Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
РUNK
Chiron
Level 160
God Stats
7W - 1L
1,926 SR
Queue Stats
566W - 186L
1,770 Elo+
Solo
Janus
Janus
い天然呆
Janus
Level 160
God Stats
17W - 13L
1,635 SR
Queue Stats
411W - 405L
1,564 Elo+
Solo
Team Averages
Level 130
1,687 SR
1,611 Elo+

VS

Team Averages
Level 96
1,382 SR
1,506 Elo+
Chaac
Chaac
Jalles
Chaac
Level 160
God Stats
4W - 3L
1,427 SR
Queue Stats
204W - 94L
1,828 Elo+
Solo
Neith
Neith
KevinCampo135
Neith
Level 111
God Stats
6W - 10L
1,525 SR
Queue Stats
154W - 165L
1,410 Elo+
Party 1
Merlin
Merlin
themaddermatt
Merlin
Level 18
God Stats
0W - 2L
1,195 SR
Queue Stats
3W - 12L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 6
8,765
730
5,642
11,679
11,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
РUNK
Chiron
16
10 / 0 / 4
10,267
856
13,882
10,567
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 11
8,999
750
14,221
11,165
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jalles
Chaac
12
0 / 3 / 2
7,420
618
7,934
13,345
13,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 2
7,135
595
6,409
11,502
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 7 / 0
7,780
648
7,244
11,382
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
6
6
L
Chaac
Jalles
Chaac
0
3
2
0.33
L
0
5
2
0.2
L
2
7
0
0.29
W
Chiron
РUNK
Chiron
10
0
4
12
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
21,587
33,411
Taken
36,229
20,474
Mitigated
20,844
9,617
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,642
883
559
1,607
11,679
11,398
15
1,760
9,623
0
23,627
L
Chaac
Jalles
Chaac
7,934
1,047
0
2,422
13,345
13,517
0
6,241
7,104
0
24,017
L
6,409
2,057
0
1,154
11,502
3,887
0
5,112
6,390
0
21,868
L
7,244
191
0
1,166
11,382
3,440
0
3,105
8,277
14,477
0
W
Chiron
РUNK
Chiron
13,882
4,096
1,274
3,720
10,567
4,356
1,163
3,247
6,924
0
43,316
W
14,221
1,145
0
2,457
11,165
4,720
0
1,680
9,163
42,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
22,335
169
Minions Killed
99
9
Camps Cleared
3
721,718
Distance Traveled
643,213
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,765
730
29
2
3
235,582
6
L
Chaac
7,420
618
31
3
3
236,946
6
L
Neith
7,135
595
47
4
0
204,866
1
L
Merlin
7,780
648
21
2
0
201,401
3
W
Chiron
10,267
856
70
6
4
236,962
0
W
Janus
8,999
750
70
6
2
249,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role