Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
你相信光吗i
Athena
Level 112
God Stats
1W - 0L
1,620 SR
Queue Stats
11W - 5L
1,676 Elo+
Party 1
Ratatoskr
Ratatoskr
练习两年半の鸡
Ratatoskr
Level 17
God Stats
3W - 1L
1,772 SR
Queue Stats
108W - 54L
1,500 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,535 Elo+

VS

Team Averages
Level 75
1,462 SR
1,446 Elo+
Awilix
Awilix
Angel Achyls
Awilix
Level 125
God Stats
3W - 10L
1,278 SR
Queue Stats
213W - 246L
1,414 Elo+
Solo
Cerberus
Cerberus
Azazel111
Cerberus
Level 29
God Stats
0W - 2L
1,226 SR
Queue Stats
63W - 67L
1,425 Elo+
Party 2
Ullr
Ullr
Blastraider
Ullr
Level 46
God Stats
2W - 1L
1,847 SR
Queue Stats
57W - 56L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
KennyOuest
Guan Yu
Level 129
God Stats
1W - 2L
1,284 SR
Queue Stats
141W - 126L
1,498 Elo+
Solo
Cernunnos
Cernunnos
pakafaka123
Cernunnos
Level 44
God Stats
1W - 1L
1,675 SR
Queue Stats
65W - 70L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 15
9,099
910
6,227
15,561
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
 
Freya
16
4 / 1 / 14
9,043
904
11,828
12,980
7,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
 
Bacchus
14
6 / 3 / 13
8,683
868
10,627
12,282
11,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 16
8,367
837
9,205
18,074
18,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 0 / 15
9,090
909
17,031
13,736
7,914
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 5 / 1
7,089
709
8,358
9,758
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Azazel111
Cerberus
14
1 / 3 / 6
7,122
712
11,621
13,499
14,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 5
7,088
709
8,211
13,073
5,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
KennyOuest
Guan Yu
12
1 / 6 / 3
7,341
734
8,150
14,276
19,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
pakafaka123
Cernunnos
13
1 / 3 / 4
6,893
689
17,002
9,338
4,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
24
Kills
7
7
Deaths
24
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
15
13.5
W
Freya
 
Freya
4
1
14
11
W
Bacchus
 
Bacchus
6
3
13
4.17
L
Awilix
3
5
1
0.7
L
Cerberus
Azazel111
Cerberus
1
3
6
1.33
L
1
7
5
0.5
L
Guan Yu
KennyOuest
Guan Yu
1
6
3
0.42
L
Cernunnos
pakafaka123
Cernunnos
1
3
4
1
W
3
2
16
5.5
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
53,342
72,633
Taken
59,944
62,074
Mitigated
48,758
35,313
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,227
3,221
9,935
7,484
15,561
16,372
321
2,086
13,475
0
9,981
W
Freya
 
Freya
11,828
4,004
0
3,909
12,980
7,741
1,487
2,093
10,887
33,664
0
W
Bacchus
 
Bacchus
10,627
1,377
1,298
2,228
12,282
11,524
664
1,646
10,636
14,529
0
L
Awilix
8,358
3,098
936
1,058
9,758
4,576
0
5,210
4,548
0
13,309
L
Cerberus
Azazel111
Cerberus
11,621
669
295
6,114
13,499
14,613
0
7,845
5,654
24,600
0
L
8,211
3,162
746
770
13,073
5,808
0
6,323
6,750
0
12,218
L
Guan Yu
KennyOuest
Guan Yu
8,150
1,326
2,653
3,728
14,276
19,294
0
7,093
7,183
0
14,570
L
Cernunnos
pakafaka123
Cernunnos
17,002
7,168
0
1,963
9,338
4,467
0
5,189
4,149
0
27,338
W
9,205
2,186
1,498
1,753
18,074
18,523
170
3,824
14,250
11,791
0
W
17,031
3,648
2,080
5,128
13,736
7,914
1,261
1,972
11,764
0
30,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
35,533
96
Minions Killed
102
0
Camps Cleared
0
987,214
Distance Traveled
844,996
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,099
910
7
1
0
196,128
0
W
Freya
9,043
904
41
4
0
187,560
0
W
Bacchus
8,683
868
10
1
0
176,477
0
L
Awilix
7,089
709
18
2
0
159,249
2
L
Cerberus
7,122
712
34
3
0
179,454
0
L
Ullr
7,088
709
10
1
0
180,703
4
L
Guan Yu
7,341
734
21
2
0
170,865
0
L
Cernunnos
6,893
689
19
2
0
154,725
0
W
Athena
8,367
837
5
1
0
186,561
0
W
Ratatoskr
9,090
909
33
3
0
240,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role