Player Matchup

Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
DenyBrasil
Chaac
Gold V
Level 160
God Stats
0W - 1L
1,243 SR
Queue Stats
14W - 25L
1,688 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Rogue Quohog
Ah Muzen Cab
Silver I
Level 109
God Stats
0W - 2L
1,588 SR
Queue Stats
4W - 12L
1,649 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,444 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,565 SR
1,632 MMR
Sol
Sol
Gold V
Domziez
Sol
Gold V
Level 139
God Stats
7W - 6L
1,433 SR
Queue Stats
136W - 131L
1,476 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
NukeSnipman--
Sun Wukong
Silver I
Level 64
God Stats
4W - 2L
1,616 SR
Queue Stats
4W - 3L
1,538 MMR
Solo
Shiva
Shiva
Platinum II
x dat sword x
Shiva
Platinum II
Level 83
God Stats
78W - 64L
1,646 SR
Queue Stats
213W - 221L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 4 / 0
11,530
607
19,989
21,181
10,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
15
1 / 3 / 2
11,201
590
14,898
27,285
29,543
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Rogue Quohog
Ah Muzen Cab
15
0 / 2 / 1
10,439
549
20,109
20,949
10,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ne ZhaAchillesCupidCabrakanPoseidon

VS

Bans
Guan YuHadesBaron SamediKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 0 / 3
12,818
675
25,725
21,971
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NukeSnipman--
Sun Wukong
18
2 / 1 / 6
12,051
634
19,369
25,636
23,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 2 / 6
11,631
612
16,811
22,429
18,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
0
0.5
L
Chaac
1
3
2
0.67
W
Sol
5
0
3
6.5
W
Sun Wukong
NukeSnipman--
Sun Wukong
2
1
6
5
L
Ah Muzen Cab
Rogue Quohog
Ah Muzen Cab
0
2
1
0.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
61,905
69,415
Taken
70,036
50,763
Mitigated
53,317
16,535
Healing
29,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,989
7,164
336
2,574
21,181
10,878
159
8,341
12,840
51,273
0
L
Chaac
14,898
1,245
627
8,653
27,285
29,543
0
9,434
17,851
0
42,891
W
Sol
25,725
9,423
0
14,155
21,971
11,037
2,727
6,252
15,421
84,157
8,311
W
Sun Wukong
NukeSnipman--
Sun Wukong
19,369
3,787
567
9,394
25,636
23,578
86
8,281
16,951
0
58,699
L
Ah Muzen Cab
Rogue Quohog
Ah Muzen Cab
20,109
6,968
0
4,345
20,949
10,342
603
6,239
14,710
0
49,229
W
16,811
2,604
579
4,427
22,429
18,702
82
5,207
16,956
0
38,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
36,500
196
Minions Killed
275
7
Camps Cleared
8
1,097,050
Distance Traveled
1,146,744
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,530
607
77
4
4
370,464
5
L
Chaac
11,201
590
49
3
1
387,817
5
W
Sol
12,818
675
129
7
5
362,703
0
W
Sun Wukong
12,051
634
80
4
3
398,790
5
L
Ah Muzen Cab
10,439
549
70
4
2
338,769
3
W
Shiva
11,631
612
66
3
0
385,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role