Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Akaiii
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,138 Elo+
Party 1
Achilles
Achilles
NjordGunnar9946
Achilles
Level 107
God Stats
2W - 4L
1,434 SR
Queue Stats
219W - 242L
1,449 Elo+
Solo
Sol
Sol
Sychw
Sol
Level 29
God Stats
0W - 2L
1,202 SR
Queue Stats
17W - 45L
1,086 Elo+
Party 1
Terra
Terra
drive3928
Terra
Level 68
God Stats
6W - 7L
1,346 SR
Queue Stats
294W - 356L
1,366 Elo+
Party 2
Team Averages
Level 56
1,396 SR
1,308 Elo+

VS

Team Averages
Level 79
1,445 SR
1,441 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlakeZ96
Bellona
Level 38
God Stats
4W - 2L
1,469 SR
Queue Stats
128W - 132L
1,428 Elo+
Solo
Merlin
Merlin
LilUzi_FC
Merlin
Level 63
God Stats
2W - 2L
1,263 SR
Queue Stats
137W - 158L
1,408 Elo+
Solo
Charybdis
Charybdis
ReactDev
Charybdis
Level 66
God Stats
6W - 9L
1,253 SR
Queue Stats
495W - 504L
1,456 Elo+
Solo
Discordia
Discordia
dolivol
Discordia
Level 70
God Stats
1W - 0L
1,738 SR
Queue Stats
37W - 31L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
6 / 4 / 6
10,950
730
19,234
14,599
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Akaiii
Cthulhu
16
3 / 11 / 8
9,828
655
14,533
27,963
33,200
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
6 / 4 / 2
10,264
684
11,172
16,563
14,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sol
Sychw
Sol
16
2 / 10 / 6
9,459
631
11,144
20,373
8,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
drive3928
Terra
15
0 / 4 / 6
8,353
557
5,024
22,456
19,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 3 / 17
10,949
730
7,905
18,227
27,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
BlakeZ96
Bellona
17
4 / 4 / 20
11,446
763
15,351
18,122
18,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
LilUzi_FC
Merlin
19
5 / 3 / 17
11,372
758
20,692
11,163
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ReactDev
Charybdis
18
8 / 5 / 16
11,518
768
28,768
13,114
7,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
dolivol
Discordia
20
10 / 2 / 18
12,125
808
18,503
11,288
6,588
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
17
Kills
33
33
Deaths
17
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
4
6
2.25
W
Sylvanus
 
Sylvanus
6
3
17
4.83
L
Cthulhu
Akaiii
Cthulhu
3
11
8
0.64
W
Bellona
BlakeZ96
Bellona
4
4
20
3.5
W
Merlin
LilUzi_FC
Merlin
5
3
17
4.5
L
Achilles
6
4
2
1.75
W
Charybdis
ReactDev
Charybdis
8
5
16
3.2
L
Sol
Sychw
Sol
2
10
6
0.5
W
Discordia
dolivol
Discordia
10
2
18
9.5
L
Terra
drive3928
Terra
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,107
Damage
91,219
101,954
Taken
71,914
82,292
Mitigated
65,974
32,637
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
19,234
1,986
883
2,717
14,599
7,250
450
6,302
8,297
38,061
0
W
Sylvanus
 
Sylvanus
7,905
3,562
7,500
5,753
18,227
27,802
922
12,482
5,745
14,901
0
L
Cthulhu
Akaiii
Cthulhu
14,533
921
1,426
1,087
27,963
33,200
0
16,542
11,421
21,286
0
W
Bellona
BlakeZ96
Bellona
15,351
2,483
3,032
4,473
18,122
18,652
1,151
12,617
5,505
0
27,295
W
Merlin
LilUzi_FC
Merlin
20,692
1,997
1,629
3,034
11,163
5,871
1,043
7,426
3,737
47,085
0
L
Achilles
11,172
2,633
899
3,225
16,563
14,209
723
8,708
7,855
0
18,007
W
Charybdis
ReactDev
Charybdis
28,768
18,241
1,668
1,505
13,114
7,061
2,589
9,903
3,211
0
42,547
L
Sol
Sychw
Sol
11,144
3,735
960
3,721
20,373
8,026
0
8,870
11,503
20,151
0
W
Discordia
dolivol
Discordia
18,503
1,325
916
1,905
11,288
6,588
1,200
7,507
3,781
30,030
0
L
Terra
drive3928
Terra
5,024
928
8,459
9,260
22,456
19,607
370
6,678
15,778
8,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
57,410
123
Minions Killed
143
0
Camps Cleared
0
1,229,660
Distance Traveled
1,318,624
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,950
730
63
4
0
264,924
0
W
Sylvanus
10,949
730
16
1
0
233,843
0
L
Cthulhu
9,828
655
17
1
0
222,901
0
W
Bellona
11,446
763
14
1
0
303,318
0
W
Merlin
11,372
758
57
4
0
272,025
0
L
Achilles
10,264
684
9
1
0
275,633
3
W
Charybdis
11,518
768
31
2
0
231,231
0
L
Sol
9,459
631
21
1
0
210,876
0
W
Discordia
12,125
808
25
2
0
278,207
0
L
Terra
8,353
557
13
1
0
255,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role