Player Matchup

Neith
Neith
Dominoes1212
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,021 Elo+
Party 2
Amaterasu
Amaterasu
Grabek4231
Amaterasu
Level 65
God Stats
1W - 2L
1,140 SR
Queue Stats
17W - 16L
1,190 Elo+
Party 2
Cabrakan
Cabrakan
HuMa7mas12
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 112L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nagorsky
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,496 SR
Queue Stats
7W - 9L
1,000 Elo+
Party 2
Serqet
Serqet
ewqu
Serqet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,000 Elo+
Party 2
Team Averages
Level 35
1,427 SR
1,109 Elo+

VS

Team Averages
Level 90
1,606 SR
1,408 Elo+
Ishtar
Ishtar
Deathj3zter
Ishtar
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
135W - 162L
1,407 Elo+
Party 3
Guan Yu
Guan Yu
KiRcHhOfF__
Guan Yu
Level 105
God Stats
6W - 2L
1,953 SR
Queue Stats
146W - 168L
1,421 Elo+
Party 3
Arachne
Arachne
PHEN12M
Arachne
Level 104
God Stats
28W - 27L
1,558 SR
Queue Stats
488W - 497L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Phoxyte
Nu Wa
Level 85
God Stats
131W - 129L
1,483 SR
Queue Stats
482W - 531L
1,440 Elo+
Party 1
Yemoja
Yemoja
XPerryJens
Yemoja
Level 52
God Stats
11W - 8L
1,537 SR
Queue Stats
60W - 79L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
11,690
418
16,230
20,203
7,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Grabek4231
Amaterasu
18
3 / 4 / 3
11,608
415
11,602
25,011
21,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
HuMa7mas12
Cabrakan
18
2 / 6 / 2
11,511
411
10,323
24,371
18,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Nagorsky
Morgan Le Fay
19
4 / 5 / 2
12,524
447
18,727
18,150
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
ewqu
Serqet
14
1 / 3 / 3
10,003
357
5,887
20,150
24,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
5 / 1 / 11
14,367
513
17,144
17,855
8,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
KiRcHhOfF__
Guan Yu
20
4 / 2 / 12
14,640
523
12,484
26,661
39,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
PHEN12M
Arachne
20
6 / 6 / 14
14,572
520
17,359
30,193
14,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Phoxyte
Nu Wa
20
8 / 2 / 9
15,319
547
22,213
15,268
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
XPerryJens
Yemoja
18
1 / 0 / 13
13,356
477
8,093
26,314
31,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
11
Kills
24
24
Deaths
11
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
1
11
10.5
L
1
6
2
0.33
L
Amaterasu
Grabek4231
Amaterasu
3
4
3
1.13
L
Cabrakan
HuMa7mas12
Cabrakan
2
6
2
0.5
W
Guan Yu
KiRcHhOfF__
Guan Yu
4
2
12
5
L
Morgan Le Fay
Nagorsky
Morgan Le Fay
4
5
2
1
W
Arachne
PHEN12M
Arachne
6
6
14
2.17
W
Nu Wa
Phoxyte
Nu Wa
8
2
9
6.25
W
Yemoja
XPerryJens
Yemoja
1
0
13
7.5
L
Serqet
ewqu
Serqet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,769
Damage
77,293
107,885
Taken
116,291
81,884
Mitigated
102,136
22,217
Healing
52,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
17,144
11,075
0
4,753
17,855
8,715
2,241
4,026
13,672
0
148,234
L
16,230
6,931
0
3,249
20,203
7,785
1,407
7,841
12,092
0
119,069
L
Amaterasu
Grabek4231
Amaterasu
11,602
4,160
0
7,030
25,011
21,912
0
6,314
18,485
0
77,841
L
Cabrakan
HuMa7mas12
Cabrakan
10,323
817
0
6,557
24,371
18,985
0
3,625
20,494
98,764
0
W
Guan Yu
KiRcHhOfF__
Guan Yu
12,484
1,753
9,239
9,638
26,661
39,890
587
7,654
18,708
0
104,687
L
Morgan Le Fay
Nagorsky
Morgan Le Fay
18,727
771
186
4,027
18,150
8,528
27
5,258
12,663
106,920
0
W
Arachne
PHEN12M
Arachne
17,359
11,766
0
3,151
30,193
14,879
3,369
9,656
20,537
0
143,392
W
Nu Wa
Phoxyte
Nu Wa
22,213
5,847
0
1,401
15,268
6,940
1,367
6,302
8,966
121,559
0
W
Yemoja
XPerryJens
Yemoja
8,093
1,373
12,465
11,720
26,314
31,712
0
6,148
19,733
48,890
0
L
Serqet
ewqu
Serqet
5,887
922
0
1,168
20,150
24,674
0
6,079
13,845
1,206
28,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
72,254
656
Minions Killed
758
0
Camps Cleared
0
2,447,297
Distance Traveled
2,645,861
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,367
513
196
7
0
544,225
1
L
Neith
11,690
418
166
6
0
444,476
0
L
Amaterasu
11,608
415
141
5
0
540,012
8
L
Cabrakan
11,511
411
147
5
0
464,221
4
W
Guan Yu
14,640
523
163
6
0
577,291
7
L
Morgan Le Fay
12,524
447
171
6
0
493,334
1
W
Arachne
14,572
520
168
6
0
546,461
8
W
Nu Wa
15,319
547
169
6
0
471,099
10
W
Yemoja
13,356
477
62
2
0
506,785
8
L
Serqet
10,003
357
31
1
0
505,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role