,585
12,693
6,353
508
7,546
5,007
0
43,222
W
Jing Wei
Hoodlumcrow
Jing Wei
12,103
10,769
0
2,989
12,130
5,188
1,340
4,211
7,919
0
45,838
W
Atlas
Larmos
Atlas
14,916
4,981
0
3,106
19,177
23,699
297
5,546
13,631
34,889
0
L
Morgan Le Fay
Mariasrb
Morgan Le Fay
13,271
2,845
495
2,650
17,579
8,599
0
10,962
6,343
44,501
0
L
Hercules
imtuguuud
Hercules
11,197
3,070
354
4,350
23,218
25,319
0
14,625
8,029
0
21,498
W
Zhong Kui
lalamenoir
Zhong Kui
18,674
1,443
0
5,733
14,907
11,434
644
3,801
11,106
47,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
29,335
184
Minions Killed
146
8
Camps Cleared
4
839,198
Distance Traveled
726,182
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,304
644
71
4
2
233,013
4
W
Jing Wei
10,899
681
70
4
3
285,874
2
W
Atlas
12,476
780
21
1
0
279,612
5
L
Morgan Le Fay
9,666
604
59
4
1
235,168
5
L
Hercules
9,365
585
16
1
1
258,001
4
W
Zhong Kui
11,453
716
93
6
5
273,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role