Player Matchup

Kali
Kali
Dr-Boom59
Kali
Level 145
God Stats
7W - 7L
1,634 SR
Queue Stats
438W - 439L
1,333 Elo+
Solo
Ganesha
Ganesha
ItsCot
Ganesha
Level 94
God Stats
1W - 1L
1,723 SR
Queue Stats
68W - 74L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
Level 69
God Stats
3W - 12L
1,275 SR
Queue Stats
162W - 163L
1,436 Elo+
Solo
Ishtar
Ishtar
PiggyBuffalo855
Ishtar
Level 140
God Stats
15W - 11L
1,154 SR
Queue Stats
265W - 277L
1,431 Elo+
Party 1
Awilix
Awilix
TheBurritoPower
Awilix
Level 109
God Stats
0W - 7L
1,104 SR
Queue Stats
196W - 203L
1,429 Elo+
Party 1
Team Averages
Level 111
1,378 SR
1,416 Elo+

VS

Team Averages
Level 95
1,513 SR
1,393 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AkvshiNH
Hades
Level 65
God Stats
11W - 6L
1,462 SR
Queue Stats
84W - 95L
1,329 Elo+
Solo
Ishtar
Ishtar
Angel-_-Muerto
Ishtar
Level 58
God Stats
29W - 37L
1,513 SR
Queue Stats
135W - 170L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
KimbosSIice
Baron Samedi
Level 107
God Stats
30W - 24L
1,590 SR
Queue Stats
246W - 228L
1,442 Elo+
Party 2
Bacchus
Bacchus
Scumbag_R0b
Bacchus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 72L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 1 / 0
5,747
575
4,974
7,071
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
ItsCot
Ganesha
7
0 / 1 / 2
4,858
486
2,325
7,087
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Kingz_RAFxLGND
Zhong Kui
9
1 / 2 / 0
5,415
542
3,091
4,020
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 2
5,041
504
2,297
4,284
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 0
4,718
472
2,254
8,650
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 2 / 1
6,371
637
7,163
8,205
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
AkvshiNH
Hades
10
0 / 0 / 1
5,724
572
3,661
7,450
3,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 2
5,120
512
2,294
2,518
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
KimbosSIice
Baron Samedi
9
2 / 1 / 2
5,342
534
2,172
4,755
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Scumbag_R0b
Bacchus
8
0 / 0 / 3
4,937
494
3,792
6,236
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
1
3.75
W
Hades
AkvshiNH
Hades
0
0
1
0.5
W
1
0
2
2
L
Kali
1
1
0
1
L
Ganesha
ItsCot
Ganesha
0
1
2
1
W
Baron Samedi
KimbosSIice
Baron Samedi
2
1
2
3
L
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
1
2
0
0.5
L
0
1
2
1
W
Bacchus
Scumbag_R0b
Bacchus
0
0
3
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
19,082
31,112
Taken
29,164
13,600
Mitigated
14,465
9,369
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,163
1,951
0
7,691
8,205
3,624
0
1,561
6,644
0
38,253
W
Hades
AkvshiNH
Hades
3,661
446
0
6,188
7,450
3,260
0
0
7,450
40,636
0
W
2,294
1,414
94
1,287
2,518
840
0
603
1,915
0
29,028
L
Kali
4,974
1,806
0
3,315
7,071
3,415
0
3,661
3,410
0
42,363
L
Ganesha
ItsCot
Ganesha
2,325
702
0
1,360
7,087
3,645
0
1,698
5,389
13,231
0
W
Baron Samedi
KimbosSIice
Baron Samedi
2,172
268
236
1,369
4,755
2,291
0
1,653
3,102
30,162
0
L
Zhong Kui
Kingz_RAFxLGND
Zhong Kui
3,091
1,236
0
650
4,020
2,745
0
1,111
2,909
25,661
5,990
L
2,297
1,419
0
2,540
4,284
1,320
0
1,085
3,199
0
30,631
W
Bacchus
Scumbag_R0b
Bacchus
3,792
790
0
1,689
6,236
4,450
0
920
5,316
19,862
0
L
2,254
1,018
0
1,504
8,650
2,475
0
2,070
6,580
0
17,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
27,494
237
Minions Killed
283
0
Camps Cleared
0
871,119
Distance Traveled
917,418
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,371
637
69
7
0
219,098
3
W
Hades
5,724
572
69
7
0
162,674
0
W
Ishtar
5,120
512
64
6
0
167,946
0
L
Kali
5,747
575
66
7
0
161,858
3
L
Ganesha
4,858
486
8
1
0
179,618
3
W
Baron Samedi
5,342
534
57
6
0
183,207
4
L
Zhong Kui
5,415
542
58
6
0
163,975
3
L
Ishtar
5,041
504
65
7
0
165,958
1
W
Bacchus
4,937
494
24
2
0
184,493
3
L
Awilix
4,718
472
40
4
0
199,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role